The web and the world today
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The Web and the World Today. Jeff Piontek. Web 1.0 Web 2.0 Web 3.0 Web You.0. 1990 curriculum. Solve problems Remember the textbook Follow directions Work alone "Cover" the curriculum. 2010 curriculum. Ask: Find problems Investigate: Multiple sources/media

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The web and the world today

The Web and the World Today

Jeff Piontek


The web and the world today

Web 1.0

Web 2.0

Web 3.0Web You.0


1990 curriculum

1990 curriculum

  • Solve problems

  • Remember the textbook

  • Follow directions

  • Work alone

  • "Cover" the curriculum


2010 curriculum

2010 curriculum

  • Ask: Find problems

  • Investigate: Multiple sources/media

  • Create: Engage actively in learning

  • Discuss: Collaborate; diverse views

  • Reflect: Learn how to learn


Today s students

Today’s Students

  • Born into age of the Internet

  • Information has been universally available and free to them

  • Community is a digital place of common interest, not just a shared physical space.

  • Define characteristics by online actions rather than birth dates or traditional demographic data


Millennial mindspace iconoculture s nancy robinson

Millennial Mindspace: Iconoculture’s Nancy Robinson

  • Global outlook at a younger age

  • Mobile multi-media, more interactive and community-building, socially networked environments to live, play and learn

  • TiVo: time-shifting, on-demand, customization

  • “TV is boring, you can’t customize it.”

  • Demand an unprecedented amount of control of media and they “are not going to give it up”

  • “It’s not about being anaesthetized, it is about being engaged.”

  • Internet as a creator of community


Millennial mindspace iconoculture s nancy robinson1

Millennial Mindspace: Iconoculture’s Nancy Robinson

  • Global outlook at a younger age

  • Mobile multi-media, more interactive and community-building, socially networked environments to live, play and learn

  • TiVo: time-shifting, on-demand, customization

  • “TV is boring, you can’t customize it.”

  • Demand an unprecedented amount of control of media and they “are not going to give it up”

  • “It’s not about being anaesthetized, it is about being engaged.”

  • Internet as a creator of community


Millennial values implications for education

Millennial Values: Implications for Education

  • Today’s students value:

    • Freedom and choice

    • Customization and personalization

    • Ability to scrutinize and provide feedback for improvement

    • Integrity and openness

    • Want collaboration and “serious play” in their education (project-based, real-life experiences in learning)

    • Ability to move fast, at their own pacing

    • Constant innovation


Expectations of education

Expectations of Education

  • Millennials want:

    • Clear guidelines, rules and goals

    • Responsiveness and fast feedback

    • Customization and interactivity when learning in a community where open, inclusive and diverse thinking is encouraged

    • Project-based, team-oriented learning

    • Involvement in community and volunteer opportunities

    • “Stand up talking is deadly for this group”


So where is this all leading

So where is this all leading….

21st century Literacy Skills


Why are 21st century skills so important

Why are 21st Century skills so important?


The nature of work is changing

The nature of work is changing.


Why 21 st century skills

Why 21st Century Skills?

20th Century

21st Century

Number of Jobs:

1-2 Jobs

10-15 Jobs

Critical Thinking Across Disciplines

Job Requirement

Mastery of One Field

Subject

Matter Mastery

Integration of 21st Century Skills into Subject Matter

Teaching Model


The requirements of the 21 st century work force are changing

The requirements of the 21st Century work force are changing?


We need to prepare our students to be effective 21 st century citizens

We need to prepare our students to be effective 21st Century citizens.


Today s students are no longer the people our educational system was designed to teach

Today’s students are no longer the people our educational system was designed to teach.

  • Prensky, 2001


Students learn from thinking thinking is engaged by activity

Students learn from thinking….thinking is engaged by activity.

  • Jonassen, 2003


The web and the world today

Ever play the game . . .

“I never _____”

Raise your hand if you would “win” with these questions . . .


The web and the world today

I’ve never listened to an iPod.

I’ve never downloaded a podcast.

I’ve never subscribed to an RSS feed.

I’ve never installed a widget.

I’ve never been in Facebook.

I’ve never downloaded from YouTube or TeacherTube

I’ve never read a blog

I’ve never been on a wiki other than Wikipedia

SL vs RL? I don’t have any idea what you mean!


What is web 2 0

What is Web 2.0?

Web 2.0 is the transition of the Internet from a place where we surf for information and consume information to a place where we are creators of information.

We go from surfing the wave to BEING the wave as we contribute and share information on the Internet ocean.


Foundations of a web 2 0 classroom

Foundations of a Web 2.0 Classroom

1. Internet Safety & Privacy

2. Information Literacy

3. Internet Citizenship

4. Internet Teamwork

5. Intentional Internet Activities

6. An Engaged Teacher


Information literacy

Information Literacy

  • Locate

    • Select search engines wisely

    • What types of information are you looking for? (blogs, videos, podcasts, maps, pictures)

    • Compare search engines http://www.lib.berkeley.edu/TeachingLib/Guides/Internet/SearchEngines.html

  • Evaluate

    • Accuracy

    • Authorship (easywhois.com)

    • Currency

  • Use Information Wisely

    • Read, take notes and paraphrase

    • Avoid plagiarism

    • Cite properly (citationmachine.net)


Websites to evaluate

Websites to Evaluate

  • All About Explorers

  • Dog Island Free Forever

  • Feline reactions to bearded men

  • Victorian Robots

  • Temperate Rainforest

  • Coniferous Olympic Rainforest

  • Pacific Northwest Tree Octopus *


Internet citizenship

Internet Citizenship

  • Ability to disagree, discuss, communicate, edit and share ideas in meaningful ways.

  • Ethics of posting accurate information.

  • Respect opinions of others.

  • Internet is the “real world.” This is their first opportunity to demonstrate good citizenship.

  • Posting to the internet is a permanent mark of their integrity.

  • Using the waybackmachine.com you can track the history of internet sites.


2 0 tools for creating content

2.0 Tools for Creating Content

  • Blogs

  • Wikis

  • Podcasts

  • Video sharing

  • Photo sharing

  • Social Bookmarking


Why blogging

Why Blogging?

  • What do you know about blogging?

  • Why Blogging?

    • Will Richardson: 2004

      • http://www.weblogg-ed.com/2004/09/24#a2373

  • Jeff Piontek:2005

    • http://www.techlearning.com/article/3204

  • Where are you?

  • What do you want to know?


  • A big suggestion

    A BIG Suggestion

    • Use the blog to replace something that you’re already doing; don’t use it to add.

    • Never blog for blogging’s sake. Think about how the blog can be used to enhance an assignment (links to audio/video clips, artwork, online texts, other blogs, etc.).


    Why wiki s

    Why Wiki’s

    • What do you know?

    • Why Wiki’s?

      • http://www.pbs.org/teachersource/learning.now/2006/06/using_a_wiki_to_promote_educat.html

  • Where are you?

  • What do you want to know?

  • http://www.wikispaces.com

  • http://www.wetpaint.com


  • Learning with technology

    Learning With Technology

    Podcasting:

    Alan November

    A conversation with Daniel Pink

    Ready Set Science Podcast


    Social bookmarking

    Social Bookmarking

    The Social bookmarking sites are a popular way to store, classify, share and search links through the practice of folksonomy techniques on the Internet or Intranet.

    Delicious


    The web and the world today

    What is StumbleUpon? StumbleUpon helps you discover and share great websites. As you click Stumble!, we deliver high-quality pages matched to your personal preferences.www.stumbleupon.com


    The web and the world today

    BTW, SOL U WL problE hav 2 Lern d lingo. othRwIz U wiL hav nO idea wot yor students R sAN 2 1 NothA Bhind yor bak.

    By the way, sooner or later you will probably have to learn the lingo. Otherwise you will have no idea what your students are saying to one another behind your back.


    Tool increases capability social actor creates dynamics medium provides experience

    TOOL:

    Increases capability

    SOCIAL ACTOR:

    Creates dynamics

    MEDIUM:

    Provides experience

    Computers in Persuasive Roles


    The web and the world today

    • The growing need to compete for and harness:

      • crowd resources

    • and

      • participation bandwidth


    The web and the world today

    We must ‘collaborate or perish’—across borders, cultures, disciplines, and firms, and increasingly with masses of people at one time.

    —Tapscott & Williamsin Wikinomics

    39


    Participation resources

    PARTICIPATION RESOURCES

    Cognitive resources

    +

    Cognitive diversity

    =


    The web and the world today

    WHAT TO TRY

    • THE DESIGN CHALLENGE:

    • If your game/simulation could get:

    • 100 people to do one thing online

    • What would it be, and what would it add up to?


    The web and the world today

    • Our growing ability to embedsensors,micro-controller boards,and networksin:

      • physical objects

      • built environments

    • and

      • ourselves


    The how

    The HOW:

    Location !

    Sensing!

    Bio metrics!

    Motion!

    Crowd- sourcing!

    Augmented reality!


    The web and the world today

    Neurosky gaming headset


    The web and the world today

    49


    Game industry hotspots

    Game industry hotspots

    3 million game designers, developers, hackers and counting...


    Where are we today with the web

    Where are we today with the web?

    Intelligent Web

    Web 4.0

    Web OS

    2020 - 2030

    Intelligent personal agents

    Web 3.0

    Semantic Web

    Distributed Search

    SWRL

    OWL

    2010 - 2020

    SPARQL

    Semantic Databases

    AJAX

    OpenID

    Connections between Information

    Semantic Search

    Social Web

    ATOM

    Widgets

    RSS

    RDF

    Mashups

    P2P

    Web 2.0

    Office 2.0

    Javascript

    Flash

    SOAP

    XML

    Weblogs

    Social Media Sharing

    2000 - 2010

    The Web

    Java

    HTML

    SaaS

    Social Networking

    HTTP

    Directory Portals

    Wikis

    VR

    Keyword Search

    Lightweight Collaboration

    Web 1.0

    The PC

    BBS

    Websites

    Gopher

    1990 - 2000

    MacOS

    SQL

    MMO’s

    Groupware

    SGML

    Databases

    Windows

    File Servers

    The Internet

    PC Era

    Email

    IRC

    1980 - 1990

    FTP

    USENET

    PC’s

    File Systems

    Connections between people


    The intelligent web

    The intelligent Web

    The Intelligent Web

    Web 4.0

    Productivity of Search

    2020 - 2030

    Reasoning

    The Semantic Web

    Web 3.0

    Semantic Search

    2010 - 2020

    The Social Web

    Natural language search

    Web 2.0

    The World Wide Web

    2000 - 2010

    Tagging

    Web 1.0

    1990 - 2000

    Keyword search

    The Desktop

    Directories

    PC Era

    1980 - 1990

    Files & Folders

    Databases

    Amount of data


    The web and the world today

    • [email protected]


    Jeff piontek@gmail com

    [email protected]


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