Case study 3 ian smith napier university
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Case Study 3 Ian Smith, Napier University. “Motivating Students through Group Project and Open-Notes Examination” [email protected] Variations. Advanced Digital Media Level 4 Semester 1, 2003/2004 Object-Oriented Oriented Design & Development Level 5 Semester 2, 2002/2003

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Case Study 3 Ian Smith, Napier University

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Case study 3 ian smith napier university

Case Study 3Ian Smith, Napier University

“Motivating Students through Group Project and Open-Notes Examination”

[email protected]


Variations

Variations

  • Advanced Digital Media

    • Level 4

    • Semester 1, 2003/2004

  • Object-Oriented Oriented Design & Development

    • Level 5

    • Semester 2, 2002/2003

    • Semester 2, 2003/2004

  • Human Computer Interaction -

    • Level 2

    • Semester 2, 2003/2004


Starting point

Starting Point

Endeavour to picture the gestalt or ‘organic whole’.

All aspects of Learning, Teaching and Assessment are

interrelated and should not be considered in isolation.


Enthuse

Enthuse

  • inspire

    • infectious enthusiasm for subject domain (lecturer)

    • esprit de corps

  • motivate

    • encourage

    • sell the assessment

    • skills, jobs, interviews etc

    • portfolio artefact

  • challenge

    • assessment that pushes the students

    • personal fulfilment/achievement (student)


Engage

Engage

  • be part of the student learning experience

    • the guide by their side NOT the sage on the stage

    • involve students in lectures & tutorials

  • be approachable & contactable

  • get to know the students

    • speak F2F with each one at least once a week

  • provide regular formative feedback (weekly)

  • show you care

    • make a point of acknowledging contribution and attendance

    • keep discreet notes of attendance, track students on VLE and provide counselling for those who have disengaged

  • but most of all have fun


Support

Support

  • all learning, assessment & support materials available on-line

  • ensure reading lists are available in library

  • encourage collaborative learning

    • computer-mediated conferencing

    • self-study groups

  • transparent assessment

    • be specific about elements that are assessed

    • open-notes examination

    • marking/feedback forms available to encourage self-assessment

    • schedule lecture and tutorials to support development of assessment

  • get good teaching assistants


Assessment strategy

Assessment Strategy


Assessment

Assessment

  • Module descriptor establishes a direct mapping of the module learning outcomes to the assessment strategy.

    • to encourage deeper learning

  • Assessment for the module comprises both a coursework and an examination.

    • coursework assessment is developed as a group project and produces homogeneous results;

    • an examination is included to allow the student to demonstrate individual learning.

  • Lectures (and Tutorials) are scheduled to support coursework development


Group work

Group work

  • The students form themselves into groups of three in week 1.

  • Tutor meets each student group for 15 minutes every one to two weeks to provide formative feedback on the progress of their projects.

  • The meetings are scheduled to meet the needs of the students and a record is kept with counselling given to any group or individual that fails to attend.

  • Small group activity brings the students together, encouraging peer support and engendering engagement.

  • On completion of their projects, feedback on the coursework is provided via a feedback sheet and discussed during individual group conferences timetabled to facilitate exam preparation.


Coursework

Coursework

  • The students are tasked to design & develop an artefact in a manner that allows a degree of self expression

    • encourage ownership of the assessment and learning process

    • enhance employability skills such as: teamwork, leadership, creative problem solving, design, communication and management.

    • deep learning is encouraged, as the student is required to engage in active learning and student interaction in addition to taking responsibility for their own learning and assessment.

  • also required to write a critical report

    • develops employability skills such as: communication, organizational and presentation.

    • deep Learning is encouraged, as the student is required to demonstrate a range of higher cognitive abilities that in turn encourages the student to become a reflective practitioner.


Variations1

Variations

  • Advanced Digital Media

    • Develop a DVD & WWW Game - tight specification but opportunity for creative expression

    • Loose specification for design artefacts - encourage creativity and critical thought

    • Very challenging - but utilises prior learning

    • Critical Report

  • Object-Oriented Oriented Design & Development

    • Develop a game - loose specification

    • Detailed specification for design model - focus of assessment

    • Critical Report

  • Human Computer Interaction

    • Develop a prototype - a range of choices to suit programme stream

    • Very precise and detailed coursework specification

    • Demonstration


Open notes examination

Open Notes Examination

  • An examination is included to allow the student to demonstrate individual learning.

    • a secure method that minimises cheating

    • open book examinations assess critical thinking as opposed to memory

    • deep learning is encouraged, as the student is required to demonstrate a range of higher cognitive abilities.

  • Many students perceive examinations as stressful, therefore

    • appropriate preparation is provided via an exam briefing

    • very specific brief for directed study

    • access to previous papers with worked solutions.

    • exam extended from 2 to 3 hours to ensure that adequate time is available.


Variations2

Variations

  • Advanced Digital Media

    • open-notes

    • 6 topics of directed study (literature review - not taught)

    • 3 compulsory questions on directed study

  • Object-Oriented Oriented Design & Development

    • open-notes

    • 3 topics of directed study (literature review - not taught)

    • 1 compulsory question on directed study

    • 2 compulsory questions on analysis & design

  • Human Computer Interaction

    • computer-assisted assessment

    • closed book

    • direct mapping to lectures & tutorials


Review reflection

Review & Reflection


Object oriented multimedia design development oomdd

Object-Oriented Multimedia Design & Development (OOMDD)

Students from liberal arts backgrounds learning software engineering on

MSc Multimedia & Interactive Systems

(2002/2003)


Comparison of individual student performance in second semester software engineering modules

Comparison of individual student performance in second semester software engineering modules

No significant difference


Comparison of individual student performance in second semester examination assessments

Comparison of individual student performance in second semester examination assessments

No significant difference


Achievement of students on msc multimedia interactive systems n 41

Achievement of students on MSc Multimedia & Interactive Systems (n=41)


Comparison of individual student achievement in second semester software engineering modules

Comparison of individual student achievement in second semester software engineering modules.


Key points

Key Points

  • No evidence that individual student performance was improved overall.

  • Evidence of a higher overall pass rate when compared to similar modules.

    • can be attributed to a caring and supportive environment, developed to nurture and encourage achievement.

    • regular feedback allows students to measure their progress, and the tutor to identify gaps in their knowledge.

    • student disengagement readily identified and prompt remedial action can be taken.

    • ensuring focus of the module is relevant engenders engagement.

    • collaborative learning and peer support encourages the students to assist and take care of each other.

    • approach would be appropriate for any discipline where students are experiencing difficulties with subject matter and are disengaging from the learning process.


Advanced digital media adm

Advanced Digital Media (ADM)

First Semester, 4th Year

2003/2004

BEng Multimedia Systems

BSc Multimedia Technology (Direct Entrant Year 3)


Module ranking n 45 level 4 modules studied first semester

Module Ranking (n=45) level 4 modules studied first semester

*BEng only

**BSc only

Source: student feedback survey, semester 1 2003/04


Comparison of individual student performance in first semester examination assessments

Comparison of individual student performance in first semester examination assessments

No significant difference

n=27

r=0.59


Comparison of individual student performance in modules with similar assessment mechanisms

Comparison of individual student performance in modules with similar assessment mechanisms

No significant difference ?

n=27

r=0.56


Comparison of module statistics

Comparison of module statistics

No significant difference ?


Key points1

Key Points

  • The module ranked very highly (top 6) by students across all criteria.

    • Perceived to be an enhanced learning experience

    • Second only to the honours project for personal contribution

  • Indication that individual student performance may have been improved compared to similar module - maybe ?


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