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HOW INDUSTRIES CHANGE

HOW INDUSTRIES CHANGE. NEED TO UNDERSTAND CHANGE IN INDUSTRY. Industry structure affects: Profitability Investors return Change in industry structure determines the strategy to be followed at a particular period of time. INDUSTRY EVOLUTION.

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HOW INDUSTRIES CHANGE

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  1. HOW INDUSTRIES CHANGE

  2. NEED TO UNDERSTAND CHANGE IN INDUSTRY • Industry structure affects: Profitability Investors return Change in industry structure determines the strategy to be followed at a particular period of time.

  3. INDUSTRY EVOLUTION Industry Scale and Time • Introduction/Pioneering • Growth • Maturity • Decline

  4. Industry Life Cycle Sales Introduction Growth Maturity Decline e Years

  5. CORE ACTIVITIES & CORE ASSETS • Core activities – activities that attract and retain suppliers and buyers and have historically generated profits for the industry • Core assets – the resources, knowledge, and brand capital that make a firm more efficient at performing core activities and have historically made it unique.

  6. CORE ACTIVITIES & CORE ASSETS • Banking: Core activities: Receiving Deposits and Lending Non-fee based activities Core assets: Knowledge and resources needs to be updated ( Technology, consumers’ needs, brand etc.) • Photography : Core activities: taking images Core assets: knowledge and resources changed, technology changed ( digital ), storing, transferring, saving

  7. THREATS OF OBSOLESCENCE • Core activities are threatened when they become less relevant to suppliers and customers due to some new outside alternative. • Core assets are threatened if they fail to generate value as they once did.

  8. TRAJECTORIES OF INDUSTRY CHANGE • Radical : Where both core activities and core assets are threatened • Progressive: Where both core activities and core assets are not threatened • Creative: Where core activities are not threatened but core assets are threatened • Intermediating: Where core activities are threatened but core assets are not threatened

  9. Threat of Obsolescence Core Activities Threatened Not Threatened Threatened Radical Change Creative Change Core Assets Not Intermediating Change Progressive Change Threatened

  10. RADICAL CHANGE • Both the core assets and core activities are threatened by obsolescence. • About 19% of US industries went through this between 1980s and 1990s Travel Business Airlines enhancing a system of direct price competition and customers go for web-enabled systems

  11. RADICAL CHANGE • Relatively unusual • Industries often remain profitable for a long time • Exit strategy may not always be necessary. PC and Main frame computer business In the long run firms abandon their established position and move into emerging line of business Typewriters and computers

  12. PROGRESSIVE CHANGE • Both core activities and core assets are not threatened. • About 43 of US industries • Industries are more stable. • Progress and technology development occur but remaining within the exiting business framework • Firms try for distinctive position in the industry Airline Business and Long route Travel Bus

  13. INTERMEDIATING CHANGE • Core activities are threatened by obsolescence but the core assets retain their value if used in new way. • 32% of US industries • Most challenging for Firms Firms need to restructure their relationship with the suppliers and customers while preserving their valuable assets. Auto dealership

  14. INTERMEDIATING CHANGE • Firms need to find unconventional ways to extract value from their core resources • Initial return may be high and then drop Recording companies Customer and the activities have changed but the core resource i.e. recording ability to develop new artist remain unchanged

  15. CREATIVE CHANGE • Core assets are threatened but core activities remain stable. • About 6 % of Us industries Pharmaceuticals Develop new medicines, research etc but the procurement and marketing activities remain almost same Oil and Gas exploration New exploration ventures but maintain same relationship with the refineries and distributors.

  16. CORE ACTIVITIES & CORE ASSETS • Music Industry: Core activities: selling records and songs changed Core assets: ability to develop new artists INTERMEDIATING • Auto dealership: Core activities: traditional way of selling changed due to internet Core assets: Knowledge and brand remain same INTERMEDIATING

  17. CORE ACTIVITIES & CORE ASSETS • Pharmaceuticals Core activities: Research and Development, test new drugs Core assets: change in distribution and marketing skills CREATIVE • Film Production: Core activities: produce and distribution of films Core assets: technology and knowledge changes CREATIVE

  18. CORE ACTIVITIES & CORE ASSETS • Mail Delivery: Core activities: way of delivering mails changed Core assets: knowledge and techniques changed RADICAL • Banking: Core activities: Receiving Deposits and Lending Non-fee based activities Core assets: Knowledge and resources needs to be updated ( Technology, consumers’ needs, brand etc.) RADICAL

  19. WHICH TRAJECTORY ARE YOU ON? • Define your industry Competition and 5% rule (5% price fluctuation by one company causes suppliers and buyers to switch to another company – direct competitors) • Define industry’s core assets and activities Core? If it were eradicated today, will the profit decline?

  20. WHICH TRAJECTORY ARE YOU ON? • Determine whether core assets and core activities are threatened with obsolescence. Does the threat make core assets and activities irrelevant to profitability • Evaluate the phase of trajectory. Industry change is a long run phenomenon

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