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CHALLENGES BEFORE MOBILE APPLICATIONS DEVELOPMENT

Александър Атанасов, Cayetano Gaimng. CHALLENGES BEFORE MOBILE APPLICATIONS DEVELOPMENT. OR. WHAT SHOULD WE HAVE IN MIND BEFORE WE RUSH INTO DEVELOPING A MOBILE APPLICATION. INDEX. What is mobile app? Development technologies Design. WHAT IS MOBILE APP?.

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CHALLENGES BEFORE MOBILE APPLICATIONS DEVELOPMENT

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  1. Александър Атанасов, Cayetano Gaimng CHALLENGES BEFORE MOBILE APPLICATIONS DEVELOPMENT

  2. OR

  3. WHAT SHOULD WE HAVE IN MIND BEFORE WE RUSH INTO DEVELOPING A MOBILE APPLICATION

  4. INDEX What is mobile app?Development technologiesDesign

  5. WHAT IS MOBILE APP? Working definition:A program or web site designed and adapted for mobile devices

  6. WHAT IS MOBILE APP? >> PLATFORMS iOSAndroidWindows Phone / RTAsha, Symbian, BlackberryWeb Apps

  7. WHAT IS MOBILE APP? >> FEATURES Graphics / animations / videoSoundHardware sensors Services & NotificationsConnecting with other devices

  8. DEVELPMENT TECHNOLOGIES Knowledge & ExperienceTime limitationsRequired FeaturesTarget marketsOther

  9. DEVELPMENT TECHNOLOGIES >> NATIVE + Best performance+ All available features+ Best support--- Separate code / programming language for each platform

  10. DEVELPMENT TECHNOLOGIES >> NATIVE Android – Java, VMs, Activities, Services, Intents, Providers & ReceiversiOS – Objective C, Messages, Automatic Reference CountingWindows Phone – .NET (C#, VB.NET), Metadata, Events, States

  11. DEVELPMENT TECHNOLOGIES >> PHONEGAP + Easier to code (HTML / JS / CSS / AJAX)+ One code for all platforms (well... almost)+ Decent features list- Poor graphic / multimedia performance- Lack of pre-built UI / Design differences between platforms

  12. DEVELPMENT TECHNOLOGIES >> MIDDLEWARE + Easier to code+ Good performance- Poor support- Lack of some features- Lack of pre-built UI

  13. DEVELPMENT TECHNOLOGIES >> MOBILE WEB + Easiest to code- Lack of most native features- Browser differences- Poor performance- It is not even an app

  14. DESIGN Device types & orientationsResolutions & DimensionsUI LimitationsUI LayoutsUI Components

  15. DESIGN >> DEVICE TYPES & ORIENTATIONS

  16. DESIGN >> RESOLUTIONS & DIMENSIONS ResolutionPixel densityAspect ratio

  17. DESIGN >> UI LIMITATIONS Limited spaceNo hoversSlow typingInaccurate clicksUsage situation

  18. DESIGN >> UI LAYOUTS Horizontal / Vertical Grid / HybridNavigation & MenusResponsivness

  19. DESIGN >> UI COMPONENTS Default UI ComponentsCustom UI FrameworksDesigning UI Components

  20. Q & A

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