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T-110.455 Network Application Frameworks and XML Distributed Hash Tables (DHTs) and multi-homing 16.2.2005 Sasu Tarkoma Based on slides by Pekka Nikander. Contents. Introduction Layered model, routing table vs. address Multi-homing Overlay networks Summary. Introduction.

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  1. T-110.455 Network Application Frameworks and XML Distributed Hash Tables (DHTs) and multi-homing16.2.2005Sasu Tarkoma Based on slides by Pekka Nikander

  2. Contents • Introduction • Layered model, routing table vs. address • Multi-homing • Overlay networks • Summary

  3. Introduction • A name determines the node / service • An address gives its location • May change in mobility • A path determines how to get there • Routing determines the path from an address • Directories convert names to addresses • You can think of routing tables and directories as distributed databases

  4. Layered-model revisited Finding, meta-data, invoking, syncing, mobility. Web Services DNS names Object API XML presentation Presentation Firewall bypass IP addresses Congestion control End-to-end Routing Routing paths

  5. Reactive AD HOC (MANET) routing Proactive ad hoc (MANET) routing Original IP routing ATM PNNI CIDR Pure source routing Host-based hop-by-hop Topology in address vs. routing table

  6. Process Transport IP Layer Link Layer Identity/Locator split • New name space for IDs • Maybe based on DNS • Maybe a separate namespace • Maybe IP addresses are used for location • Good for hiding IP versions • Communication end-points (sockets) bound to identifiers identifier ID Layer locator

  7. Multi-addressing • Multi-homing • Server has multiple addresses on different networks for increased reliability • Client has multiple addresses • Multi-homing requires support for address change • Topology change can cause renumbering • From old prefix to new prefix • Changing the IP host addresses of each device within the network • Related with multi-homing and must be supported by mobility protocols

  8. HIP, SCTP reliability, load-sharing Multi- homing SoHo site multihoming End-host multihoming enterprise multihoming Moving multi-homed networks ad hoc networks Site multihoming challenge: prefixes create additional state MULTI6 in IETF for IPv6 multihoming Moving networks (NEMO) End-host mobility Mobility Mobile IP, HIP, SCTP One host Single subnet Parts of topology All hosts

  9. Site multi-homing ISP1 Multi-homed site End-host multi-homing NAT1 Internet ISP2 NAT2 WLAN GPRS Wireless Host Multi-homing Examples

  10. Multi-homing • End-host multihoming • Transport-level (SCTP) • Good when there is a connection • Needs mobility management for boot-strapping • Locator / Identity split • Host Identity Protocol • Natural way to decouple topological location/locations and identity • Needs directories to solve bootstrapping problems • We need directories for coping with mobility and multi-homing • Scalability, low latency updates

  11. Overlays • Motivation • Terminology • Overlays • Clusters and wide-area • Applications for DHTs • Internet Indirection Infrastructure (i3) • Delegation Oriented Architecture (DOA)

  12. Motivation for Overlays • Directories are needed • Name resolution • Mobility support • Fast updates • Required properties • Fast updates • Scalability • DNS has limitations • Update latency • Administration • One solution • Overlay networks

  13. Terminology • Peer-to-peer (P2P) • Different from client-server model • Each peer has both client/server features • Overlay networks • Routing systems that run on top of another network, such as the Internet. • Distributed Hash Tables (DHT) • An algorithm for creating efficient distributed hash tables (lookup structures) • Used to implement overlay networks • Typical features of P2P / overlays • Scalability, resilience, high availability, and they tolerate frequent peer connections and disconnections

  14. Peer-to-peer in more detail • A P2P system is distributed • No centralized control • Nodes are symmetric in functionality • Large faction of nodes are unreliable • Nodes come and go • P2P enabled by evolution in data communications and technology • Current challenges: • Security, IPR issues • P2P systems are decentralized overlays

  15. Evolution of P2P systems • Started from centralized servers • Napster • Centralized directory • Single point of failure • Second generation used flooding • Gnutella • Local directory for each peer • High cost, worst-case O(N) messages for lookup • Research systems use DHTs • Chord, Tapestry, CAN, .. • Decentralization, scalability

  16. Challenges • Challenges in the wide-area • Scalability • Increasing number of users, requests, files, traffic • Resilience: more components -> more failures • Management: intermittent resource availability -> complex management

  17. Overlay Networks • Origin in Peer-to-Peer (P2P) • Builds upon Distributed Hash Tables (DHTs) • Easy to deploy • No changes to routers or TCP/IP stack • Typically on application layer • Overlay properties • Resilience • Fault-tolerance • Scalability

  18. Upper layers DNS names, custom identifiers Overlay Overlay addresses Congestion IP addresses End-to-end Routing Routing paths

  19. Cluster vs. Wide-area • Clusters are • single, secure, controlled, administrative domains • engineered to avoid network partitions • low-latency, high-throughput SANs • predictable behaviour, controlled environment • Wide-area • Heterogeneous networks • Unpredictable delays and packet drops • Multiple administrative domains • Network partitions possible

  20. Wide-area requirements • Easy deployment • Scalability to millions of nodes and billions of data items • Availability • Copes with routine faults • Self-configuring, adaptive to network changes • Takes locality into account

  21. Distributed Data Structures (DSS) • DHTs are an example of DSS • DHT algorithms are available for clusters and wide-area environments • They are different! • Cluster-based solutions • Ninja • LH* and variants • Wide-area solutions • Chord, Tapestry, .. • Flat DHTs, peers are equal • Maintain a subset of peers in a routing table

  22. Distributed Data Structures (DSS) • Ninja project (UCB) • New storage layer for cluster services • Partition conventional data structure across nodes in a cluster • Replicate partitions with replica groups in cluster • Availability • Sync replicas to disk (durability) • Other DSS for data / clusters • LH* Linear Hashing for Distributed Files • Redundant versions for high-availability

  23. Cluster-based Distributed Hash Tables (DHT) • Directory for non-hierarchical data • Several different ways to implement • Each “brick” maintains a partial map • Overlay addresses used to direct to the right “brick” • Resilience through parallel, unrelated mappings

  24. client client client client service service DSS lib DSS lib SAN storage “brick” storage “brick” storage “brick” storage “brick” storage “brick” storage “brick” clients interact with any service “front-end” Service interacts with DSS lib Hash table API Brick = single- node, durable hash table, replicated Redundant, low latency, high throughput network

  25. DHT interfaces • DHTs offer typically two functions • put(key, value) • get(key) --> value • delete(key) • Supports wide range of applications • Similar interface to UDP/IP • Send(IP address, data) • Receive(IP address) --> data • No restrictions are imposed on the semantics of values and keys • An arbitrary data blob can be hashed to a key • Key/value pairs are persistent and global

  26. Distributed applications put(key, value) get(key) value DHT balances keys and data across nodes Distributed Hash Table (DHT) Node Node Node Node

  27. Some DHT applications • File sharing • Web caching • Censor-resistant data storage • Event notification • Naming systems • Query and indexing • Communication primitives • Backup storage • Web archive

  28. Chord • Chord is an overlay algorithm from MIT • Stoica et. al., SIGCOMM 2001 • Chord is a lookup structure (a directory) • Resembles binary search • Uses consistent hashing to map keys to nodes • Keys are hashed to m-bit identifiers • Nodes have m-bit identifiers • IP-address is hashed • SHA-1 is used as the baseline algorithm • Support for rapid joins and leaves • Churn • Maintains routing tables

  29. Chord routing I • A node has a well determined place within the ring • Identifiers are ordered on an identifier circle modulo 2m • The Chord ring • A node has a predecessor and a successor • A node stores the keys between its predecessor and itself • The (key, value) is stored on the successor node of key • A routing table (finger table) keeps track of other nodes

  30. Finger Table • Each node maintains a routing table with at most m entries • The i:th entry of the table at node n contains the identity of the first node, s, that succeeds n by at least 2i-1 on the identifier circle • s = successor(n + 2i-1) • The i:th finger of node n

  31. Real node Finger Maps to 1,2,3 x+1,x+2,x+4 N14 4 N21 x+8 5 N32 x+16 x+32 6 N42 +1 +2 +4 +8 +32 +16 m=6 2m-1 0 for j=1,...,m the fingers of p+2j-1 N1 N56 Predecessor node N8 N51 N14 N42 N21 N38 N32

  32. Chord routing II • Routing steps • check whether k is found between n and the successor of n • if not, forward the request to the closest finger preceding k • Each know knows a lot about nearby nodes and less about nodes farther away • The target node will be eventually found

  33. Chord lookup m=6 2m-1 0 N1 N56 N8 N51 N14 N42 N21 N38 N32

  34. Chord Properties • Each node is responsible for K/N keys (K is the number of keys, N is the number of nodes) • When a node joins or leaves the network only O(K/N) keys will be relocated • Lookups take O(log N) messages • To re-establish routing invariants after join/leave O(log2 N) messages are needed

  35. Tapestry • DHT developed at UCB • Zhao et. al., UC Berkeley TR 2001 • Used in OceanStore • Secure, wide-area storage service • Tree-like geometry • Suffix - based hypercube • 160 bits identifiers • Suffix routing from A to B • hop(h) shares suffix with B of length digits • 1245 routes to 5432 via • 5432 -> 3235 -> 1245 -> 6245 -> 1245 • Tapestry Core API: • publishObject(ObjectID,[serverID]) • routeMsgToObject(ObjectID) • routeMsgToNode(NodeID)

  36. Pastry I • A DHT based on a circular flat identifier space • Prefix-routing • Message is sent towards a node which is numerically closest to the target node • Procedure is repeated until the node is found • Prefix match: number of identical digits before the first differing digit • Prefix match increases by every hop • Similar performance to Chord

  37. Pastry II • Routing a message • If leaf set has the prefix --> send to local • else send to the identifier in the routing table with the longest common prefix (longer then the current node) • else query leaf set for a numerically closer node with the same prefix match as the current node • Used in event notification (Scribe)

  38. Security Considerations • Malicious nodes • Attacker floods DHT with data • Attacker returns incorrect data • self-authenticating data • Attacker denies data exists or supplies incorrect routing info • Basic solution: using redundancy • What if attackers have quorum? • Need a way to control creation of node Ids • Solution: secure node identifiers • Use public keys

  39. Applications for DHTs • DHTs are used as a basic building block for an application-level infrastructure • Internet Indirection Infrastructure (i3) • New forwarding infrastructure based on Chord • DOA (Delegation Oriented Architecture) • New naming and addressing infrastructure based on overlays

  40. Internet Indirection Infrastructure (i3) • A DHT - based overlay network • Based on Chord • Aims to provide more flexible communication model than current IP addressing • Also a forwarding infrastructure • i3 packets are sent to identifiers • each identifier is routed to the i3 node responsible for that identifier • the node maintains triggers that are installed by receivers • when a matching trigger is found the packet is forwarded to the receiver

  41. i3 II • An i3 identifier may be bound to a host, object, or a session • i3 has been extended with ROAM • Robut Overlay Architecture for Mobility • Allows end hosts to control the placement of rendezvous-points (indirection points) for efficient routing and handovers • Legacy application support • user level proxy for encapsulating IP packets to i3 packets

  42. R inserts a trigger (id, R) and receives all packets with identifier id. Mobility is transparent for the sender the host changes its address from R1 to R2, it updates its trigger from (id, R1) to (id, R2). Source: http://i3.cs.berkeley.edu/

  43. A multicast tree using a hierarchy of triggers Source: http://i3.cs.berkeley.edu/

  44. Anycast using the longest matching prefix rule. Source: http://i3.cs.berkeley.edu/

  45. Sender-driven service composition using a stack of identifiers Receiver-driven service composition using a stack of identifiers Source: http://i3.cs.berkeley.edu/

  46. DOA (Delegation Oriented Architecture) • Proposed to circumvent the harmful side-effects of middleboxes • Middleboxes are used to improve scalability, but they also constrain the Internet architecture • Two changes • persistent host identifiers • a mechanism for resolving these • Each host has a unique 160 bit EID (End-point Identifier) • Works in a similar fashion to HIP • EID hash of a public key, identity/locator split, • Self-certification

  47. DOA II • DOA header is located between IP and TCP headers and carries source and destination EIDs • The mapping service maps EIDs to IP addresses • This allows the introduction of various middleboxes to the routing of packets • Outsourcing of intermediaries • Ideally clients may select the most useful network elements to use • Differences to i3 • Not a forwarding infrastructure • i3 does not provide a primitive for specifying intermediaries

  48. Layered-model Object API Host Identity, public key Presentation Firewall bypass IP addresses Congestion control End-to-end Routing paths Routing

  49. Summary • Mobility and multi-homing require directories • Scalability, low-latency updates • Overlay networks have been proposed • Searching, storing, routing, notification,.. • Lookup (Chord, Tapestry, Pastry), coordination primitives (i3), middlebox support (DOA) • Logarithmic scalability, decentralised,… • Host/identity split and overlays for directories seem good candidates for solving many of the issues with mobility and multi-homing

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