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Announcements

Announcements. HW1 is due on this Friday (Sept 12 th ) Appendix A is very helpful to HW1. Check out system calls on Page A-48. Ask TA (Liquan chen: liquan@ece.rutgers.edu) about homework related questions. Fetch. Exec. Decode. Review I: Execute Cycle.

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  1. Announcements • HW1 is due on this Friday (Sept 12th) • Appendix A is very helpful to HW1. Check out system calls on Page A-48. • Ask TA (Liquan chen: liquan@ece.rutgers.edu) about homework related questions.

  2. Fetch Exec Decode Review I: Execute Cycle • Q1: How does control know which instruction to fetch? • Q2: who does decode? What happens in decode phase? • Q3: How do control and datapath interact to finish exec phase? • Q4: What does datapath have?

  3. Review II: word length • What does 32-bit architecture mean?

  4. Application software System software Instruction set architecture (architecture) Hardware/Software Interface • Instructionset architecture includes everything programmers need to know to make a binary program to work • Instruction • Arithmetic and Logic Unit (ALU), registers, etc hardware

  5. The Instruction Set Architecture software instruction set architecture hardware The interface description separating the software and hardware.

  6. How Do the Pieces Fit Together? • Coordination of many levels of abstraction • Under a rapidly changing set of forces • Design, measurement, and evaluation Application Operating System Compiler Firmware Instruction Set Architecture Memory system Instr. Set Proc. I/O system Datapath & Control Digital Design Circuit Design

  7. Assembly Language • Language of the machine • More primitive than higher level languages e.g., no sophisticated control flow • Very restrictive e.g., MIPS arithmetic instructions • We’ll be working with the MIPS instruction set architecture • similar to other architectures developed since the 1980's • used by NEC, Nintendo, Silicon Graphics, Sony, … • 32-bit architecture • 32 bit data line and address line • data and addresses are 32-bit

  8. MIPS R3000 Instruction Set Architecture Registers • Instruction Categories • Load/Store • Computational • Jump and Branch • Floating Point • coprocessor • Memory Management • Special R0 - R31 PC HI LO • 3 Instruction Formats: all 32 bits wide OP rs rd sa funct rt OP rs rt immediate OP jump target Q: How many already familiar with MIPS ISA?

  9. MIPS Arithmetic Instruction • MIPS assembly language arithmetic statement add $t0, $s1, $s2 sub $t0, $s1, $s2 • Each arithmetic instruction performs only one operation • Each arithmetic instruction specifies exactly three operands destination  source1 op source2 • Those operands are contained in the datapath’s register file ($t0, $s1,$s2) • Operand order is fixed (destination first)

  10. Compiling More Complex Statements • Assuming variable b is stored in register $s1, c is stored in $s2, d is stored in $s3 and the result is to be left in $s0, and $t0 is a temporary register, what is the assembler equivalent to the C statement h = (b - c) + d

  11. Registers • Registers are • Faster than main memory • Can hold variables so that • code density improves (since registers are named with fewer bits than a memory location) – why is that? • Register addresses are indicated by using $

  12. Register File 5 5 5 32 32 32 src1 addr src1 data src2 addr 32 locations dst addr src2 data write data 32 bits MIPS Register File • Operands of arithmetic instructions must be from a limited number of special locations contained in the datapath’s register file • Holds thirty-two 32-bit registers • With two read ports and • One write port

  13. Naming Conventions for Registers 0 $zero constant 0 1 $at reserved for assembler 2 $v0 expression evaluation & 3 $v1 function results 4 $a0 arguments 5 $a1 6 $a2 7 $a3 8 $t0temporary: caller saves . . . (callee can clobber) 15 $t7 16 $s0 callee saves . . . (caller can clobber) 23 $s7 24 $t8temporary (cont’d) 25 $t9 26 $k0 reserved for OS kernel 27 $k1 28 $gp pointer to global area 29 $sp stack pointer 30 $fp frame pointer 31 $ra return address

  14. Processor Devices Control Input Memory Datapath Output Registers vs. Memory • Arithmetic instructions operands must be registers, — only thirty-two registers provided • What about programs with lots of variables? • Store variables in the memory • Load variables from memory to registers before use; store them back to memory after use.

  15. Accessing Memory • MIPS has two basic data transfer instructions for accessing memory lw $t0, 4($s3) #load word from memory sw $t0, 8($s3) #store word to memory • The data transfer instruction must specify • where in memory to read from (load) or write to (store) – memory address • where in the register file to write to (load) or read from (store) – register destination (source) • The memory address is formed by summing the constant portion of the instruction and the contents of the second register

  16. 32 32 32 Processor – Memory Interconnections • Memory is viewed as a large, single-dimension array, with an address • A memory address is an index into the array read addr/ write addr Processor Addressable locations 232 read data Memory write data Q: what should be the smallest addressable unit?

  17. MIPS Data Types Integer: (signed or unsigned) 32 bits Character: 8 bits Floating point numbers: 32 bits Memory addresses (pointers): 32 bits Instructions: 32 bits Bit String: sequence of bits of a particular length 8 bits is a byte 16 bits is a half-word 32 bits (4 bytes) is a word 64 bits is a double-word

  18. Byte Addresses • Since 8-bit bytes are so useful, most architectures address individual bytes in memory memory: 232 bytes = 230 words • Therefore, the memory address of a word must be a multiple of 4 (alignment restriction) 0 1 2 3 Aligned Alignment restriction: requires that objects fall on address that is multiple of their size. Not Aligned

  19. little endian byte 0 3 2 1 0 0 1 2 3 big endian byte 0 Addressing Objects: Endianess and Alignment • Big Endian: leftmost byte is word address IBM 360/370, Motorola 68k, MIPS, Sparc, HP PA • Little Endian: rightmost byte is word address Intel 80x86, DEC Vax, DEC Alpha (Windows NT) msb lsb

  20. . . . 0 1 1 0 24 Memory . . . 0 1 0 1 20 . . . 1 1 0 0 16 . . . 0 0 0 1 12 . . . 0 0 1 0 8 . . . 1 0 0 0 4 . . . 0 1 0 0 0 Data Word Address MIPS Memory Addressing • The memory address is formed by summing the constant portion of the instruction and the contents of the second (base) register lw $t0, 4($s3) #what? is loaded into $t0 sw $t0, 8($s3) #$t0 is stored where? $s3 holds 8

  21. . . . . . . A[3] $s3+12 A[2] $s3+8 A[1] $s3+4 A[0] $s3 Compiling with Loads and Stores • Assuming variable b is stored in $s2 and that the base address of integer array A is in $s3, what is the MIPS assembly code for the C statement A[8] = A[2] - b

  22. Compiling with a Variable Array Index • Assuming A is an integer array whose base is in register $s4, and variables b, c, and i are in $s1, $s2, and $s3, respectively, what is the MIPS assembly code for the C statement c = A[i] - b

  23. MIPS Instructions, so far

  24. 000000 10001 10010 01000 00000 100000 op rs rt rd shamt funct Machine Language - Arithmetic Instruction • Instructions, like registers and words of data, are also 32 bits long • Example: add $t0, $s1, $s2 • registers have numbers $t0=$8, $s1=$17, $s2=$18 • Instruction Format: Can you guess what the field names stand for?

  25. op rs rt rd shamt funct MIPS Instruction Fields • op • rs • rt • rd • shamt • funct 6 bits 5 bits 5 bits 5 bits 5 bits 6 bits = 32 bits

  26. 35 18 8 24 100011 10010 01000 0000000000011000 op rs rt 16 bit number Machine Language - Load Instruction • Consider the load-word and store-word instructions, • What would the regularity principle have us do? • New principle: Good design demands a compromise • Introduce a new type of instruction format • I-type for data transfer instructions • previous format was R-type for register • Example: lw $t0, 24($s2) Where's the compromise?

  27. Memory Address Location • Example: lw $t0, 24($s2) Memory 0xf f f f f f f f 2410 + $s2 = 0x00000002 0x12004094 $s2 0x0000000c Note that the offset can be positive or negative 0x00000008 0x00000004 0x00000000 data word address (hex)

  28. 43 18 8 24 101011 10010 01000 0000000000011000 op rs rt 16 bit number Machine Language - Store Instruction • Example: sw $t0, 24($s2) • A 16-bit address means access is limited to memory locations within a region of 213 or 8,192 words (215 or 32,768 bytes) of the address in the base register $s2

  29. Assembling Code • Remember the assembler code we compiled last lecture for the C statement A[8] = A[2] - b lw $t0, 8($s3) #load A[2] into $t0 sub $t0, $t0, $s2 #subtract b from A[2] sw $t0, 32($s3) #store result in A[8] Assemble the MIPS object code for these three instructions

  30. Review: MIPS Data Types Integer: (signed or unsigned) 32 bits Character: 8 bits Floating point numbers: 32 bits Memory addresses (pointers): 32 bits Instructions: 32 bits Bit String: sequence of bits of a particular length 8 bits is a byte 16 bits is a half-word 32 bits (4 bytes) is a word 64 bits is a double-word

  31. Beyond Numbers • Most computers use 8-bit bytes to represent characters with the American Std Code for Info Interchange (ASCII) • So, we need instructions to move bytes around

  32. op rs rt 16 bit number Loading and Storing Bytes • MIPS provides special instructions to move bytes lb $t0, 1($s3) #load byte from memory sb $t0, 6($s3) #store byte to memory • What 8 bits get loaded and stored? • load byte places the byte from memory in the rightmost 8 bits of the destination register • what happens to the other bits in the register? • store byte takes the byte from the rightmost 8 bits of a register and writes it to a byte in memory

  33. Example of Loading and Storing Bytes • Given following code sequence and memory state (contents are given in hexidecimal), what is the state of the memory after executing the code? add $s3, $zero, $zero lb $t0, 1($s3) sb $t0, 6($s3) Memory 0 0 0 0 0 0 0 0 24 • What value is left in $t0? 0 0 0 0 0 0 0 0 20 0 0 0 0 0 0 0 0 16 1 0 0 0 0 0 1 0 12 • What if the machine was little Endian? 0 1 0 0 0 4 0 2 8 F F F F F F F F 4 0 0 9 0 1 2 A 0 0 Data Word Address (Decimal)

  34. Review: MIPS Instructions, so far

  35. Review: MIPS R3000 ISA • Instruction Categories • Load/Store • Computational • Jump and Branch • Floating Point • coprocessor • Memory Management • Special • 3 Instruction Formats: all 32 bits wide Registers R0 - R31 PC HI LO 6 bits 5 bits 5 bits 5 bits 5 bits 6 bits R format OP rs rd shamt funct rt I format OP rs rt 16 bit number 26 bit jump target OP

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