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Fundamental Lower Bound for Node Buffer Size in Intermittently Connected Wireless Networks

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Fundamental Lower Bound for Node Buffer Size inIntermittently Connected Wireless Networks

Yuanzhong Xu, Xinbing Wang

Shanghai Jiao Tong University, China

Introduction

Motivations

Objectives

Model and Assumption

Percolation of Active Nodes

Lower Bound In Supercritical Case

Lower Bound In Subcritical Case

Discussion on Length of Time Slot

Conclusion

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- Under certain constraints, wireless networks are
- Only intermittently connectivity:
- A complete path from the source to the destination does not exist all the time.

- Example:
- Wireless sensor networks: Node sleeping mode for energy saving. ([7, Dousse])

- CR networks: Secondary users wait for availability of wireless channel. ([8, Ren & Zhao])
- Mobile networks:Nodes move out of reach. ([9, Kong & Yeh])

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Motivation

- Intermittently connectivity requires adequate node buffer, even with infinite channel capacity and processing speed,
- Temporarily store the packets not ready to be sent out.

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Objectives

- We focus on node buffer occupation in static random wireless networks with intermittent connectivity due to node inactivity:
- How does the minimum buffer requirement for each node increase as the network size grows?
- What is the achievable lower bound for node buffer size?

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Introduction

Model and Assumption

Percolation of Active Nodes

Lower Bound In Supercritical Case

Lower Bound In Subcritical Case

Discussion on Length of Time Slot

Conclusion

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- Node Locations:
- First consider a Poisson point process on R2 with density λ
- Locations of nodes are points within the region:
- Direct Links:
- Each node covers a disk shaped area with radius ½
- Two nodes have a direct link if and only if they overlap:

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- Assumption on Node Density:
- There exists an infinite connected cluster in R2(giant cluster)
- Nodes in giant cluster: connected nodes
- Number of connected nodes is proportional to n
- Larger density => larger connected proportion:

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- Node inactivity – Each node switch between active state and inactive state:
- Time is slotted, slot length:
- States of each active nodes are i.i.d. among time slots.
- The probability to be inactive is for all nodes.
- States of different nodes are i.i.d.
- Model Notation:

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- Traffic Pattern of Connected Nodes – Random Unicast
- Permanent source-destination pairs (connected).
- Each source messages to destination in constant rate .
- Transmission in multi-hop.
- Buffering
- In each hop, if the transmitter or the receiver is inactive, the messages should be buffered in the transmitter until both are active.

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- Assumption on Capacity and Processing speed
- Channel capacity is large enough to be viewed as infinity, compared to the actual utilization.
- Node processing speed is also infinite, compared to the state-switching frequency.
- Message slot
- Messages generated by u during time slot t whose destination is v have the same route, and exist in the same node at the end of a time slot. Denoted by .
- Size of one message slot:

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Introduction

Model and Assumption

Percolation of Active Nodes

Lower Bound In Supercritical Case

Lower Bound In Subcritical Case

Discussion on Length of Time Slot

Conclusion

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- Active nodes density:
- Threshold for probability of inactivity:
- Supercritical Case:
- active giant exists in each time slot
- Subcritical Case:
- no active giant in each time slot

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Introduction

Model and Assumption

Percolation of Active Nodes

Lower Bound In Supercritical Case

Lower Bound In Subcritical Case

Discussion on Length of Time Slot

Conclusion

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- Supercritical case:Achievable Lower bound – Constant Order:
- For a connected node in with , at time slot ,
- Lower bound at least needs to buffer messages generating by itself when it is inactive.
- achievable ?

Buffer occupation in w at time slot t

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- Achievable with Optimal Routing Scheme (ORS)
- 3 stages of ORS in (for source and destination ) :
- Stage 1 – Source relay & bufferingRelay along a linear pathNodes keep a copy until one node in the path belongs to active giant. (source buffering path – nodes thathave received the message);
- Stage 2 – Transmit via active giant
- Stage 3 – Destination relay

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- Achievable with Optimal Routing Scheme (ORS)
- 3 stages of ORS in (for source and destination ) :
- Stage 1 – Source relay & buffering
- Stage 2 – Transmit via active giantTransmit from the source buffering path to the nearest node a f to destination. (without latency)
- Stage 3 – Destination relay

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- Achievable with Optimal Routing Scheme (ORS)
- 3 stages of ORS in (for source and destination ) :
- Stage 1 – Source relay & buffering
- Stage 2 – Transmit via active giant
- Stage 3 – Destination relayAlong the shortest path from todestination.(destination buffering path)

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- Why finite buffer in ORS?
- Active giant spreads all over the network:
- Only considering active giant in one time slot – Vacant components are small.
- [17]
- In Stage I,
- buffering path is circulated bya vacant component.
- Small source buffering path
- (finite expectation of size)

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- Why finite buffer in ORS?
- Active giant spreads all over the network:
- Only considering active giant in one time slot – Vacant components are small.
- [17]
- In Stage III, destination is circulated by a vacant component with size at least the distance between and destination Small destination buffering path
- (finite expectation of size)

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- Why finite buffer in ORS?
- Finite-sized source buffering path and destination buffering path
- Finite Latency;One node only buffers messages withnear sources or destinations.
- Finite buffer occupation in ORS.

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Introduction

Model and Assumption

Percolation of Active Nodes

Lower Bound In Supercritical Case

Lower Bound In Subcritical Case

Discussion on Length of Time Slot

Conclusion

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- Lower bound:
- The smallest latency of a message slot for u to v satisfies:
- By Little’s Law, average buffer occupation among all connected nodes :
- – The lower bound is .

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- Achievability
- Assuming transmission path from to is along the straight line connecting them:
- Hop by hop transmission, path between neighboring flag nodes is the shortest one.
- In this scheme, lower bound is achieved.

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- Proof Sketch of Achievability
- Giant component (including both active and inactive nodes)
- If belongs to the path from to ( ), then it cannot be far from the line connecting them ( )
- Prove that serves for S-D pairs
- lower bound is achieved.

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Introduction

Model and Assumption

Percolation of Active Nodes

Lower Bound In Supercritical Case

Lower Bound In Subcritical Case

Discussion on Length of Time Slot

Conclusion

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- In both supercritical and subcritical cases, lower bounds for buffer occupation scales linearly to the length of time slot.
- With constant probability of node inactivity,
- smaller results in smaller buffer requirements.
- When , it is equivalent to no inactivity but channel capacity decreases to , similar to TDMA.

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Introduction

Model and Assumption

Percolation of Active Nodes

Lower Bound In Supercritical Case

Lower Bound In Subcritical Case

Discussionon Length of Time Slot

Conclusion

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- We study the lower bounds for node buffer in intermittently connected network.
- In supercritical case, the achievable lower bound does not increase as the network size grows.
- In subcritical case, the achievable lower bound is .
- In both cases, lower bounds for buffer occupation scales linearly to the length of time slot.

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Thank you !

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- A path of n nodes
- With finite channel capacity,assume every node send all messages in its buffer to the next node:
- Buffer occupation of nodes on the path has large variance in time domain.

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- With finite channel capacity,assume every node send all messages in its buffer to the next node:

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- Non-empty ratio: the proportion of time slots during which buffer is empty.

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- Improvement by a simple mechanism –Restrict the maximum amount of messages sent in one time slot of each hop.

p = 0.5, in one time slot each hop can transmit at most 30 message slots.

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- Improvement by a simple mechanism –Restrict the maximum amount of messages sent in one time slot of each hop.

p = 0.5, in one time slot each hop can transmit at most 30 message slots.

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