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Craft & Design higher Int 2

Craft & Design higher Int 2. Factors that Influence Design Consumer Demand & Marketing. MASLOWS HIERACHY OF NEEDS THEORY. Fulfilling potential, creativity. SELF- FULFILLMENT. Status self respect, responsibility, achievement. ESTEEM NEEDS.

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Craft & Design higher Int 2

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  1. Craft & Design higher Int 2 Factors that Influence Design Consumer Demand & Marketing Craft & Design

  2. MASLOWS HIERACHY OF NEEDS THEORY Fulfilling potential, creativity SELF- FULFILLMENT Status self respect, responsibility, achievement ESTEEM NEEDS Social acceptance, need to belong love, respect, friendship SOCIAL NEEDS SAFETY NEEDS Safety security protection, shelter, warmth PHYSICAL NEEDS Basic physiological needs e.g. food and water Craft & Design

  3. Marketing “The process involved in identifying, anticipating and satisfying consumer requirements profitably”. Craft & Design

  4. Identifying Consumers’ Requirements • What do they want? Consumers must buy products and continue to do so • Fierce competition and consumers’ expectations mean that products must be constantly updated and altered to suit • Other factors - price, quality, prompt delivery, attractive packaging and after-sales service • Advertising and promotion play a big part Craft & Design

  5. Anticipating Consumers’ Requirements • What do they want today? • What do they want in the future? • Trends must be considered to anticipate future needs • Volatile markets - fashion, toys, technology (mobile phones, computers, etc) Craft & Design

  6. Satisfying Consumers’ Requirements “The customer is king!” • Businesses must be customer-focused • No customers no business • Must offer - good service, quality products, value for money, prompt delivery, good after-sales service (eg returns), well presented and packaged goods, at the right price and available at the right place Craft & Design

  7. The casualties of not adapting to the market • The American car industry • The British motor cycle industry Craft & Design

  8. Marketing Successes • Swatch • Easyjet and Ryanair Craft & Design

  9. Marketing - a Strategic Activity • Inception/design • Price • Distribution • Selling and promotion • After-sales services Craft & Design

  10. Assessment of the Market • Where are the consumers of the product? • How many consumers are there? • What are their attitudes and preferences? • How effective are the distribution methods? • What are the strengths and weaknesses of competitors? Craft & Design

  11. Product-led - Product Orientated • Putting a product on the market without prior market research • Assumption of best available and no real competition • Often new inventions like Dyson vacuum cleaners or Playstation 2 • A risky approach which can fail - British motor bikes Craft & Design

  12. Market-led - Customer Orientated • Considering what the customers want before putting a product on to the market • Competition has led to companies focusing on the needs of the customer • Also looks at the influences on purchasing decisions Craft & Design

  13. Marketing Products and Services • Consumer goods • Industrial goods (capital goods) • Services (intangible) Craft & Design

  14. The MarketingEnvironment Consumer trends and behaviour Competition Government THE MARKET The economy Technology Craft & Design

  15. Branding • Branding distinguishes a product from its competitors • Instantly recognisable by consumers • Often linked to quality and reliability • Can command a premium price Craft & Design

  16. Try to identify the USP of each of the products listed opposite Think of how they are presented to you in the advertising you see daily on TV, in newspapers and magazines Coca Cola Nike Kit Kat Sunny D Skoda Cars Mercedes Cars Baxter’s Soups Fairy Liquid Finish (dishwasher tablets) Unique Selling Point (USP) Craft & Design

  17. Products branded with the name of the store selling them Most of the big supermarkets (Tesco) and chain stores (Boots) have their own brands Often cheaper alternatives to branded goods Make a list of as many “own brands” you can think of. Indicate which branded product they are designed to rival Eg “Wheat Bisks” by Safeway to rival “Weetabix” Own Brands Craft & Design

  18. The Marketing Mix Product Price Promotion Place Craft & Design

  19. Core Actual Augmented The basic product - eg toothpaste cleans teeth The way the product is presented - design, brand name, packaging, etc (Colgate toothpaste - red packaging) Additional features - protection against decay, fresh breath, attracting the opposite sex, etc Product/Service Craft & Design

  20. The Product Life Cycle £000 Costs/Sales New Product Maturity (Saturation) Growth Decline Idea Youth Death Launch Time Craft & Design

  21. The Product Mix • Very few companies have only one product • Some companies have a range of related products eg Proctor & Gamble • Some companies have totally unrelated products in their product portfolios eg Imperial Group • It is important that you have new products being launched to replace products going into decline in your “Product Mix” Craft & Design

  22. Product Innovation • Generating an idea • Analysing the idea • Producing a prototype • Test market • Adapt product to solve problems • Launch the product Craft & Design

  23. Pricing Strategies • Low-price strategy in a market with strong competition • Market-price strategy petrol – matching competitors • High-price strategy up-market, exclusive image Craft & Design

  24. The Price of a Product? • The price of a product is one of the main factors in buying that product. Too low a price could give the impression of poor quality and too high a price may not give the feeling of value for money • Price is influenced by:- the product being new, what competitors are charging, the product’s stage in its life-cycle, the selling location, the market segment and many other factors Craft & Design

  25. Short-term Pricing Tactics • Skimming – high initial price for max profit • Penetration – low initial price for new product • Destroyer – eliminating the competition (‘Go’ and ‘EasyJet’/’Ryanair’) • Promotional – lowering prices for a period to ‘promote’ more sales • Demand-oriented – charging different prices according to the level of demand eg cross-channel ferry fares in summer Craft & Design

  26. Place - Distribution Channels Producer 1 Producer 2 Producer 3 Consumer Retailer Wholesaler Consumer Retailer Consumer Craft & Design

  27. The Wholesaler Function • Buys in bulk from producers (low transport costs) and sells to retailers in smaller quantities • Bears stock-holding risk • Offers a wide variety of goods in small quantities • Packages and labels goods • Offers advice to both producers and retailers as to which goods are selling well Craft & Design

  28. The Retailer Function • Breaks down bulk to quantities consumers wish to buy and store at home • Provides information to consumers through advertising, displays and trained staff • Stores a variety of goods, displays them and marks on prices • Offers range of related services - credit, HP, after-sales service and delivery Craft & Design

  29. Types of Retailer • Independent - convenience stores, corner shops • Multiple Chains - M&S, Dixons, Boots • Supermarkets - Tesco, Asda, Safeway, etc • Co-operatives • Department Stores - Jenners, Harrods, Selfridges • Franchises - Benetton, Body Shop, McDonald’s • Others - mail-order, internet, direct-response advertising, telephone and TV shopping channel Craft & Design

  30. Promotional Strategies Three main aims: • Persuading - to purchase the products • Informing - telling consumers about the product • Reminding - that the product still exists Craft & Design

  31. Two Main Types of Promotion Above The Line • TV and newspapers to reach mass audience • A lot of waste Below The Line • Directly controlled by the business • Sales promotion, direct mail, trade fairs - targeted consumers who may be interested Craft & Design

  32. Advertising Decisions • The effect on Sales? • The target market? • Why do the consumers NOT buy the product? • Which is the best medium to use? Craft & Design

  33. Types of Advertising Media • Print - newspapers and magazines • Broadcast - TV, radio and cinema • Outdoor - billboards, posters, etc Craft & Design

  34. Into the pipeline Enhancing sales to trade outlets Helping retailers to sell to their customers eg displays, posters, videos, etc Out of the pipeline Helping to persuade customers to buy from retailers Providing free samples, a percentage extra free, 2 for 1 offers, money-off coupons, etc Two Main Types of Sales Promotion Craft & Design

  35. Public Relations (PR) • Improving the image of the product and organisation • Supporting and promoting a charity • Sponsoring sporting or cultural events • Product endorsement by celebrities • Press conferences and press releases in times of difficulty or when good publicity can be obtained Craft & Design

  36. Extending the Product Life Cycle • Changing the product - size, colour, taste • Providing variants - Mars: fun-sized, yoghurt, ice cream, mini-sized, giant-sized • Altering the packaging for different market segments • Altering the channels of distribution • Changing the price • Special promotions - offers, gifts, competitions Craft & Design

  37. Market Segmentation Advantages • Seller can meet buyers’ requirements • Advertising can be focused - less wasteful • Expertise developed for a specific market • Higher sales • Increased profits “Breaking down of markets into sub-groups that can be targeted with a specific marketing mix.” Craft & Design

  38. Methods of Segmentation • Age • Gender • Socio-economic grouping • Education level • Income • Religion • Residential area • Lifestyle preferences - hobbies, politics Craft & Design

  39. “Market research is the systematic gathering, recording and analysing of data about problems relating to the marketing of goods and services.” “Market research is the means by which those who provide goods and services keep themselves in touch with the needs and wants of those who buy these goods and services.” Market Research -Definitions Craft & Design

  40. Predict changes required in its product/service Identify what is selling Identify who is buying the product/service Explain what is happening in the market Investigate possible courses of action Identify the size of the market Discover what consumers think of the product Discover what consumers are willing to pay Discover if a promotion is appropriate Discover if the packaging is appropriate Identify what competition exists - now and in the future The Need for Market Research Craft & Design

  41. Methods of Research -Primary • By observation or asking people questions • Up-to-date • Collected for the exact purpose of the organisation • Not easily available to competitors • Time-consuming • Expensive Primary data is gathered by field research Craft & Design

  42. Sales figures Stock figures Accounting records Customer comments Sales reps reports Market research data gathered previously Government publications - social and economic trends, annual statistics, population census Competitors’ data - annual reports, promotions, price lists, web sites Newspapers, trade magazines, Mintel (research org), etc Market Research - Secondary Internal Sources External Sources Craft & Design

  43. ICT and Market Research • Databases compiled by research agencies • Electronic point of sale information (EPOS) • Supermarket loyalty cards • Stock control software gives sales breakdown • Web sites - customers can e-mail comments back to the company Craft & Design

  44. Problems with Market Research • Sampling Bias - small sample can give a wrong impression • Human Behaviour - opinions change rapidly • Interviewer Bias - leading questions may be asked • Lies Dammed Lies and Statistics Craft & Design

  45. The Marketing Topic In last years exam 2003 product life cycle and consumer demand appeared the correct answer being worth 10 marks be aware, this is an important topic Craft & Design

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