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Two Umpire Crew Mechanics - 60’ Bases

Little League ® Baseball. U2. Two Umpire Crew Mechanics - 60’ Bases. Created By: Paul McKeen Stoughton LL. U2. Two Man Rotation. No Runner on Base. U2. Two Man Rotation. No Runner on Base. Fly Ball or Line Drive Hit to the Outfield. U2. U2. U1. U1. Two Man Rotation.

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Two Umpire Crew Mechanics - 60’ Bases

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  1. Little League® Baseball U2 Two Umpire Crew Mechanics - 60’ Bases Created By: Paul McKeen Stoughton LL

  2. U2 Two Man Rotation No Runner on Base

  3. U2 Two Man Rotation No Runner on Base Fly Ball or Line Drive Hit to the Outfield

  4. U2 U2 U1 U1 Two Man Rotation No Runner on Base Fly Ball Down Left Field Line Waiting for fair/foul, Catch/no catch After fair/foul, Catch/no catch

  5. U2 U2 U1 U1 Two Man Rotation No Runner on Base Fly Ball Down Right Field Line Waiting for fair/foul, Catch/no catch After fair/foul, Catch/no catch

  6. U2 U2 U1 Two Man Rotation No Runner on Base Fly Ball or Line Drive Hit to the Outfield Routine Fly Ball

  7. U2 U2 U1 Two Man Rotation No Runner on Base Extra Base Hit to the Outfield

  8. U2 U2 U2 U2 U1 U1 Two Man Rotation No Runner on Base Extra Base Hit to the Outfield

  9. U2 Two Man Rotation No Runner on Base Ground Ball to the Infield

  10. 3 1 2 U2 U1 Two Man Rotation No Runner on Base Ground Ball to the Infield 3 2 1

  11. 2B 1B U2 Working Area U2 U1 Two Man Rotation No Runner on Base Bunt to the Infield If overthrow at 1st

  12. U2 R1 Two Man Rotation Runner on 1st Base

  13. U2 R2 Two Man Rotation Runner on 2nd Base

  14. Working Area Working Area U2 R1 U1 U1 Two Man Rotation Runner on Base Hit to outfield Waiting for fair/foul, Catch/no catch After fair/foul, Catch/no catch

  15. U2 R3 Two Man Rotation Runner on 3rd Base Runner on 3rd Base

  16. U2 R2 R1 Two Man Rotation Runners on 1st and 2nd Base

  17. U2 R3 R1 Two Man Rotation Runners on 1st and 3rd Base

  18. U2 R2 R3 Two Man Rotation Runners on 2nd and 3rd Base

  19. U2 R2 R3 R1 Two Man Rotation Runners on 1st, 2nd and 3rd Base

  20. Two Man Rotation Remember! Angle over distance. Be in the right position to make the call!

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