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“Wii Can Do It!” Students Bring Technology to an Adult Day Health Center (and create a sensory room!). A Community Service Learning Project Gretchen Werle, RN, MSN Franklin County Technical High School. Some Questions to Start. What do you know about community service learning (CSL)?
A Community Service Learning Project
Gretchen Werle, RN, MSN
Franklin County Technical High School
Through working with instructors and adult day health staff, students will build the following skills:
• Design developmentally-appropriate activities using high-quality resources
• Introduce activities which involve technology and promote physical activity and healthy eating habits
• Interact with elders/ adults with disabilities in a variety of settings
• Apply theory learned in the classroom and build knowledge and skills experientially
-Students will achieve scores of at least 80% on all work related to this project- journal entries, conferencing, projects, evaluations.
-Students will demonstrate progressive leadership, communication, and project planning skills as measured by teacher observation and recorded on a weekly evaluation tool.
-Adult day health participants will benefit from increased socialization and the introduction of technology, physical activity, and sensory activities to the center schedule as measured by participant verbalizations and increased engagement of all participants in activities led by students.
-Adult day health center staff will have a positive perception of student involvement as measured through evaluations completed at the mid-point and the end of the funded period.
Demonstrate respect for diverse orientationsExamples of learning standard connections
$5,000 to improve the academic achievement of students by engaging in critical thinking and problem solving that deepen knowledge of standards-based subject matter.
The work should also improve students\' habits of inquiry, self-directed learning, and critical reflection.Funding $$$$$
The use of the Wii in therapeutic and recreation settings
Elements of a sensory room
Gathering information on:
Location and date for picnic
Items to purchase for sensory room, picnic, activities, and technology
Build budgets (according to grant guidelines) for:
Sensory room materials
Submit materials lists within budget for each area according to timelinesThe Project Begins
Students set up and introduced the Wii to Adult Day Health (ADH) participants, as well as documenting activities and progress using a digital camera and the new computer station.Implementation
This element of the project is in process, and will evolve over the next few months.Creating a Sensory Room
Following each Adult Day Health visit, a teacher-led discussion is held focusing on highlights of the day, as well as problems and questions that arose.
Students also complete a structured journal entry, in which they are asked to connect their experiences at the ADH to classroom content, and well as to specific learning standards (see journal template).Opportunities for Reflection