Understanding by design an introduction
Download
1 / 24

Understanding By Design An Introduction - PowerPoint PPT Presentation


  • 104 Views
  • Uploaded on

Understanding By Design An Introduction. Developing Standards-based Curriculum. The Problem. “Even good students don’t always display a deep understanding of what is taught even when conventional tests certify success.” (Wiggins & McTighe). Stating a Concept vs. Developing a Concept.

loader
I am the owner, or an agent authorized to act on behalf of the owner, of the copyrighted work described.
capcha
Download Presentation

PowerPoint Slideshow about ' Understanding By Design An Introduction' - chul


An Image/Link below is provided (as is) to download presentation

Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.


- - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript
Understanding by design an introduction

Understanding By DesignAn Introduction

Developing Standards-based Curriculum


The problem
The Problem

  • “Even good students don’t always display a deep understanding of what is taught even when conventional tests certify success.”

    (Wiggins & McTighe)




The question
The Question

  • So, the question is:

    • “How does your class contribute to academic achievement in your school?”

  • Develop curricula that makes a difference


Curriculum is a means to an end
Curriculum is a Means to an End

  • Focus on a topic that matters

  • Use methods that engage

  • Cause deep and enduring learning related to an important standard/topic

    • Is it important enough to remember when the student is 30 years old?


What is backward design
What is Backward Design

  • BD Begins with the end in mind

    • Starting with a clear understanding of the destination

    • Making sure that you are moving in the right direction

    • Is justifiable and reliable


Unfortunately many teachers
Unfortunately, Many Teachers:

  • Begin with a favored lesson, time-honored activities (or the next page in the text)

  • Backwards design starts with the end (the desired results).


Backwards design
Backwards Design

  • We begin BD with the following question:

    • What would I accept as evidence that students have attained the desired understandings/abilities?


The backward design process
The Backward Design Process

Stages in the Backward Design Process

Identify desired results.

Determine acceptable evidence

Plan learning experiences and instruction


Stage one

STAGE ONE

Identify Desired Results


Stage one backward design
STAGE ONE: Backward Design


Establishing curricular priorities

_________________________________________________________

_________________________________________________________

_________________________________________________________

Worth being familiar with

Important to know and do

“Enduring understanding”

Establishing Curricular Priorities


Determining worthiness

  • Reside at the heart of the discipline (involve “doing” the subject).

  • Require uncoverage (abstract or often misunderstood ideas).

  • Offer potential for engaging students.

“Enduring” understanding

Determining Worthiness

Four Filters


Stage two

STAGE TWO classroom

Determine Acceptable Evidence


Stage two backward design
STAGE TWO: classroom Backward Design


Curricular priorities and assessments

Assessment Types classroom

Traditional quizzes and tests

Paper/pencil

Selected-response

Constructed response

Performance tasks and projects

Open-ended

Complex

Authentic

Worth being familiar with

Important to know and do

“Enduring understanding”

Curricular Priorities and Assessments


Thinking like an assessor
Thinking Like an Assessor classroom

  • Does not come naturally to most teachers

  • We unconsciously jump to the activity once we have a target

  • Backwards design demands that we short-circuit the natural instinct that leads most to developing the activity first


Stage three

STAGE THREE classroom

Plan Learning

Experiences/Instruction


Stage three backward design
STAGE THREE: classroom Backward Design


Key questions instructional design
KEY QUESTIONS classroom: Instructional Design

  • What facts, concepts, principles and skills will students need to achieve in lessons?

  • What activities will equip students with needed knowledge/skills?

  • What materials/resources are available?


How will you
How Will You: classroom

  • Bring abstract ideas and far-away facts to life?

Students must see knowledge and skill as building blocks—not just isolated lessons


Wisdom can t be told
Wisdom Can’t be Told! classroom

  • Understanding is more stimulated than learned

  • It grows from questioning oneself and being questioned by others

  • Students must figure things out, not simply wait to be told!

    • This requires the teacher to alter their curriculum and teaching style


More learning through less teaching

More Learning classroomThroughLess Teaching


ad