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Workshop 4 Learning to Train (8 – 12yrs) Games, Skills, Games Whole, Part, Whole sports specific. Terence McWilliams: Ulster Football Games Manager Tony Scullion: Ulster Football Development Officer. The Skills of Hurling How do We Replicate These In Our Sessions.

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Workshop 4 learning to train 8 12yrs games skills games whole part whole sports specific l.jpg

Workshop 4 Learning to Train (8 – 12yrs)Games, Skills, Games Whole, Part, Whole sports specific

Terence McWilliams: Ulster Football Games Manager

Tony Scullion: Ulster Football Development Officer


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The Skills of HurlingHow do We Replicate These In Our Sessions



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Aim of Session

1. To inform coaches of WHAT they should be coaching U. 12’s

2. Another method of HOW to coach


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Outcomes...

1. At the end of the session coaches will know What and How to coach U.12’s





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Long-Term Player Development For Playing Gaelic Games

Long-Term Development Pathway for Playing Gaelic Games


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How To Coach?

2 Methods

Whole/Part/Whole V Part/Whole

Tactical Games V Technical Rehearsal

Game SenseDrills


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A New Model For Coaching Games

Whole

GAME

Game

Game Sense

Part

Skill Execution

The How?

Tactical Awareness

Making Appropriate Decisions.

What to do?

When to do?


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Whole WholeFull Game Conditioned


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Whole/PartDrill & Game Achieve Objective of Width

Whole

Part


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Difficult Skill – The RollTony – Breaking The Skill Down


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Building The Skill into the GameThe Roll Drill


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Managing Your Session

  • How Much Time Do You Spend On Drills & Games?


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How long do you spend on Drills?

Warm Up

Drills

Game

Cool Down

Team Meetings

How can we achieve more Games Play?


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How can we achieve more Games Play?

Warm Up

Game

Drills

Game

Cool Down

Team Meetings


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Whole/Part/Whole v Part/Whole

  • Part/Whole

  • Players know HOW but don’t know WHEN, WHERE & WHY

  • Can’t see reason for technical

  • Produces players with limited decision making capabilities

  • Players bored running technical drills – they want to play

Whole/Part/Whole

  • More meaningful

  • Players see the need for practisising technical skills

  • Produces better decision makers

  • Less skilled players enjoy playing games rather than technical




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How Do We Condition A Game?

  • Condition Players – Who scores?

  • First Touch – Control of Ball

  • Condition a Player

  • Ball Forward then Back

  • Must evade before passing

  • Double or Quits

  • Pay The price

  • Wipe Out


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How Do We Condition A Game?

  • Scores – 3 Passes only in attacking zone

  • Time – 6/4 & 3 Secs. In dif. Zones

  • Tactical – 1 pass only in middle zone

  • Bonus Tackling

  • Diagonal Game

  • Half Way Kick

  • Goalie’s Hands & Pay the Price


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Conditioned Games

  • Gates Game

  • Whose Attacking /Defending

  • 6 Of The Best

  • 4 Goals To Win

  • Gates To Score – 30m Punt

  • Fist Passing game


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Conditioned Games

Support in Attack

Mid Field Build Up


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Drills For a Purpose

How might you use this drill?

Technique

Fitness

Tactically


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UNDER 10 Yrs. – 7 WEEK GAELIC FOOTBALL SCHEME



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Final Thoughts:Remember ‘Game Skills’ are about applying technical skills in games and not in drills!!!If Games = Problems, we need to use a coaching style to help players to solve problems. Eye Vision: Coach the EYES: They see the Problem, the Brain Solves it and the Body carries it out.Coaches should build in ‘problem solving’ in order to help young players understand what they are doing


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Compared to the 8v8 game the data was as follows for the 4v4 games:

Number of passes – increase of 135%

Scoring attempts – increase of 260%

Number of goals scored – increase of 500%

Number of 1v1 encounters – increase of 225%

Number of dribbling skills (tricks) – increase of 280%



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Questions ? games:

What do I do now?

Comhairle Uladh 2006


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