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Access Grid Update

Robert Olson Argonne National Laboratory SURA/ViDe 5 th Annual Digital Video Workshop. Access Grid Update. Abstract.

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Access Grid Update

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  1. Robert Olson Argonne National Laboratory SURA/ViDe 5th Annual Digital Video Workshop Access Grid Update

  2. Abstract • In the years since we released the first Access Grid specifications and software, we have learned a great deal about how one might use this technology to enhance collaboration. With the 2.0 release of the AG software, we apply this knowledge to produce a system that is much more capable of enhancing collaboration between groups of people and the tools they use. In this talk I discuss what is new with the AG 2.0 software release and how its capabilities may be applied.

  3. The Access Grid • The Access Grid project’s focus is to enable groups of people to interact with Grid resources and to use the Grid technology to support group to group collaboration at a distance • Supporting distributed research collaborations • Distributed Lectures and seminars • Remote participation in design and development • Virtual site visits and team meetings • Complex distributed grid based applications • Long term collaborative workflows

  4. Access Grid – The Novel Ideas • Peer-to-peer Virtual Venues servers to enable worldwide, secure virtual communities through the use of high-end collaboration environments • Collaborative work sharing beyond simple application sharing • Integration of high-end visualization environments into collaborative spaces • Methods of asynchronous collaboration: capture, synchronization, record, playback and annotation of collaborative experiences.

  5. HW Components of an AG Node RGB Video Digital Video Display Computer Network Shared App, Control NTSC Video Video Capture Computer Digital Video Analog Audio Digital Audio Audio Capture Computer Mixer Control Computer RS232 Serial Echo Canceller

  6. Access Grid Project Goals • Enable Group-to-Group Interaction and Collaboration • Connecting People and Teams via the Grid • Improve the User Experience: Go Beyond Teleconferencing • Provide a Sense of Presence • Support Natural Interaction Modalities • Use Quality but Affordable Digital IP Based Audio/video • Leverage IP Open Source Tools • Enable Complex Multisite Visual and Collaborative Experiences • Integrate With High-end Visualization Environments • ActiveMural, Powerwall, CAVE Family, Workbenches • Build on Integrated Grid Services Architecture • Develop New Tools Specifically Support Group Collaboration

  7. Our Approach • Attack Research Questions in the context of real world experience • Build up a critical mass of groups using the AG Platform • Involve multiple groups in trying new ideas and evaluation • Build Working Infrastructure as well as Prototype Software • Argonne has five working AG nodes under development • New Software is used weekly/Daily as part of standard nanocruises • Involve multiple groups in deployment, use and research • Active collaborations with over a dozen groups working on AG technology • Release software early and often (use open source model) • Contribute to the Community Code base

  8. Group-to-Group Interaction is Different • Large-scale scientific and technical collaborations often involve multiple teams working together • Group-to-group interactions are more complex than than individual-to-individual interactions • The Access Grid project is aimed at exploring and supporting this more complex set of requirements and functions • The Access Grid will integrate and leverage desktop tools as needed

  9. Some Access Grid Active Research Issues • Scalable wide area communication • Evolution of multicast related techniques, and time shifting issues • Scoping of resources and persistence • Value of spatial metaphors, security models • Virtual Venues, synchronous and asynchronous models • Improving sense of presence and point of view • Wide Field Video, Tiled Video, High-resolution video codecs • Network monitoring and bandwidth management • Beacons and network flow engine • Role of Back-channel communications • Text channels and private audio • Recording and playback of multistream media

  10. Virtual Venues Places where users collaborate Network Services Advanced Middleware Virtual Venues Client User Software Nodes Shared Nodes Administratively scoped set of resources Resources Provide capabilities Personal Nodes User scoped set of Resources What is the Access Grid? • Users collaborate by sharing: • Data • Applications • Resources

  11. Access Grid Architecture

  12. Virtual Venues • What is a Virtual Venue? • A Virtual Venue is a virtual space for people to collaborate • What do Virtual Venues provide? • Entry/Exit Authorization Information • Connections to other Venues • Coherence among Users • Venue Environment, Users, Data • Client Capabilities Negotiation • List of Available Network Services • Keep track of resulting Stream Configurations • Applications • Virtual Venues have two interfaces • Administrative – Venue Management Software • Client – Virtual Venue Client Software

  13. Virtual Venues Client • Enable face-to-face meeting activities • What can be done: • Sharing Data • Shared Applications • Applications: • Distributed PowerPoint • Shared Web browser • Whiteboard • Voting Tool • Question & Answer Tool • Shared Desktop Tool • Integrate legacy single-user apps

  14. Network Services • Network Services • Provide a middleware layer for enabling the richest collaborations • Are invisible to Venues Clients, used by Virtual Venues • Primarily Transform streaming data • Can be anywhere on the network • Can be composed to build complex solutions: • Venue Audio Stream  Audio Transcoder  Audio to Text  Two-Way Pager • Two-Way Pager  Text to Audio  Audio Transcoder  Venue Audio Stream • Network Services provide opportunities for third party developers • ANL is working on Network Services for • Audio Transcoding (16KHz ↔ 8KHz) • Video Stream Selection

  15. Access Grid Nodes • Access Grid Nodes • Comprise a set of collaboration resources • Expose those resources through Node Services • Basic Node Services include: • Audio & Video Services • Network Performance Monitoring Service • Network Reliability/Fallback Service • Leashing Service – Registering presence with a shared node • Extended Node Services could be: • Display Service with enhanced layout control • Video Service supporting new CODECs • Automatic performance adaptation • Application Hosting Service

  16. Access Grid 2.0 Design Requirements • Secure Communication Throughout • Reliable, Robust Data Transport • Example: Network Failover Technology • More Diverse Reference Platforms • Handhelds  High End Solutions • Personal and Shared Nodes • More Usable Software • Well Documented Interfaces • Federated Operation • Integrate Grid Computing Technology • AG 2.0 is Web Services based • AG 2.0 uses GT2.X • AG 2.0 can enhance an OGSI by providing collaboration services

  17. Access Grid Nodes • Access Grid 2.0 reference platforms: • Advanced Node – Tiled Display, Multiple Video Streams, Localized Audio • Room Node – Shared Display, Multiple Video Streams, Single Audio Stream (AG 1.x Node) • Desktop Node – Desktop Monitor, Multiple Video Streams, Single Audio Stream (AG 1.X PIG) • Laptop Node – Laptop Display, Single Video Stream, Single Audio Stream • Minimal Node – Compact Display, Single Video Stream, Single Audio Stream • What Hardware? • Cameras, Microphones, Speakers, Display, Input Devices • Get Audio Correct! • Software Requirements? • Python 2.2, wxPython, GT2.0, pyGlobus

  18. 1.0 Virtual Venues Static Media Configurations Assumed Multicast Technology Single Server assumption Virtual Venues Client Web Browser Nodes Non-extensible single reference platform AG 1.1 1.2 PIGs introduced Applications layered outside of AG software 2.0 Virtual Venues Dynamic Media Configurations Capability Brokering Functionality Integrated Data Storage Support for highly scalable deployments Multicast Addressing Topological Simplicity (connections as URLs) Virtual Venues Client Streamlined Client Integrated Grid Security Workspace Docking Application Development Interfaces Exposed Nodes Nodes defined in terms of resources Management UI Interfaces exposed for building new Services Broader set of Reference Platforms Applications Venue Hosted Collaborative Apps Network Services Summary of Changes from 1.0 to 2.0

  19. Technology Details: Windows (2000, XP) Linux Globus Toolkit 2.X Web Services We prefer Python Partners Tools Globus toolkit Python CoG kit (LBNL) LBNL Intergroup Communications (LBNL) Condor ClassAds Project Strategy Open Source Project Model Standard Tools CVS, Bugzilla Access Grid Project Meetings First Tuesday of each month Argonne Institutional Venue Next meeting April. 1st, 2003, 10-12am CST. Access Grid 2.0 Development

  20. Access Grid 2.0 Timeline • Code Available now from: • :pserver:anonymous@ag-cvs.mcs.anl.gov:/cvsroot co AccessGrid • 2.0 Beta 1 Available now (March 15, 2003) • Virtual Venues Server • Transitional Venue Server for AG1.X  AG2.0 Migration • https://vv2.mcs.anl.gov:9000/Venues/default (The Access Grid Lobby) • Basic Node Services • Virtual Venues Client Software • Venues Management UI • Final 2.0 Toolkit April 15th, 2003

  21. Access Grid Technology Overview

  22. Technological Goals • Enable comprehensive security • Leverage existing technology • Globus Toolkit • SOAP + WSDL • Provide a low barrier of entry for … • New developers • Rapid development of new functionality • Adding third-party extensions

  23. Security: General goals • Identification of users and services • Authentication of the identity of these users and services • Authorization for access to resources • Privacy of data (files, streams, control, etc.) • Public Key Infrastructure provides standards and mechanisms to fulfill these needs

  24. Security: Identification • Users and services identified with a public key identity certificate issued by a trusted certificate authority • An identity certificate contains: • Information about the subject of the certificate • A public key representing the subject • The digital signature of the CA issuing the cert

  25. Identity Certificates • For example, a Globus identity certificate: % openssl x509 -noout -text -in ~/.globus/usercert.pem Certificate: Data: Version: 3 (0x2) Serial Number: 6060 (0x17ac) Signature Algorithm: md5WithRSAEncryption Issuer: C=US, O=Globus, CN=Globus Certification Authority Validity Not Before: Jan 7 20:22:19 2002 GMT Not After : Jan 7 20:22:19 2003 GMT Subject: O=Grid, O=Globus, OU=mcs.anl.gov, CN=Bob Olson Subject Public Key Info: Public Key Algorithm: rsaEncryption RSA Public Key: (1024 bit) Modulus (1024 bit): 00:cd:7d:bb:ae:30:bb:c1:74:2d:e4:6e:d4:30:6e: [etc] Exponent: 65537 (0x10001) X509v3 extensions: Netscape Cert Type: SSL Client, SSL Server Signature Algorithm: md5WithRSAEncryption 23:14:96:05:0d:db:ce:aa:70:17:03:5a:07:31:a0:81:e3:10: … Subject information Subject Public Key CA Signature

  26. Security: Authentication • Assumptions: • Authentication takes place on a transaction between a client and a server • Client and server each hold an identity cert • Authentication is mutual: After completion, client and server have verified identity of the other party • Secured communications in AG2 use Globus… • …which uses SSL/TLS • SSL/TLS defines protocol for a secure handshake with mutual authentication.

  27. Security: Authorization • Authorization is the process of gating access to a resource based on some criteria. • Many different approaches, few standards. • Access control lists • Role-based authorization • Attribute certificates • AG2 approach: provide building blocks for applications to define authorization. • Reference implementation uses a basic role-based authorization scheme.

  28. Security: Privacy • Usually what people think when they think security • Straightforward, once authentication and authorization issues overcome • Globus Security Infrastructure uses SSL/TLS mechanisms for privacy • Typically, symmetric encryption with session keys negotiated at session startup. • Media data uses AES encryption with session keys distributed by secure channels.

  29. Practical security issues • In AG2.0 Alpha, each user must have an identity certificate • Identity certs issued by Certificate Authorities • AG Development CA • Globus test CA • DOE Science Grid CA • Commercial CA (Verisign, Thawte, …) • Certificate Safety • If the private key for a cert is compromised, the cert cannot be trusted • Hence, users have responsibility for maintaining safety of their keys • The use of identity certificates is often cumbersome

  30. Identity Maintenance Alternatives • NCSA MyProxy • Online proxy storage for standard identity certificates • Medium-term expiration proxies kept at central server • Proxies created via username/password authentication • Online CA with username/password support • Identity certificates held at an online CA • Proxies created via username/password authentication • No requirement for user storage of certs • Integration with Shibboleth or other single sign-on infrastructure

  31. Trust issues • If a CA is not trusted by a service, then no certificates issued by that CA are trusted • CA trust is a minimumrequirement for access

  32. Application development

  33. Building on Access Grid 2.0 • The Access Grid Toolkit is extensible by the addition of Node Services, Network Services and Applications. • This tutorial covers the building of a Node Service and the building of two Applications: • A Shared Web Browser • A Distributed Presentation Viewer

  34. Building a Node Service • Node Services for Streaming Media • Responsibilities • Adhere to Node Service interface • Packetize and send media streams to network • Respond to stream description updates

  35. Building Applications • Applications rely the Venue for discovery, coherence, coordination and synchronization. • In order to support Applications, we have added a new piece an Application Factory to the Venue. • Application Factory  Application Objects + Application Clients  Distributed Applications integrated with AG

  36. Event Channel Application Architecture: Venue Side • An Application Factory creates Venue-resident applications. • Each application is represented in the venue by an Application Object • An application object can store local data and can have one event channel • Event channels utilize a Venue-based Event Service Venue Event Service Application Factory Application Object name type webServiceUri channel Local Data

  37. On the user side the Venue Client is the key. The user can install applications, which are then available to the Venue Client. When a user enters a Venue if there are application objects, the Venue Client looks for applications that are of the same type. The Venue Client also enables the user to start a local application, and create the Application Object in the Venue. Application Architecture: User Side Venue Venue State (Including Application Objects) Venue Client Application Client Type: X Application Client Type: Y Application Client Type: Z

  38. Example Applications • Shared Web Browser • Stateless – Current page not stored anywhere but in the clients • Shared Presentation Viewer • Stateful – • Master Presenter • Current Slide • Slides

  39. A Shared Web Browser • Application task: Web browsing • All users see the same page • The Venue serves as a rendezvous mechanism • Application state: webpage URL • State is distributed; that is, there is no central server maintaining the state • With each state change, an event is distributed to all interested clients

  40. Distributed Presentation • Application task: coordinated display of presentation material • PowerPoint is the prevalent client, but the application can be built in a platform independent way. • Application state • A presentation (set of slides / images / pages) • Current location within the presentation • A presenter who has control of progress through the presentation

  41. Access Grid 2.0 - Overview of Core • Venue Server Management • Nodes and Node Management • Network Services • Plans for the next year

  42. Component Overview

  43. Venue Server Management

  44. Venue Server Management • Administrators • Multicast address allocation • Standard range • Custom range • Storage Location

  45. Nodes and Node Management • An AG Node often consists of multiple machines • The central NodeService communicates with a ServiceManager on each machine

  46. Nodes and Node Management • Users install available services to establish the capabilities of the Node • Adding services extends the collaborative capabilities of the Node • Services are simple to develop and integrate, facilitating third-party development

  47. Nodes and Node Management • The structure of an AG2 Node is more flexible than AG1 Nodes. On a personal Node, all the services would run on a single machine.

  48. Nodes and Node Management • Node Services • Expose resources on the machines in the node • Implement a specific network interface • Provide capabilities to the node • Video, h261, 25fps • Audio, 16kHz

  49. Nodes and Node Management • Node Management UI • Add Service Managers • Add Services • Configure Services • Store/Load Configuration

  50. Nodes and Node Management • Where AG1 Nodes consist of a collection of hardware in a single, static configuration, AG2 enables multiple configurations: • One stream for a presentation (e.g. an instructor) • Multiple streams for a group attending a presentation (e.g. a classroom) • High-bandwidth/Low-bandwidth configurations

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