1 / 17

Internet Networking recitation #6

Internet Networking recitation #6. Mobile Ad-Hoc Networks TBRPF. Mobile Ad-Hoc Networks (MANET) - Reminder . Wireless networks become an important part of the computers communication both globally and locally.

crevan
Download Presentation

Internet Networking recitation #6

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Internet Networkingrecitation #6 Mobile Ad-Hoc Networks TBRPF Spring Semester 2009, Dept. of Computer Science, Technion

  2. Mobile Ad-Hoc Networks (MANET) - Reminder • Wireless networks become an important part of the computers communication both globally and locally. • Ad-hoc networks are useful for providing communication support where no fixed infrastructure exists or the deployment of a fixed infrastructure is not economically profitable. • Ad-hoc networks consists of: • Mobile hosts • Non fixed communication infrastructure • No base station or any central entity which can follow the locations of the nodes. • Each host performs also the role of a router. • Multi-hop network. Internet Networking

  3. Main issues in MANET routing • Dynamic topology “by nature” of the network due to high mobility. • Changes in wired networks topology may happen every few hours while the mobility of Ad-Hoc networks cause topology changes much often. • No fixed infrastructure. • Lower bandwidth than in wired networks. This example shows that topology tables are changed often 2 2 After 10 seconds 3 1 1 3 s s D D 4 4 1 Km Internet Networking

  4. MANET Routing Protocols Demand-driven Vs. Table-driven Internet Networking

  5. The Link State Routing Problem • Based on a ‘Distributed Map’ concept • Each router builds a new LSP for every change in its neighbors group and send it to all of its neighbors. • Then – each of them builds a new LSP….. • In MANET – each node is a router • Changes occur very often • Bandwidth is limited • OSPF alike algorithm is not possible Internet Networking

  6. Topology-Based Reverse Path Forwarding (TBRPF) • A proactive, link-state routing protocol • Provides hop-by-hop routing along shortest paths to each destination. • Each node, using a Dijkstra's alike algorithm, computes a source tree that is based on partial topology information stored in a topology table • The Source Tree provides the shortest paths to all reachable nodes • LSP Dissemination is sent over ‘Source Trees’ • A combination of periodic and differential updates is used to keep all neighbors informed Internet Networking

  7. TBRPF (Cont.) • Consists of two modules • Neighbor Discovery Module • LSP Dissemination Module (“routing module”) • Neighbor Discovery • Done by using HELLO messages from all neighbors • Dissemination Module • performs topology discovery and route computation. Internet Networking

  8. Neighbor Discovery Module (I) • Allows each node i to quickly detect the neighbor nodes j, those with a bidirectional link between them (1-hop). • Quickly detects when a bidirectional link breaks or becomes unidirectional. • Uses small HELLO messages • reports only differential changes in the status of links. • results in much smaller HELLO messages • that can be sent more frequently • allows faster detection of topology changes. Internet Networking

  9. Neighbor Discovery Module (II) • Each MANET node can have multiple interfaces • both wireless and wired (e.g., Ethernet or point-to-point) • Nodes with multiple interfaces run Neighbor Discovery separately on each interface. • Thus, neighbor tables are maintained for each local interface • a HELLO sent on a particular interface contains only information regarding neighbors heard on that interface. • Each Topology Update message (used by the Routing Module over Hellos) is sent on all interfaces • Neighbor tables store state information for each link (i,j) between interface i and a neighbor interface j. • based on HELLO messages received on interface i (and possibly on link-layer notifications). Internet Networking

  10. Neighbor Discovery Module – HELLO Messages • Each TBRPF node must send at least one HELLO message per HELLO_INTERVAL. • A message contains a current HELLO sequence number (HSEQ) • incremented with each transmitted HELLO. • When link (i,j) status changes, typically 3 consecutive HELLOs are sent on its interface (i) • To ensure that node j will either receive one of them • Otherwise it declares this link as lost. • To avoid establishing a short-live link, node i must receive at least 2 of the last 3 HELLOs sent from a neighbor interface j. Internet Networking

  11. LSP Dissemination Module • Each node maintains a source tree (T) which provides shortest paths to all reachable nodes. • Each node computes and updates its source tree based on partial topology information stored in its topology table. Internet Networking

  12. Topology Graph Links • A link (u,v) is in the Topology Graph only if it is on the shortest path from next hop p(u) to node u. • Example: link (R2,R1) is on the shortest path from R2 to node S • Thus, R2 is included in R1 source tree of S • R1 is the Parent of R2 • It calculates that R2 is its child using neighbor discovery data U S D R1 v R3 Shortest Path from D to S u R2 P(U) Internet Networking

  13. The Reported Subtree • RT includes node i’s links to its neighbors • Example for R1 – R4,R5,R6,R7 • Also includes a branch rooted at neighbor j if node i is the next hop of some neighbor to reach j. • Example for R1 – the branch of S • When there are multiple min-hop paths, the one with the least node ID is used. • How R1 knows that it is not on the shortest path of R4? • R1 computes the shortest paths, up to 2 hops, from each neighbor to each other neighbor, using only neighbors (or itself) as an intermediate node S R4 D R1 R6 R3 R7 R5 Internet Networking Shortest Path from D to S

  14. Example of reportable subtrees Node 2and 6 have the same Min-Hop count to 7. Node 2 becomes a parent since it has the smallest ID. 9 6 7 8 5 4 2 3 1 13 12 11 Node 2’s reportable subtree (those it is on the shortest path from all to 7 + neighbors) 15 14 Node 6’s reportable subtree (only its neighbors) Internet Networking

  15. Example of a dissemination route of RT1 • Node 2 Receives information from nodes 1,6,7,3,11 • It stores and processes the information of nodes: 1,6,7,3,11 and 8,4,12,14 (up to 2 hops count) that it receives from it’s neighbors • It has a Min-Hop count to Node 7. • Node 2 becomes a parent of RT(7) for its neighbors • Send a message towards Nodes 3,6,1,7,11 9 6 7 8 5 4 2 3 1 13 12 11 15 14 Internet Networking

  16. Example (Cont.) • Now - Node 3 is on the shortest path to Node 1. • Node 3 becomes a parent of RT(7) for its neighbors • Send a message towards Nodes 8,4,12 • The message is not sent from Node 3 to Node 6 for example • Now - Node 4 is on the shortest path to Node 1. • Node 4 becomes a parent of RT(1) of its neighbors • Send a message towards Nodes 9,5,13 9 6 7 8 5 4 2 3 1 13 12 11 15 14 Internet Networking

  17. Example (Cont.) • Now - Node 5 knows that via node 4, it can reach Node 1 and that Node 4 is a neighbor of 9,3,13. • Note - Node 11 and Node 3 have the same Min-Hop count to Node 2. • Thus, Node 3 is chosen (lower ID) • Thus, Node 12 is reported by Node 3 and not Node 11 9 6 7 8 4 5 2 3 1 13 12 11 15 14 Internet Networking

More Related