Eye based interaction in graphical systems theory practice
Download
1 / 5

Eye-Based Interaction in Graphical Systems: Theory & Practice - PowerPoint PPT Presentation


  • 63 Views
  • Uploaded on

Fig.1: Scanpaths. Eye-Based Interaction in Graphical Systems: Theory & Practice. Andrew Duchowski Computer Science Clemson University [email protected] Roel Vertegaal Computing and Information Science Queen’s University [email protected] Overview.

loader
I am the owner, or an agent authorized to act on behalf of the owner, of the copyrighted work described.
capcha
Download Presentation

PowerPoint Slideshow about ' Eye-Based Interaction in Graphical Systems: Theory & Practice' - dylan-williamson


An Image/Link below is provided (as is) to download presentation

Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.


- - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript
Eye based interaction in graphical systems theory practice

Fig.1: Scanpaths

Eye-Based Interaction in Graphical Systems: Theory & Practice

Andrew Duchowski

Computer Science

Clemson University

[email protected]

Roel Vertegaal

Computing and Information Science

Queen’s University

[email protected]


Overview
Overview

  • Basics of visual attention, human vision, eye movements and signal analysis

  • Eye tracking hardware specifications

  • Video eye tracker integration

  • Principal eye tracking system modes

    • interactive or diagnostic

  • Example systems and potential applications


Course schedule part i
Course Schedule: Part I

  • Introduction to the Human Visual System (HVS)

    • Neurological substrate of the HVS

      • Physiological and functional descriptions

    • Visual Perception

      • Spatial, temporal, color vision

    • Eye Movements

      • Saccades, fixations, pursuits, nystagmus


Course schedule part ii
Course Schedule: Part II

  • Part II: Eye tracking systems

    • The eye tracker

      • early developments

      • video-based eye trackers

      • system use

    • Integration issues

      • application design

      • calibration

      • data collection / analysis


Course schedule part iii demo
Course Schedule: Part III / Demo

  • Part III: Potential applications

    VR Human Factors

    Collaborative systems Advertising

    Psychophysics Displays

  • Demonstration: GAZE Groupware System


ad