1 / 14

SAP1 (Simple-As-Possible) Computer

SAP1 (Simple-As-Possible) Computer. Architecture. Program counter 4-bit wide Input & MAR Includes the address & data switch registers Send 4 address bits and 8 data bits to the RAM RAM 16 x 8 Instruction Register Loads the content of the addressed memory location through the W bus

Download Presentation

SAP1 (Simple-As-Possible) Computer

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. SAP1 (Simple-As-Possible) Computer

  2. Architecture • Program counter • 4-bit wide • Input & MAR • Includes the address & data switch registers • Send 4 address bits and 8 data bits to the RAM • RAM • 16 x 8 • Instruction Register • Loads the content of the addressed memory location through the W bus • Upper nibble goes directly to the Controller-Sequencer • Lower nibble is read onto the W bus when needed

  3. Architecture • Controller-Sequencer • Before each computer run • CLR’ signal sent to PC –resets the program counter to 0000 • CLR signal sent to IR – wipes out the last instruction in the IR • CLK signal sent to all buffer registers – synchronizes the operation of the computer • CLK’ signal to PC • The 12 bits that comes out controls the rest of the computer • The 12 wires carrying the control word is called control bus

  4. Architecture • Control word format CON = CP EP L’M CE’L’I E’I L’A EA SU EU L’B L’O • This word determines how the registers will react to the next positive CLK edge • Ex. EP = high, L’M = low – mean that the contents of PC are latched into the MAR on the next (+) clock edge • Ex. CE’= low, L’A = low – mean that the addressed RAM word will be transferred to the accumulator on the next (+) clock edge

  5. Architecture • Accumulator • Buffer register • 8-bit wide • When EAis high, the content appears on the W bus • Adder-Subtracter • 2’s complement adder-subtracter • When SU is low, S = A + B • When SU is high, S = A + B’ • When EU is high, the content appears on the W bus

  6. Architecture • B Register • Another 8-bit wide buffer register • Used in arithmetic operations • When L’Bis low & (+) clock edge, the word on the W bus will be loaded • Output Register • Often called the output port • When EAis high & L’Ois low , the next (+) clock edge loads the accumulator word into the output register • Binary display • Row of 8 LEDs • Each LED connects to 1 flip-flop (FF) of the output port

  7. Architecture • Control Unit • PC • Controller-Sequencer • IR • ALU • Accumulator • B register • Adder-subtracter • Memory • MAR • I/O unit • Input programming switches • Output port • Binary display

  8. Instruction Set • LDA • Load the accumulator • Ex LDA 5H (R5 = 1010 1111) • A = 1010 1111 • ADD • Ex ADD 3H • Adds the content of memory location 3H to the accumulator content, save the result to the accumulator • Content of R3 is loaded to B

  9. Instruction Set • SUB • Ex SUB 2H • Subtracts the content of memory location 2H from the accumulator content, save the result to the accumulator • Content of R3 is loaded to B • OUT • Transfer the accumulator content to the output port • HLT • Tells the computer to stop processing data

  10. Instruction Set • Memory-reference instructions • LDA, ADD, SUB • Not Memory-reference instructions • OUT, HLT • Mnemonics – abbreviated instructions • SAP1 – upward compatible with the 8080/8085 instruction set

  11. Fetch Cycle T1 – address state - the address from PC is transferred to MAR CON = CP EP L’MCE’L’I E’I L’A EA SU EU L’B L’O = 0 1 0 1 1 1 1 0 0 0 1 1 T2 – increment state - PC +1 CON = CPEP L’M CE’L’I E’I L’A EA SU EU L’B L’O = 1 0 1 1 1 1 1 0 0 0 1 1

  12. Fetch Cycle T3 – memory state - the addressed RAM instruction is transferred from the memory to IR CON = CP EP L’M CE’L’IE’I L’A EA SU EU L’B L’O = 0 0 1 0 0 1 1 0 0 0 1 1

  13. Execute Cycle LDA Routine – ex LDA 9H IR = 0000 1001 T4 – 0000 goes to the controller-sequencer - 1001 goes to the MAR - the addressed RAM instruction is transferred from the memory to IR CON = CP EP L’M CE’L’I E’IL’A EA SU EU L’B L’O = 0 0 0 1 1 0 1 0 0 0 1 1 T5 – the addressed data word will be loaded to the Accumulator CON = CP EP L’M CE’L’I E’I L’AEA SU EU L’B L’O = 0 0 1 0 1 1 0 0 0 0 1 1 T6 – no operation state

More Related