Introduction to Video Game Design. BBrewer Fall 2013. Ok Gamers…what is your favorite game?. Open 5W graphic organizer from edmodo Find image of favorite game & insert Complete 5Ws. Pair and Share…. Partner up with someone who has a different favorite video game than you
BBrewer Fall 2013
Video game design includes both technological and creative aspects.
How can I use game design software to develop a video game?
What elements are necessary to design and create a video game?
How can I navigate Game Maker Software?
What elements are needed in game construction to create a quality, challenging video game?
Thinking about the video games you listed as your favorite yesterday…tell me someone who is employed by the company to design and create that game!
Download vocabulary graphic organizer from edmodo and save in your VGD file folder.
Complete as we discuss elements necessary to design and create video games…
Designer – person involved in development of video game.
Artist – person who creates images and graphics in a video game.
Animated – object programmed to move
Static – an object that does not move
Instance – an exact copy; inherits properties of parent object.
Sprite – a two dimensional image used in a game.
Object – can receive programming.
Two-dimensional – only height and width dimensions (X & Y dimensions)
Room – where you place game objects to create a scene.
Object Oriented – Each item in the programming is a container that can interact with other objects.
To Be Turned In:
Sounds – background music or audio played as part of an action. Can be MP3, WAV or MIDI files.
Sound Effects – small pieces of sound used in programming.
Sample – short sound file.
Music – long sound file.
IF/THEN logic statement
IF the car collides with the ambulance,
THEN destroy the car.
Action Event – describes what occurs if condition is met.
Condition Event – describes what must exist
Coding – the process a programmer uses to record the words and symbols that the computer can understand.
Compiling – the process of changing the computer codes, scripts and other programming into a file that can run on a computer.
Label each icon from Game Maker!
1. Create a New Game
2. Open an Existing Game
3. Save Game
4. Create Standalone Executable File
5. Publish Finished Game on Website
6. Run Game
7. Run Game in Debug Mode
8. Create Sprite
9. Create Sound
10. Create Background
11. Create a Path
12. Create a Script
13. Create a Font
14. Create a Timeline
15. Create an Object
16. Create a Room
17. Change the Game Information
18. Change the Global Settings
19. Select Extension Packages
20. Upgrade to Game Maker Pro
21. Show Help
Create a Room:
Image of assigned sprite
Assign image to sprite
IF <object> is/does <event> THEN <action>
Object Action Options
Load Sound File
Save and Close
Label Game Maker Screenshot