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Web- and exercise-based Learning Modules as Elements of Knowledge Construction in the Sciences

Web- and exercise-based Learning Modules as Elements of Knowledge Construction in the Sciences Volker Albrecht Institut für Humangeographie J.W. Goethe-Universität Frankfurt am Main. SELF ORGANIZED KNOWLEDGE ACQUISITION with

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Web- and exercise-based Learning Modules as Elements of Knowledge Construction in the Sciences

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  1. Web- and exercise-based Learning Modules as Elements of Knowledge Construction in the Sciences Volker Albrecht Institut für Humangeographie J.W. Goethe-Universität Frankfurt am Main

  2. SELF ORGANIZED KNOWLEDGE ACQUISITION with Teaching Learning Paths for Knowledge Units GOAL:

  3. Analytically isolating complex synthezising Knowledge Acquisition Knowledge –constructed by students Knowledge – meaning making by relational contexts Construction of reality - representations of theories reflections on the construction of reality

  4. KnowledgeAcquisition

  5. “texture of Knowledge” knowledge is structured, unstructured and ambiguous “variability of Knowledge” dynamic and flexible Knowledge vs. static and inflexible Knowledge “genesis of Knowledge” negotiated and constructed Knowledge vs. detected and existing Knowledge Dimension of Epistemological Beliefs:

  6. Wisdom of practice - partly culturally determined Pedagogical Content Knowledge Content Knowledge Curricular Knowledge Pedagogical Knowledge Discipline of sciences Knowledge an teaching media & curricular Classroom management Curricular subject content Concept of scientific discipline college / school subjects Subject didactics

  7. Learning = Meaning Making in Contextualised Relations Corresponding experiences Module related nets with Rhetoric structure of a text the representations of the content (the protocol of an experiment in physics or chemistry) Designing of Hypertexts

  8. Web- and exercised-based learning Reception of different ways to Hypertext Knots (information knots) Different approaches for the same goal Different approaches for different goals Goal Goal Goal

  9. Theory and Practice of Learning in web-based environments Learning Objects (knowledge units) Interactivity Learning Process / EvaluationsReflections on Learning Metacognition Standardization Flexibility

  10. (according to the Institute of Electrical and Electronics – IEEE 2002 –Learning Object Metadata - LOM) Categorization of Interactivity Interactivities for navigation: Interactivities for didactical purposes : Level 1: to look at objects Level 2: to look at multiple representations Level 3: to vary and manipulate forms of representations (google.earth) Level 4: to modify the content of components Level 5: to construct the content of the representation Level 6: to construct the object with feedbacks

  11. Standardization in WEBGEO • Technical Design • Layout • Media Objects(e.g. Animations) • Tests / Exercices • Educational Design • Modularisation • Basic Learning Objects • Systemic Learning Objects Lernaufgaben (Learning activities) Learning Processes Evaluation Interactivity

  12. Basic Learning Object (Knowledge Unit) Introduction Goals Information „Lernaufgaben“ Result Summary Test

  13. Interactivity with „Lernaufgaben“ Type of Exercices: Methods: Type of Media: multiple choice, drag & drop, pull-down menu and completion test examine, compare, (re)order/(re)sort, Extract, suppress, cause/effect (hypothesis) text, maps, diagrams, graphs, tables, static, animated, sequential, hierarchical, conditional

  14. Interactivity (level 2) in the „Lernaufgabe“ plate tectonics: animation – test - evaluation Simulation of continental shift since Jura (the earth 200 mio. years ago)

  15. Interactivity (level 2) in the „Lernaufgabe“ of the learning unit „Ocean Level Changes“ Measurements of water depth gorge at selected stations

  16. Simulation-environment “Land-use and Soil Erosion” (Interactivity level 4) Simulation on the basis of USLE

  17. From linear to systemic and synthetic learning strategies problem orientated approach guided tours self-regulated selection

  18. Learning Unit „Glaziale Serie“

  19. Knowledge Construction • constructed by learner • gives meaning (BRUNER 1996) • process-orientated Geographical constructs are representations of theories about complex social / ecological time / spatial activities and phenomena. Metacognition – reflexion on Knowledge construction

  20. From content to contextualization

  21. Learning Modules in Blended Learning Use in classroom presentation, especially simulation/-animation Independent and self-regulated learning on behalf of learning- and self-evaluation tools Cooperative learning by BSCW, tutoring and group-based discourses

  22. Interactivities and Cooperative Learning Learning with selected learning modules Group 2 Group 3 Group 1 according peda- gogical criteria group 1 andgroup 2 evaluation sheet EVALUATION = Plenary discourse among the three groups

  23. Knowledge Construction by increasing social collaboration E-Learningby collaboration Individual construction of Knowledge Socially embedded construction of Knowledge = meaning making E-Learningby interactivity ReceptiveLearning E-Learningby distribution

  24. Receptive,analytical, linear Synthetic, constructive, non-linear, systemic, self-evaluation Sustained integration (MEGAdigitale) and cooperative learning Good practice The Future of Learning with „E“ From standardized necessities to discursive and participative creativity

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