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Develop Learning Achievement through Edmodo By On September 9 – 11, 2013

Surin Vocational College Office Of Vocational Education Commission. Develop Learning Achievement through Edmodo By On September 9 – 11, 2013 Nagapura Resort & Spa, Krabi , Thailand. Mrs. Chamaiporn Toompong Mr. Klednatee Chaichana Mrs.Naphaporn Laopichit. การเรียนรู้ไร้พรมแดน.

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Develop Learning Achievement through Edmodo By On September 9 – 11, 2013

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  1. Surin Vocational College Office Of Vocational Education Commission Develop Learning Achievement through EdmodoBy On September 9 – 11, 2013 Nagapura Resort & Spa, Krabi, Thailand Mrs. ChamaipornToompong Mr. KlednateeChaichana Mrs.NaphapornLaopichit

  2. การเรียนรู้ไร้พรมแดน

  3. การพัฒนารูปแบบการเรียนรู้ในสภาพแวดล้อมการพัฒนารูปแบบการเรียนรู้ในสภาพแวดล้อม การเรียนรู้ไร้พรมแดนผ่านสื่อสังคมออนไลน์ Edmodo Development of Ubiquitous Learning Environment through EdmodoProgram (Classroom Action Research)

  4. Problem Statement:1. Students lack of interesting and no attention in classes 2. Traditional teaching method is learning limited in classes. 3. Students lack of independence learning. 4. Learning resources have provided by teachers only.

  5. Purpose of Study: 1. To compare the achievement of experimental group, using Ubiquitous Learning Environment through Edmodo program in class. 2. To study satisfaction of experimental group towards the Ubiquitous Learning Environment through Edmodoprogram.

  6. Conceptual FrameWork Ubiquitous Learning Environment Through Edmodo Program

  7. Assessment: 1. The test 2. The questionnaire of students’ satisfaction.

  8. Resultsof classroom action research. 1. The learning achievement of the experimental group who studied with Ubiquitous Learning Environment through Edmodo program was higher than the control group studied with the traditional teaching method. 2.The satisfaction of the experimental group who studied with Ubiquitous Learning Environment through Edmodo program was high Level.

  9. Suggestions: 1. The college should provide Hi-Speed Internet and devices for Ubiquitous Learning 2. To be guideline for applying other courses.

  10. สวัสดี Sa-wad-dee The End

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