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The Sewer Milestone 3 Delivery

The Sewer Milestone 3 Delivery. Henrik Söder. References. Story. The great stink under the 1850s A scientist that lives in the sewer A laboratory A fire place that works as a engine by the gases for his invetions Try to prove that the desises are from the citys water. Concept Art.

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The Sewer Milestone 3 Delivery

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  1. The SewerMilestone 3 Delivery Henrik Söder

  2. References

  3. Story • The great stink under the 1850s • A scientist that lives in the sewer • A laboratory • A fire place that works as a engine by the gases for his invetions • Try to prove that the desises are from the citys water

  4. Concept Art

  5. Concept Art

  6. Modeling Whatwas my modelinggoal? Alot of details Bump and Displacement for some of the details

  7. Texturing • Diffrent kind of maps. • Bumpmaps. • Displacmentmaps. • Specularmaps. • Transparencymaps. • ReflectionMaps

  8. Texturing

  9. Texturing DisplacmentTile

  10. Lighting/Rendering Mentalray with RaytracedShadows Maya Software Hardware Render

  11. Lighting/Rendering • WhyMentalray? - GI. • Reflections. • Caustics. • MentalRayShaders.

  12. Lighting/Rendering • MentalrayShaders. • Dielectric material, Mega_Tk, L-glass. • Dielectric material photon. • Mib_light_spot.

  13. Lighting/Rendering L-glass

  14. Lighting/Rendering Maya Software (Paint effects)

  15. Lighting/Rendering Hardware Render (Sprites)

  16. Lighting/Rendering • Rendering in Passes/Layers • Occlusion pass • LuminanceDepth • Glow pass • Lightfog pass • Smoke pass

  17. Digital Compositing Color correct. BleachBypass Masks Dof

  18. Digital Compositing • Problems duringcompositing. • Occlusionshadows under transparencyobjects.

  19. Digital Compositing

  20. Digital Compositing - Occlusion over gloweffects.

  21. Analysis and Conclusion Problems and solutions? Have I reached my goals?

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