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Quick Passing Concepts. Schemes, reads, footwork and mechanics for success in quick passing game. Scheme. Quick routes – 1 cut Quick reads – 1 side / 1 defender Quick ly getting the ball into the hands of our athletes. Scheme. Mirrored routes (both sides are doing the same thing)

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Quick passing concepts

Quick Passing Concepts

Schemes, reads, footwork and mechanics for success in quick passing game.


Scheme
Scheme

  • Quick routes – 1 cut

  • Quick reads – 1 side / 1 defender

  • Quickly getting the ball into the hands of our athletes


Scheme1
Scheme

  • Mirrored routes (both sides are doing the same thing)

  • Puts 2 plays in one players zone of defense.

  • Used to force the defense to change its plan and stretch their responsibilities.


Footwork coaching points
Footwork / Coaching Points

  • Shotgun

    • 1 step drop

    • Catch and Throw

  • Right Footwork Shown

    • Rt foot perpendicular to target (behind Lt foot)

    • Left foot steps 6 inches outside the target

    • Must turn shoulders to get power on the throw!

L

L

R

R


Footwork coaching points1
Footwork / Coaching Points

  • Shotgun

    • 1 step drop

    • Catch and Throw

  • Left Footwork Shown

    • Rt foot perpendicular to target

    • Left foot steps 6 inches outside the target

L

L

R

R


Footwork coaching points2
Footwork / Coaching Points

  • Under Center

    • 3 step drop

    • “Big, little, little”

  • Right footwork shown

    • Turn on third step

    • Step 6 inches outside the target

L

L

L

R

R

R


Footwork coaching points3
Footwork / Coaching Points

  • Under Center

    • 3 step drop

    • “Big, little, little”

  • Left footwork shown

    • Turn on third step

    • Step 6 inches outside the target

L

L

L

R

R

R


Pre snap read
Pre-Snap Read

  • Choose best side to attack.

  • This choice should be based on:

    • Best matchup

    • Best leverage

  • Don’t over think it. Attack.


Post snap reads
Post-Snap Reads

  • Single defensive player read

  • Inside out:

    • Used to attack the outside linebacker (Dog)

    • Forces the dog to choose between two players in his flat or curl zones.

    • Used in the Slants, Hitches, Bend passes

  • 3rd Receivers are man options to attack good matchups


Post snap reads1
Post-Snap Reads

  • Single defensive player read

  • High low:

    • Used to attack a corner forcing him to cover two players in his sideline zone.

    • Used in the Fade

  • 3rd receiver runs control routes to help vs. man coverage


Dog read stressing the olb red
Dog Read: Stressing the OLB (red)


Dog read force him to cover both the flat and the curl zones yellow
Dog Read: Force him to cover both the flat and the curl zones (yellow)


Dog read use routes that make him expose his responsibility
Dog Read: Use routes that make him expose his responsibility


Dog read use routes that make him expose his responsibility inside or out
Dog Read: Use routes that make him expose his responsibility (Inside or out)


Corner read stressing the corner red
Corner Read: Stressing the corner (red)


Corner read force him to cover both the numbers and the flats zones yellow
Corner Read: Force him to cover both the numbers and the flats zones (yellow)


Corner read use routes that make him expose his responsibility
Corner Read: Use routes that make him expose his responsibility


Corner read use routes that make him expose his responsibility high or low
Corner Read: Use routes that make him expose his responsibility (High or Low)


Plays
Plays

  • There are 4 plays in the Quick Series of our offense.

    • Slants 1 / 1s / 2q

    • Hitches 0 / 0s / 8

    • Bend 1 / 2q / 8

    • Fade 6 / 2q / 4

  • Examples of each follow.






Plays1
Plays

  • The next few days will cover each of these plays specifically.

  • Take your time and dig into each play.


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