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Stanton Mustangs Double Wing

Stanton Mustangs Double Wing. Greg Hansen - Head Football 12 th year; 5 years of Head Coaching experience greghansen44@yahoo.com Jeff Wall – Assistant Varsity; Head JV Coach 11 th year; 3 years of Head Coaching experience jwall@esu8.org. Breaching Defensive Fronts

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Stanton Mustangs Double Wing

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  1. Stanton Mustangs Double Wing Greg Hansen - Head Football 12th year; 5 years of Head Coaching experience greghansen44@yahoo.com Jeff Wall – Assistant Varsity; Head JV Coach 11th year; 3 years of Head Coaching experience jwall@esu8.org Breaching Defensive Fronts with Unbalanced Sets

  2. Coaching Staff • Jeff Wall – JV Head Coach • Dave Stoddard – Defensive Coordinator • Matt Shaapveld – JV Def. Coordinator • Paul Poeschl – Volunteer Assistant • Tim Reese – Volunteer Assistant • You must have a staff you can trust and that buys into the system • I am lucky to have that type of staff.

  3. Coach Hansen Coach Wall Coach Shaapveld Coach Stoddard Coaching Staff

  4. Evolution of the Mustangs Double Wing Offense 2003200420053 year totals Final Ranking 6th 2nd 6th ---- C2 Rank 1st (407 ypg) 1st (391 ypg) 1st (434 ypg) 1st (411 ypg) Record 10-1 12-1 9-2 31-4 (10-1) Points per game 38.5 33.8 39.9 37.2 Team Rushing 516-4073 (7.9) 666-4553 (6.8) 572-3480 (6.1) 1754-12106 (6.9) Rushing TDs 52 52 51 155 (51.7) Passing 28/71-407 (39%) 33/84-533 (39%) 79/141-1301 (56%) 140/296-2241 (47.3%) TD/INT Ratio 8/4 8/6 9/6 25/16 First Downs 190 (17.3) 220 (17.0) 228 (21.0) 638 (18.2) Turnover Diff. 8-40= +32 25-39= +14 17-25= +8 50-104= +54 Homerun threat 12-224yd 6TD 10-232yd 3TD 19-455yd 5TD ------- Leading rusher 168-1842 25TD (11.0)195-1521 12TD (7.8)172-1090 22TD (6.3) ------- 166-1395 21TD (8.4)

  5. Evolution of Stanton DW Years: 2003, 2004, 2005 Record: 31-4 (10-1) Offensive Rank: 1st (3 straight years) (411 ypg) Points scored: 1302 total points (37.2 pts per game) Team Rushing: 1754 – 12106 yards (345.9 per game) (6.9 per rush) Rushing TDs: 155 (51.7 per year) Passing: 140/296 – 2241 yards (47.3%) (2005) 79/141 – 1301 yards (56%) First Downs: 638 (18.2 per game) Stanton Leaders: Rushing: 168 – 1842/25 TDs (2003) Receiving: 19 – 455/5 TDs (2005)

  6. Stanton Mustangs Double Wing Breaching Defensive Fronts with Unbalanced Sets

  7. Stanton Mustangs Double Wing Breaching Defensive Fronts with Unbalanced Sets Triple C

  8. Stanton Mustangs Double Wing Breaching Defensive Fronts with Unbalanced Sets Crunch Triple C

  9. Stanton Mustangs Double Wing Breaching Defensive Fronts with Unbalanced Sets Crunch Triple C Over

  10. Stanton Mustangs Double Wing Breaching Defensive Fronts with Unbalanced Sets Crunch Triple C Over Double Over (Rambo)

  11. Unbalanced DW Sets • Concepts of unbalanced sets: • Catch defense off-guard. • Keep defense off-balance. • Out-flank or out-man the defense. • Force defenders to play something different than what most of their practice has been spent on. Make them question their reads. • Steal opponents’ practice time.

  12. Unbalanced DW Sets • Unbalanced “Musts” • Maintain DW set of basic core plays. • Maintain blocking schemes as much as possible. • As a coach, you MUST not try to do too much.

  13. Basic Premise S C C Vs. the Tight formation, defenses are forced to run a balanced defense.

  14. Basic Premise S C C l 2 3 4 1 2 3 4 5 Tackle Over with no defensive adjustment (which we see quite often) creates a numbers advantage on the playside even before we pull anybody from backside.

  15. Basic Premise S C C Some where along the line, a bubble forms. In this case: outflank them with Super-O or G-O Reach.

  16. Basic Premise S C C Or here… Run “G” or 3 Trap @ 4

  17. Basic Premise S C C Or maybe here… Wedge or 3 Trap @ 2 looks good here.

  18. Basic Premise S C C 4 l 2 3 2 3 4 7 8 1 5 6 If the defense is sound and slides down a man; they doom themselves by being outmanned even worse on the short side of the formation. (8 to 4) Super Power, Counter, or Black-O look good.

  19. Basic Premise S C C Outflanked Rambo Using various formations we are trying to create weak spots along the defensive front in first two levels.

  20. Basic Premise S C C One less outside force defender One less outside force defender Over

  21. Basic Premise S C C Where do I line up??? Triple C – Are you going to cover this with man or zone coverage??

  22. Basic Premise S C C ? ? ? ?? ? ? ? Crunch – how would you line up against this??

  23. Basic Premise • We will typically try to run 5 plays from out unbalanced sets: • Sweep – we always try to outflank our opponents first. If they don’t slide, it’s trouble for them. • Wedge or Base (dive) – Somewhere along the line, there is a “bubble” we can penetrate. • Super Power – back to the short side when the defense does adjust correctly. • Counter – back to the short side if defense over adjusts, or is flying themselves out of position. • Play action pass – We usually run a rollout to the strongside (Red-red) with a good QB run/pass option while flooding a zone with 3 receivers.

  24. Double Over/Under (Rambo)

  25. Rambo S C C l 2 3 4 1 2 3 5 6 4 This formation poses an even greater out-flanking possibility on the strongside if the defense doesn’t adjust.

  26. Rambo 38 G-O Reach

  27. Rambo 4-X

  28. Rambo 47-C

  29. Rambo Red-Red

  30. Rambo 77 Super Power

  31. Over/Under

  32. “Over” Usage S C C X Some cornerbacks are told to fly in and cause chaos versus our Super Power, and our QB cannot get to his block in time! So we move our X tight end to a split end on the opposite side.

  33. Over S C C C X This formation pulls an aggressive cornerback out of run support, while not affecting our ability to run our base plays.

  34. Over S C C X This formation pulls an aggressive cornerback out of run support, while not affecting our ability to run our base plays.

  35. Over S C C X This formation pulls an aggressive cornerback out of run support, while not affecting our ability to run our base plays.

  36. Over S C C X This formation pulls an aggressive cornerback out of run support, while not affecting our ability to run our base plays.

  37. Over S OPEN AREA C C X We may lose a puller (Super-O, not Super Power now), but we offset that with: 1) A QB who can help us seal inside as the BST would have anyway, and 2) A void in the defense that we wouldn’t have had otherwise! Many times we see a secondary rotation with NO defensive front slide.

  38. Over 66 Super-O

  39. Over 3 Trap @ 2

  40. Over 77 Super Power

  41. 38 G-O Reach-Crack CRACK

  42. Over 4 Red ?? S C Cover 2 Killer

  43. Spread Right S Open space • Spread gets us the same void to one side, and: • We have both pullers again (Super Power). • Maintains concepts of Over/Under without losing your • 4th receiver.

  44. Crunch(Right or Left)

  45. Crunch S C C Most times, the defense will not shift because the line is not “unbalanced”. But obviously we have a number advantage playside.

  46. Crunch S C C 44 Base – Simple in design and application. Gap, on, Backer for playside and On, cutoff for the backside. It’s great for running the clock and demoralizing the defense. If your stud running back can take a handoff use him.

  47. Crunch S C C 88 Reach – After Crunchin’ them for awhile the defense has a tendency lean toward or fly to the middle and that’s when it’s time to run Reach. We averaged 18.0 yards per carry with this play.

  48. Crunch S C C 47 C – This is a “homerun” play to run when the defense is flying playside to stop “44” and “88”. We lead with our fullback who looks outside after he gets past the LOS.

  49. Crunch S C C Red-Red – basic playaction pass to run when corner is flying up to stop the run.

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