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Software Engineering Chapter 4 Software processes

Software Engineering Chapter 4 Software processes. Ku-Yaw Chang canseco@mail.dyu.edu.tw Assistant Professor Department of Computer Science and Information Engineering Da-Yeh University. Objectives. Understand the concept of software process and software process model

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Software Engineering Chapter 4 Software processes

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  1. Software EngineeringChapter 4 Software processes Ku-Yaw Chang canseco@mail.dyu.edu.tw Assistant ProfessorDepartment of Computer Science and Information Engineering Da-Yeh University

  2. Objectives • Understand the concept of software process and software process model • Understand three generic software process models and when they might be used • Understand, in outline, the activities involved in software requirements engineering, software development, testing and evolution • Understand how the Rational Unified Process integrates good software process practice to create a modern, generic process model • Have been introduced to CASE technology that is used to support software process activities Software processes

  3. Preamble • A software process • A set of activities that leads to the production of a software product • No ideal process • Many organizations have developed their own approach to software development • Fundamental activities to all software processes • Specification • Design and implementation • Validation • Evolution Software processes

  4. Contents 4.1 Software process models 4.2 Process iteration 4.3 Process activities 4.4 The Rational Unified Process 4.5 Computer-Aided Software Engineering 4.6 Exercises Software processes

  5. 4.1 Software process models • A software process model • An abstract representation of a software process • Represent a process from a particular perspective • General process models ( sometimes called process paradigms) • The waterfall model • Evolutionary (Iterative) development • Component-based software engineering • The above models are not mutual exclusive • Often be used together Software processes

  6. 4.1.1 The waterfall model Software processes

  7. Waterfall model phases • Requirements analysis and definition • Service, constraints and goals • Consultation with system users • System and software design • System design • Partition the requirements to either hardware or software systems • Establish an overall system architecture • Software design • Identify and describe the fundamental software abstractions and their relationships Software processes

  8. Waterfall model phases • Implementation and unit testing • Software design is realized • A set of programs or program units • Unit testing • Verify that each unit meets its specification • Integration and system testing • Integrate individual program units or programs • Be tested as a complete system • Operation and maintenance • Install the system and put it into practical use • Maintenance • Correct errors • Improve the implementation • Enhance services Software processes

  9. The waterfall model • Advantages • The documentation is produced at each phase • It fits with other engineering process models • Particularly when the software project is part of a larger system engineering project. • Disadvantages • Inflexible partitioning of the project into distinct stages • Commitments must be made at an early stage • Difficult to respond to changing customer requirements • Only appropriate when the requirements are well-understood and changes will be fairly limited during the design process. • Few business systems have stable requirements. Software processes

  10. 4.1.2 Evolutionary development • Based on the idea of • Developing an initial implementation • Exposing this to user commitment • Refining it through many versions • Specification, development and validation activities are interleaved rather than separate • With rapid feedback across activities Software processes

  11. Evolutionary development Software processes

  12. Two fundamental types • Exploratory development • Work with customers and to evolve a final system from an initial outline specification • Start with well-understood requirements and add new features as proposed by the customer • Throwaway prototyping • Understand the system requirements • Start with poorly understood requirements to clarify what is really needed Software processes

  13. Evolutionary development • Often more effective than the waterfall approach • In producing systems that meet the immediate needs of customers • Advantage • The specification can be developed incrementally • Disadvantages • The process is not visible • Not cost-effective to produce documents that reflect every version of the system • Systems are often poorly structured • Continual change tends to corrupt the software structure Software processes

  14. Evolutionary development • Applicability • For small or medium-size systems (up to 500,000 lines of code) • For parts of large systems (e.g. the user interface) • A mixed process incorporating the waterfall and evolutionary models • A throwaway prototyping to resolve uncertainties in the system specification • Implement the system in a more structural approach • The user interface could be developed using an exploratory approach • For short-lifetime systems Software processes

  15. 4.1.3 Component-basedsoftware engineering • Software reuse • The majority of software projects • Essential for rapid system development • CBSE • Based on systematic reuse where systems are integrated from existing components or COTS (Commercial-off-the-shelf) systems • Becoming increasingly used as component standards have emerged Software processes

  16. Component-basedsoftware engineering Software processes

  17. CBSE stages • System specification • Component analysis • A search is made for components • Usually no exact match • Requirements modification • Analyze requirements using information about components that have been discovered • System design and reuse • Take into account the components that are reuse • Reorganize the framework of the system • Some new software may be designed reusable components are not available • Development and integration • Develop software that cannot be externally procured • Integrate newly developed software and COTS systems • System validation Software processes

  18. Component-basedsoftware engineering • Advantages • Reduce the amount of software to be developed • Costs and risk • Lead to faster delivery of the software • Disadvantages • Requirements compromises are inevitable • Some control over the system evolution is lost Software processes

  19. Contents 4.1 Software process models 4.2 Process iteration 4.3 Process activities 4.4 The Rational Unified Process 4.5 Computer-Aided Software Engineering 4.6 Exercises Software processes

  20. Process iteration • Change is inevitable in large software projects • The essence of iterative processes • The specification is developed in conjunction with the software • Conflict with the procurement model of many organizations • The complete system specification is part of the system development contract • Two process models to support process iteration • Incremental delivery • Spiral development Software processes

  21. 4.2.1 Incremental delivery • Waterfall model • Separation of design and implementation leads to well-documented systems that are amenable to change • Evolutionary development • May be poorly structured and difficult to understand and maintain • Incremental delivery • An in-between approach that combines the advantages of the above models Software processes

  22. Incremental delivery • Customers outline the services • Identify which are most/least important • Define a number of delivery increments • Each increment provide a sub-set of the system functionality • Develop an increment • Requirements are defined in detail • Further requirements analysis for later increments can take place • Put an increment into service • New increments are integrated with existing increments Software processes

  23. Incremental delivery Software processes

  24. Incremental development • Advantages • Customer value can be delivered with each increment so system functionality is available earlier • Early increments act as a prototype to help elicit requirements for later increments • Lower risk of overall project failure • The highest priority system services tend to receive the most testing Software processes

  25. Incremental development • Problems • Difficult to map requirements onto increments of the right size • Relatively small – no more than 20,000 lines of code • Hard to identify facilities that are needed by all increments • Extreme programming • An approach to development • Based on the development and delivery of very small increments of functionality • Relies on constant code improvement, user involvement in the development team and pairwise programming. Software processes

  26. 4.2.2 Spiral development • The software process is represented as a spiral • Each loop represents a phase Software processes

  27. Spiral model Software processes

  28. Contents 4.1 Software process models 4.2 Process iteration 4.3 Process activities 4.4 The Rational Unified Process 4.5 Computer-Aided Software Engineering 4.6 Exercises Software processes

  29. Process Activities • Basic process activities • Specification, development, validation, and evolution • Organized in sequence in the waterfall model • Interleaved in evolutionary development • No right or wrong way to organize these activities • Depend on the type of software, people and organizational structures involved Software processes

  30. 4.3.1 Software specification • Also called requirements engineering (RE) • The process of • Understanding and defining required services • Identifying constraints on operation and development • Four main phases in the RE process • Feasibility study • Requirements elicitation and analysis • Requirements specification • Requirements validation Software processes

  31. The requirements engineering process Software processes

  32. 4.3.2 Software design and implementation • Software development • The process of converting a system specification into an executable system • Design process • Developing several models of the system at different levels of abstraction • Stages are sequential • A specification for the next stage is the output of each design activity Software processes

  33. A general model ofthe design process Software processes

  34. Structured methods • Structured methods • Be invented in 1970s to support function-oriented design • Produce graphical models of the system • Automatically generating code from these models • Various competing methods to support object-oriented design were unified in the 1990s • Unified Modeling Language (UML) • Current official version : 2.1.1 (2007/04) • Unified design process • Rational Unified Process (RUP) Software processes

  35. Structured methods • Support part or all of the following models • An object model • Object classes and dependencies • A sequence model • Objects interaction during execution • A state transition model • System states and triggers for the transitions • A structural model • System components and their aggregations • A data flow model • Focus on the data transformations Software processes

  36. The debugging process • Testing • Establish the existing of defects • Debugging • Locating and correcting these defects Software processes

  37. 4.3.3 Software validation • Verification and Validation ( V & V ) • Verification • a system conforms to its specification • Validation • the system meets the expectations of the customer • Systems should not be tested as a single, monolithic unit. • A three-stage testing process Software processes

  38. The testing process Software processes

  39. Stages in the testing process • Component (or unit) testing • Individual components are tested independently; • Components may be functions or objects or coherent groupings of these entities. • System testing • Testing of the system as a whole. Testing of emergent properties is particularly important. • Acceptance testing • Testing with customer data to check that the system meets the customer’s needs. Software processes

  40. 4.3.3 Software validation • Component development and testing are interleaved • An economically sensible approach • Programmers make up their own test data and test the code as it is developed. • Alpha testing • Sometimes called acceptance testing • The system developer and the client agree that the delivered system is an acceptable implementation • Beta testing • Delivering a system to a number of potential customers Software processes

  41. Testing phases Software processes

  42. System evolution • It makes more sense to see development and maintenance as a continuum. Software processes

  43. Contents 4.1 Software process models 4.2 Process iteration 4.3 Process activities 4.4 The Rational Unified Process 4.5 Computer-Aided Software Engineering 4.6 Exercises Software processes

  44. Rational Unified Process • Rational Unified Process (RUP) • A modern process model that derived from work on the UML and associated process • OMG’s Unified Modeling Language Software processes

  45. Rational Unified Process • Be described from three perspectives • A dynamic perspective • The phases of the model over time • A static perspective • The process activities that are enacted • A practice perspective • Suggest good practices Software processes

  46. Phases in the RUP(1/4) • Four discrete phases • Focus on business • Not technical concerns like the waterfall model Software processes

  47. Phases in the RUP(2/4) • Inception • Goal • Establish a business case for the system • Identify external entities (people and systems) and define their interactions • Elaboration • Goals • Develop an understanding of the problem domain • Establish an architectural framework for the system • Develop the project plan • Identify key project risks Software processes

  48. Phases in the RUP(3/4) • Construction • Be concerned with system design, programming and testing • Parts are developed in parallel and integrated • Transition • From the development community to the user community • Work in a real environment Software processes

  49. Phases in the RUP(4/4) • Iterations are supported in two ways • Each phase may be enacted in an interactive way • The whole set of phases may also be enacted incrementally Software processes

  50. Static view of the RUP (1/2) • Activities (called workflows) during the development process • Six core workflows • Three core supporting workflows • Be oriented around associated UML models Software processes

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