1 / 29

SPORTS AND ENTERTAINMENT MARKETING

SPORTS AND ENTERTAINMENT MARKETING. Chapter 2 Lesson 2.1 Mr. Kearney. OPENING ACT. Work with a partner Select a strong college football or basketball program Find out how many fans the stadium or arena holds Find out ticket prices the school charges

hedia
Download Presentation

SPORTS AND ENTERTAINMENT MARKETING

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. SPORTS AND ENTERTAINMENT MARKETING Chapter 2 Lesson 2.1 Mr. Kearney

  2. OPENING ACT • Work with a partner • Select a strong college football or basketball program • Find out how many fans the stadium or arena holds • Find out ticket prices the school charges • How much revenue would be generated from ticket sales for a sold-out game?

  3. EFFECTS OF COLLEGIATE SPORTS • Winning college teams effect: • Community • Region • State

  4. THE NEEDS OF FANS • University cities must be alert to the needs of fans • Hotel rooms • Restaurants • Gas stations • Shopping malls

  5. UNIVERSITY AND COLLEGE MARKETERS • Schedule cards • Posters • Promotional materials • Sports information guides • Web sites

  6. NATIONAL COLLEGIATE ATHLETIC ASSOCIATION (NCAA) • Creates and enforces guidelines and rules • Recruitment • Gender equity • Scholarships • Gambling prohibitions • Other ethical issues

  7. NCAA’S OVERALL GOAL • Promotion of college athletics with a focus on the integrity of the athletes and the game

  8. HOW TO JOIN THE NCAA • Obtain accreditation by the recognized accreditation agency of its region • Offer at least four intercollegiate sports for men and four for women • One in each of the three traditional seasons • Comply with all NCAA rules • Cooperate with the NCAA enforcement program and accept penalties imposed by that program

  9. NCAA Corporate Partners • Past Corporate Partners include: • American Express • Continental Airlines • Hershey’s • Ocean Spray • Rawlings • Sears

  10. COLLEGE TEAM RANKINGS • Team rankings based on: • Past team performance • Talent • Team schedules • Personal preference

  11. WHY SO MUCH EMPHASIS?

  12. A highly ranked team: • builds excitement and strong attendance at games • creates fan loyalty and national respect • Influences major television networks • Televised games mean more revenue for the team and its university • Requires fewer steps to the lucrative number one spot

  13. TIME OUT • In 1998-1999, each team in the Rose, Sugar, Orange and Fiesta Bowls earned an average of $12.5 million. • Other bowls paid from $700,000 to $3.6 million to each participating team.

  14. #1 HAS LINGERING EFFECTS • Continues to bring national recognition • Potential for recruitment of top high school athletes • Retailers carry the national champion’s sportswear and other memorabilia • Official sportswear manufacturer for a consistent winner is good advertising

  15. Fans see: • Manufacturer’s ads in: • Sports programs • Magazines • Throughout stadiums, arenas, baseball fields • Emblems on athletes’ apparel

  16. MARKET SEGMENTATION • Using different players or teams on the cover of the same magazine in different parts of the country

  17. MARKET SEGMENT • A group of individuals within a larger market that share one or more characteristics

  18. TIME OUT • The University of Kentucky Wildcats men’s basketball team brought $3.3 million in fan spending for businesses in downtown Lexington, Kentucky in 1996-1997.

  19. FIVE ELEMENTS OF MARKET SEGMENTATION

  20. GEOGRAPHIC SEGMENTATION • Dividing of markets into physical locations • Eastern • Northern • Southern • Western • Urban • Rural

  21. DEMOGRAPHIC SEGMENTATION • Information that can be measured • Income • Profession • Gender • Education

  22. PSYCHOGRAPHICS • Characteristics that cannot be measured • Attitudes • Lifestyle choices

  23. PRODUCT USAGE • Reflects what product you use, how often and why

  24. BENEFITS DERIVED • Value people believe they receive from the product or service

  25. WOMEN’S COLLEGE SPORTS • 1980 NCAA focused attention on women’s college sports • 1981, 19 championship events were added

  26. WOMEN’S ENHANCEMENT PROGRAM • Opportunities for post-graduate scholarships • Internships at the NCAA national office • Career help

  27. INCREASED FAN SUPPORT • Six national basketball championships at the University of Tennessee • 1987, ESPN televised 7 women’s college games • 1997, ESPN ran 48 • Attendance for Final Four average 18,000

  28. TIME OUT • Average home-game attendance at the University of Tennessee women’s basketball games increased from 2,725 in 1978-79 to 10,500 in 1996-97.

  29. MARKETING OPPORTUNITIES IN WOMEN’S SPORTS • Women now want: • Soccer shoes • Basketballs • Golf clubs • State-of-the-art bats • Racing bikes

More Related