1 / 16

Game Theory Applications: Lecture 2

Game Theory Applications: Lecture 2. Galina Albert Schwartz Department of Finance University of Michigan Business School. How to find me:. My office: D3270A (Davidson Hall) My e-mail: galka@umich.edu My office hours: Mon., 10am - 12pm & Th., 1pm - 3pm, or by appointment.

gisela
Download Presentation

Game Theory Applications: Lecture 2

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Game Theory Applications: Lecture 2 • Galina Albert Schwartz • Department of Finance • University of Michigan • Business School Lecture Notes in Game Theory

  2. How to find me: My office: D3270A (Davidson Hall) My e-mail: galka@umich.edu My office hours: Mon., 10am - 12pm & Th., 1pm - 3pm, or by appointment Lecture Notes in Game Theory

  3. Lecture 2 : Terminology & Examples of Basic Games • Dixit, Chapters 1 & 2 (mostly 2) • Definitions • strategy • outcome • equilibrium • payoff • expectations • rationality Lecture Notes in Game Theory

  4. The Major Definition • Dixit, p. 29 second paragraph from the bottom • Our definition of the rules of the game • list of players • strategies available to each of them • payoffs of each player for all possible combinations of all player strategies • each player is a rational maximizer Lecture Notes in Game Theory

  5. Definitions: • Strategy is a set of the choices available for the players, (Dixit, p. 25) • Payoff is a number associated with each possible outcome of the game (Dixit, p. 26) (and Expected payoff) • Equilibrium - each players strategy is a best response to the strategies of others, p. 30 Lecture Notes in Game Theory

  6. What Do We Assume about the Game? • Rationality implies: • consistency in the ranking of the payoffs • ability to calculate what is in his best interest • Common knowledge of the rules of the game Lecture Notes in Game Theory

  7. What is Rationality? • Rationality does not imply: • the same values for everyone • impossibility of altruism[could be incorporated in payoff] • short-term rationality [irrational from immediate perspective may be valuable as a long-term strategy] • example: prices: introductory prices & predatory prices. Interaction between the two Lecture Notes in Game Theory

  8. Classification of the Games • Dixit, Chapters 1 & 2 (mostly 2) • constant-sum games  zero-sum games • bargaining games • brinkmanship • sequential moves games • simultaneous moves games • cooperative games (we will not address) [i.e. games with a possibility of enforceable joint-action agreements] Lecture Notes in Game Theory

  9. Classification of the Games (cont.) • Dixit, Chapters 1 & 2 (mostly 2) • non-cooperative games • non-repeated games (one-shot games) • repeated games • repeated but with different opponents • dynamic games (evolutionary games) [or, are the rules fixed or permit manipulation?] Lecture Notes in Game Theory

  10. What is more important: How or Why? • How (cases) • Why (theory) • Apply game theory to • explain • predict • advise (prescribe) • Why is needed to advice (prescribe) Lecture Notes in Game Theory

  11. Lewis, Chapter 2: Never Mention Money. Game 1 • Never Mention Money: Does it makes any sense? • Yes, it does. [The required answer actually makes perfect sense.] Emotions matter! I.e.: • the people [excitement by the high-caliber people] • the challenge • the thrill of the deal Lecture Notes in Game Theory

  12. Lewis, Chapter 2: Never Mention Money. Game 2 • Why analysts’ job has super-long hours? • from a production point: inefficient • Prisoners dilemma? [A small part of the explanation] [But a cutthroat business competition is a Prisoner’s dilemma] • Major purpose - to deter cheats [time constraint on physical implementation , and design of the cheating mechanism] Lecture Notes in Game Theory

  13. Lewis, Chapter 2: Never Mention Money. Game 3 • Interviewing with Solomon Brothers. • Why intellect is not checked sometimes? • It is implied to be sufficient • Why education (the knowledge) is irrelevant, but still is required? • signals interests • signals ability • majoring in economics: permit direct comparison Lecture Notes in Game Theory

  14. Lewis, Chapter 2: Never Mention Money. Game 3 (cont) • Why to intimidate? • Speed (and quality) or responses in unfamiliar situation are tested • Why no explicit offer? • Nobody could turn it down • Importantly: impossible to state that you turned Solomon down • No explicit salary offer. To underpay? • No, to screen. A quest for the able ones (who do not fear the risk & confident in abilities) Lecture Notes in Game Theory

  15. Summary of Today • Definition of the Game p. 29 • The definition of Nash Equilibrium, p. 30 • Lewis, Chapter 2: examples of the games Lecture Notes in Game Theory

  16. To Do: your preparation to 01.18.01 • Read: Dixit, chapter 2 • Read: Lewis, chapters 2 & 3 • Next time: we will explain what is the absolutely necessary component of the Greenspan’s strategy [and any other Central Banker’s strategy] Please, prepare your guesses of the ’absolutely necessary component’ Lecture Notes in Game Theory

More Related