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Homework. Take your favorite non-digital game (e.g., monopoly). Make a critical analysis for that game with respect to these traits (you might want to read the book first to understand these traits better) Trait 1 : immediate but narrow interactivity Trait 2: Information manipulation

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homework
Homework
  • Take your favorite non-digital game (e.g., monopoly). Make a critical analysis for that game with respect to these traits (you might want to read the book first to understand these traits better)
    • Trait 1 : immediate but narrow interactivity
    • Trait 2: Information manipulation
    • Trait 3: Automated complex systems
    • Trait 4: Networked communication
the magic circle and the primary schemas

The Magic Circle andThe Primary Schemas

  • Assigned readings:
    • Chapters 9 and 10 (Rules of Play Book)

Dr. Héctor Muñoz-Avila

boundaries
Boundaries
  • Boundaries of play versus game (for non-digital games)
    • What is the difference?
  • Same question but now for digital media

Games have formal rules!

  • can you “play” in digital media without playing the game?
  • can you “play” in a game without playing the game?
boundaries of a game
Boundaries of a Game
  • When does a game begin and end?
    • Games create their own time and space
      • You are “glued” into the playing experience; time “flies”
  • Is it clear when non-digital games begin and end?
    • And for Digital games?
  • Magic circle: frame of game play; Separates (connects) “reality” of game and “real life”
why magic
Why “Magic”
  • Chess can be seen as a:
    • Decoration in a living room
    • Gaming experience
      • Pieces arrangement
  • In a game, objects and behaviors are well defined
  • Within the magic circle, rules have authority
    • We learn this since childhood
open and closed systems
Open and Closed Systems
  • Games as open and closed systems
    • Dimensions of system:
      • Formal
      • Experiential
      • Cultural levels
    • Games as:
      • rules
      • play: example of open and closed for the same game?
      • culture
lusory attitude
Lusory Attitude
  • Captures what the magic circle represents for the player
    • Long monopoly game
  • Willingness to accept unnecessary obstacles:
    • In “real world” is an irrational thing to do
    • In games is necessary to do
      • Examples?
  • Lusoryattitude implies not just accepting the rules
    • But playing the game is an end by itself
a conceptual framework for games
A Conceptual Framework for Games
  • Possible classification: by type (RPG, RTS,…)
    • Do you see any problems with this?
  • Instead we are going to use schemas
    • Schemas act as summary (rather then exhaustive) descriptions of aspects of an object or event
  • Primary Schemas:
    • Rules (formal)
    • Play (experiential)
    • Culture (context)
rules formal schemas

Material

  • Motivation
  • Outcome
  • Medium
Rules: Formal Schemas
  • Rules are a key characteristic of games
  • Rules are formal schemas
    • They constitute the inner organization of games
  • Discussion: Chess
    • Differences between two games of Chess
    • Commonalities?

The rules!

play experiential schema

Social

  • Narrative
  • Pleasure: flow theory
Play: Experiential Schema
  • We consider the relation rules-system
    • Delivers a particular experience of Play
  • What kinds of experiences?
  • In play experiences are made explicit
cultural contextual schema
Cultural: Contextual Schema
  • Shared systems of value and meaning
  • Effects of culture in games
    • Example?
  • How games affect culture
    • Example?
  • Example of context: OK in one country, banned in another one
    • Sometimes players age is part of the context
  • Social classes reflected in game
  • Chess is part of our culture
guidelines for test on tuesday feb 24
Guidelines for Test on Tuesday Feb. 24
  • Covers all of Unit 1 (Preface and Chapters 1 to 10)
  • Also covers all topics discussed in class not in the book
    • Such as Finite State Machines and the “side tracks”
  • Closed book, no notes and no calculator!
  • Questions will ascertain your understanding of the concepts covered (in class or book) so far
  • Most concepts have a straightforward interpretation which I expect you to know
  • For some situations our interpretations might be different (mine versus yours)
    • As long as you can explain those interpretations in your write-up based on the concept’s original description, you are ok
    • Be as clear as possible; demonstrate that you know the original descriptions
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