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Final Project

Final Project. S CIENCE T ECHNOLOGY E NGINEERING M ATHEMATICS ENGR Section 201. Table of Contents. 1 . Mission Statement Business Team 2 . Floor Plan Business 3 . System Structure Team 4 . System Energy Team 5 . System Water 6 . System Waste Water Team

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Final Project

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  1. Final Project SCIENCE TECHNOLOGY ENGINEERING MATHEMATICS ENGR Section 201

  2. Table of Contents 1. Mission Statement Business Team 2. Floor Plan Business 3. System Structure Team 4. System Energy Team 5. System Water 6. System Waste Water Team 7. System Agricultural Team 8. Overview Business Team

  3. Mission Statement • Our goal is to create a STEM House product that is educational yet fun for our target age group of 3rd to 5th graders, as well as being marketable to various schools.

  4. Floor Plan 12 Ft 12 Ft

  5. Team Members: Zach Barnes Bethany Liddick Max Winn Eric Wright Briley Marchetti

  6. Objectives We will produce a structure for a functional house that is... • Easy to Assemble/Disassemble • Educational • Lightweight • Durable • Cost Efficient • Large enough for every subsystem

  7. Table of Contents • Introduction of Goals • Design Process • Conclusion • Appendix

  8. Recognizing the Opportunity • Opportunities - Team • To build a structure for the STEM House • To assist teachers when teaching sustainability

  9. Recognizing the Opportunity • Opportunities • Educational • To teach kids structural stress through demonstrations and experiments • To assemble a structure based off of floor plans • To design and construct a cost effective house • To demonstrate the importance of sustainability

  10. Define the Problem • Space - Must contain enough room for the other subsystems • Size - Must fit inside a classroom • Safety - Must be safe enough for children

  11. Specifications • Inexpensive • Effective • Simple • Easy to Handling • Portable

  12. Brainstorming Ideas • Structure Materials • Particleboard • Interlocking Plastic • Lego’s • Roof • Full, Low-pitch • Half • Flat • No Roof • Windows • Yes? • No? • Floor • No Floor • Simple Floor • Subfloor • Plexiglass? • Wood Base • Layout • One big structure • Four individual • Size • Construction

  13. Evaluating Ideas • Rejected Ideas • Roof • Support Beams • Braces and Screws • Accepted Ideas • Pre-Made SubFloor • List of Materials • Instructions for Assembly

  14. Conclusion Our structure is... • Easy to Assemble/Disassemble • Educational • Lightweight • Durable • Cost Efficient • Large enough for every subsystem

  15. Sources • http://www.tbcvenice.com/bridge-kids/happy-children/ • www.homedepot.com • www.littletikes.com • http://www.boma.org/sustainability/PublishingImages/Sustainability%20Header.png • http://heartofthematteronline.com/wp-content/uploads/2009/06/kids-building.gif

  16. Appendix A

  17. Appendix B

  18. Appendix C

  19. Appendix D

  20. Energy Team Team Members: Molly Sechrist Francesca Schaeffer Mackenzie Kroekel Patrick Wagner Joe Barry

  21. Table of Contents • Problem • Problem Space • Specifications • Brainstorm • Evaluation • Conclusion • Pictures

  22. Define the Opportunity • Make profit • High-tech • Interactive • Educational Tool

  23. Educational Specifications • Engage different types renewable energy • Produce electricity various ways • Measure output • Design/construct electrical systems • Experiment different sources and amounts of energy

  24. Technical Specifications • Cost under $1000 • Easy assembly • Working energy systems produce electricity • Measure output • Constructible circuit • Compare various outputs • Provide energy to other subsystems

  25. Social Specifications • Interactive • Used by more than one student • Demonstrate problem solving • Appealing to target age

  26. Brainstorming Ideas • Solar- adjustable panels, solar heating oven • Wind- wind tube, adjustable windmill, windmill kits • Kinetic- crank to power light bulbs, crank on circuit board • Measure output- crank, windmill, UV lights on solar panels, meters • Circuit wall- kid’s circuit kit, light switch control • Electrical systems- visible wiring, junction box

  27. Evaluating Ideas/ Analysis • Solar- adjustable panels • Wind- adjustable windmills on walls • Kinetic- crank to circuit board • Energy displays- universal circuit board

  28. Conclusion • Stayed under budget- $770 • Educational • Interactive • Fun

  29. Water Team Team Members: Joe Helbling Sam Shoemaker Keiran Sloane Neil Kristensen Brian Stoyanoff

  30. Table of Contents • Introduction • Educational objectives • Brainstorming Ideas • Concept Development • Conclusions • References • Appendix

  31. Introduction • Saw an opportunity to provide elementary school children with a room that focused specifically on how water works in a system. • In order to understand how to create the best design, we had to research various topics before designing the room. • After researching these topics, we specified several specifications and began brainstorming ideas. • We designed a screening matrix of several brainstorm ideas in order to determine which ideas to pursue • After determining which ideas we were going to use, we drew up a bill of materials in order to determine the cost of each experiment

  32. Educational Objectives 1. To experiment with pressure variation and water flow(aerodynamics) 2. To allow modification of the system to understand importance of runoff 3. To design a means to reuse water throughout entire system 4. To size and experiment with pumping designs 5. To experiment with means of water treatment and it’s impact on house design 6. To design and construct a household water system from a systems perspective

  33. Brainstorming Ideas Concept Variants • Pumps • Filtration • Run-off/Reuse of water • Piping • Hydraulics • Hydropower/Aerodynamics Analysis of Brainstorming ideas

  34. Brainstorming Pumps • Interactive Hand Crank • Pressure Variation Demonstration (transparent including pressure gauges) • Flow of Water to other areas • Interactive Hand Pump, faucet end • Vacuum and Pressure Variation Demonstration with gauges • Flow of water • Electric Centrifugal pump • Flow of water • Pressure Variation Demonstration with attached gauges

  35. Brainstorming Filtration Interactive water filter(Similar Concept with use of contained materials) • Water Filtration • Flow of water • Reuse of Water • How water is filtered in a system • Screen filtration • Flow of water through a filter

  36. Brainstorming Reuse of Water Green Roof with long pipe artificial rain sprayer • Importance of runoff demonstration • Reuse of water (collected and distributed) • Use of an interactive pump Green Roof with artificial rain sprayers • Importance of runoff demonstration • Reuse of water (collected and distributed) • Use of an interactive pump

  37. Brainstorming Piping Piping through the floor studs • Interact and easy to build • Teaches about flow and location of water throughout the house Slotted fittings for pipes throughout floor

  38. Brainstorming Piping Piping on the wall using wall clamps • Interactive and easy to assemble • Water flow and location throughout the house

  39. Brainstorming Hydraulics Various Pressure Gauge tubes • Pressure variation throughout pipes • Display the flow of water High>>>Low Pressure Varying pipe diameter flow demonstration Various Pressure Gauge tubes • Pressure variation throughout pipes • Display the flow of water High>>>Low Pressure • Shows how water pressure varies when water flows through varying pipe diameters • Pressure gauges shows the water pressure as it flows through a pipe

  40. Brainstorming Hydropower/Aerodynamics Aerodynamic water particle flow wall • Multiple interact shapes can be moved by magnets throughout flow wall • Thickness of two layers of plexiglass with water in between <1 inch • Flow of water with particles and aerodynamics(explains why planes fly) Water Wheel • Wheel turns as water flows through it, creating power • Hydropower; shows how power is generated through spinning a turbine

  41. Concept Development • Further Analysis & Selection of Design Ideas • Weighted Matrices: • Education and Interaction • Ease of Use • Durability • Cost

  42. Concept Development • Final designs • Drawing sketches

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