1 / 2

SUPER SUBS

SUPER SUBS. PRODUCT DESCRIPTION:. TURKEY – CONCEPT CARD. TOP VIEW:. SUBS COME OUT HERE. What does the product do?

giolla
Download Presentation

SUPER SUBS

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. SUPER SUBS PRODUCT DESCRIPTION: TURKEY – CONCEPT CARD TOP VIEW: SUBS COME OUT HERE • What does the product do? • Each of the one - four children playing will be given a wristband to determine which coloured slot on the Frog is theirs (orange, yellow, red or green). The teacher will start the toy when all children are in position at separate sides/sections of the pool, at least 2 metres away from the toy. The teacher will pull the string, which will spin the discs out of the frog’s mouth, which rotates on top of the base. The Subs then spin in all directions within a 1.5 meter radius. As the Subs hit the water, they will sink to the bottom. After all the Subs have departed from the Frog, a timer for each coloured slot will start. The children must then swim/dive to collect the 5 Subs that match the colour of their wristband and slot them back into their coloured slot in the Frog. • As the Subs are slotted back in, the counter will increment by one to keep a tally of how many Subs have been returned. When each Sub is inserted into the Frog, they are checked to see if they are the right colour, if they are the wrong colour, the Frog will not accept the Sub.When all of the correctly coloured Subs have been returned, the timer will stop and the child’s time will remain on the timer until the “Reset” button has been pushed. This time can be compared to previous attempts to see if the child has improved. The children can also compare their times with other’s scores to see who is faster. • What can people accomplish with it? • Improves mobility, swimming, diving, co ordination & agility skills, holding breath • What physical actions do users perform with it/ on it? • Swimming, diving ,reaching, grabbing, slotting discs into holes, holding breath, body movement • How do they interact with it? • Slot discs back into holes • How does it respond? • Blows discs out, Takes discs in, increments counter by one PULL STRING RESET 3 03:03 0 COUNTER TIMER FOUR COLOURS + FOUR WRISTBANDS SLOT DETAILS: • Age group: 8-10 • Scale: • BASE: 40cm x 40cm, height of 10cm • 2ND TIER: 25cm x 25cm, height of 10cm • 3RD TIER: 10cm x 10cm, height of 10cm • EYES: (squares) 4cm x 4cm, height of 5cm (FOR EACH EYE) • DISCS: are 5cm in diameter & 0.5cm in thickness • Skill development aim: • develops mobility, agility, coordination, swimming & diving skills • Ideal context of use: Swimming school/ supervised swimming area • Technologies used:buttons, pulls back string • Materials:Discs are foam, frog is plastic & foam/floatation devices, pull string is string & plastic, button is plastic, elastic wrist bands

  2. CONCEPT CARD- CONT. STORYBOARD: T = Teacher/ Supervisor * CHILDREN MUST BE SUPERVISED AT ALL TIMES T T 3) Frogs head will begin to rotate and Subs will start to fly out it’s mouth within a 1.5m radius When the frog is finished shooting them out he will croak & the timer will start 1) Everyone gets into position on separate sides of the pool, with their coloured wristbands 2) Teacher will start toy by pulling pullstring. As the string is released, a timer for each colour will start 4) Children must then swim and dive to get the sunken coloured Subs corresponding to their wristband RIBBET! RESET RESET RESET RESET 4 03:42 4 03:03 0:00 0 5 04:24 ✓ 6) If a child returns the wrong colour Sub, the Frog will detect that and will not accept the Sub 7) When 5/5 of the child’s Subs have been returned, the timer is stopped. Children can then compare this time with their previous/ future times. 5) When a child picks up a Sub, they must return it to the Frog. Every time a correctly coloured Sub is inserted to that child’s box, the counter is incremented & the frog will ribbet. 8) The timer & counter will clear when the reset button is pushed & the game can be replayed!

More Related