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Chap.2. Types, Operators, and Expressions

Chap.2. Types, Operators, and Expressions. 2.1 Variable Names 2.2 Data Types and Sizes 2.3 Constants 2.4 Declarations 2.5 Arithmetic Operators 2.6 Relational and Logical Operators 2.7 Type Conversations 2.8 Increment and Decrement Operators 2.9 Bitwise Operators

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Chap.2. Types, Operators, and Expressions

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  1. Chap.2. Types, Operators, and Expressions • 2.1 Variable Names • 2.2 Data Types and Sizes • 2.3 Constants • 2.4 Declarations • 2.5 Arithmetic Operators • 2.6 Relational and Logical Operators • 2.7 Type Conversations • 2.8 Increment and Decrement Operators • 2.9 Bitwise Operators • 2.10 Assignment Operators and Expressions • 2.11 Conditional Expressions • 2.12 Precedence and Order of Evaluation Session 2 - 25 March 2003

  2. 2.1 Variable Names • Names are made of letters and digits, but : • the first character must be a letter • the underscore “_” counts as a letter (useful for improving readability) • don’t begin variable names with underscore (since library routines often use such names) • Case sensitivity • Upper and lower case are distinct, so x and X are two different names • Traditional C pratice is to use : • lower case for variable names • upper case for symbolic constants • Miscellaneous • At least the first 31 characters of an internal name are significant (!!!) • For external names, the standard guarantees uniqueness only for 6 characters (!!!) • Keywords like if, else, int, float, etc., are reserved: you can’t use them as variable names

  3. 2.2 Data Types and Sizes • Basic data types • char, int, float, double • Qualifiers • short int, long int • short is often 16 bits, long 32 bits, and int either 16 or 32 bits • signed, unsigned : apply to char and any integer • if chars are 8 bits, unsigned chars have values between 0 and 255, while signed chars between -128 and 127 (in a two’s complement machine) • long double • Standard Header Files • <limits.h> and <float.h> contain symbolic constants for all these sizes

  4. 0 0 1 1 2 2 3 3 -0 -1 -2 -3 000 000 001 001 010 010 011 011 100 100 101 101 110 110 111 111 -3 -2 -1 -0 Signed integer (1/3) • Signed magnitude • The leftmost bit is the sign bit • One’s complement • To negate a number, replace each 1 by 0 and each 0 by 1

  5. 000 001 111 0 -1 1 110 -2 2 010 -3 3 -4 101 011 100 Signed integer (2/3) • Two’s complement • First step: as one’s complement • Second step: add one to the result

  6. -4 -3 3 2 -2 1 -1 0 Signed integer (3/3) 000 001 111 110 010 101 011 100 • Excess 2m-1 • a number is stored as its true value plus 2m-1

  7. 1234 : integer constant 123456789L : long constant 1234U : unsigned constant 123456789UL : unsigned long 01234 : octal (with a leading zero) 0X1234 : hexadecimal ‘x’ : character constant (The value of ‘x’ is the numeric value of x in the machine’s character set) ‘\ooo’ : ooo is one to three octal digits ‘\xhh’ : hh is 1 or 2 hexadecimal digits Complete set of escape sequences: \a \b \f \n \r \t \v \\ \? \’ \” \ooo \xhh “I am a string” : string constant “hello ” “world” : string concatenation (a string constant is a array of characters, with a null character ‘\0’ at the end; ‘\0’ represents the character with value zero) Be careful : ‘x’ is a character constant and “x” is string constant Enumeration constant : enum booelean { NO, YES } enum escape { BELL = ‘\a’, TAB = ‘\t } 2.3 Constants

  8. 2.4 Declarations • All variables must be declared before use • A declaration specifies a type, and contains a list of one or more variables of that type, as in : int lower, upper, step; char c, line[1000]; • A variable may be initialized in its declaration, as in : char esc = ‘\\’; int i = 0, limit = MAXLINE + 1; float eps = 1.0e-5; • External and static variables are intialized to zero by default • Automatic variables for which there is no explicit initializer have undefined (garbage) values. • const qualifier can be applied to the declaration of any variable to specify that its value will not be changed const double e = 2.71828182845905; const char msg[] = “warning: “; int strlen(const char[]);

  9. 2.5 Arithmetic Operators • +, -, *, /, % • The integer division / truncates any fractional part • The expresssion x % y, which reads “x modulus y”, produces the remainder when x is divided by y • Machine dependance for negative operands • The direction of truncation for / • The sign of the result for % • The action taken on overflow or underflow • Precedence rules • The binary + and - operators have the same precedence, which is lower than the precedence of *, /, and %, which is in turn lower than the unary + and -. • Arithmetic operators associate left to right.

  10. 2.6 Relational and Logical Operators • Relational operators: >, >=, <, <= • Equality operators: ==, != • Logical operators: &&, || • Expressions connected by && and || are evaluated left to right, and evaluation stops as soon as the truth or falsehood of the result is known • Example: for (i=0; i<lim-1 && (c=getchar()) != ‘\n’ && c != EOF; ++i) s[i] = c; • By definition, the numeric value of a relational or logical expression is 1 if the relation is true, and 0 if the relational is false • Unary negation operator ! • Converts a non-zero operand into 0, and a zero operand into 1 • Example: if (!valid) is equivalent to if (valid == 0)

  11. 2.7 Type Conversation • When an operator has operands of different types, they are converted to a common type according to a small “natural” number of rules • Hierarchy • short int -> int -> long -> float -> double -> long double • Remark • char is a (signed or unsigned) short int (!!!) • Explicit type conversions : cast unary operator • (type-name) expression • Example: sqrt((double) n)

  12. 2.8 Increment and Decrement Operators • The increment operator ++ adds 1 to its operand, while the decrement opartor -- substracts 1 • ++ and -- may be used either as prefixor postfix operators: • ++n increments n before its value is used • n++ increments n after its value has been used • Example: x = ++n; y = n++; sets x to 6 and y to 5, but in both cases n becomes 6

  13. 2.9 Bitwise Operators • & bitwise AND • | bitwise inclusive OR • ^ bitwise exclusive OR • << left shift • >> right shift • ~ one’s complement (unary) • Examples • n = n & 01777 (sets to zero all but the low-order 7 bits of n) • n = n & ~077 (sets the last 6 bits of n to zero)

  14. 2.10 Assignment Operators and Expressions • Most binary operators have a corresponding assignment operator op=, where op is one of : + – * / % << >> & ^ | • If expr1 and expr2 are expressions, then expr1 op= expr2 is equivalent to expr1 = (expr1) op (expr2) except that expr1 is computed only once • Assignment expression has the same value as the left expression of the assignment Example: while ((c = getchar()) != EOF) {…}

  15. 2.11 Conditional Expressions • The conditional expression expr1 ? expr2 : expr3 • provides an alternate way to write the if-else statement. • Note that the operator “?:” has three operands. Such an operator is commonly called a ternary operator. • Example: z = (a > b) ? a : b; /* z = max(a,b) */

  16. 2.12 Precedence and Order of Evaluation • The rules for precedence and associativity of all operators are summarized in Table 2.1. • C, like most languages, does not specify the order in which the operands of an operator are evaluated. The exceptions are && || ?: ,

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