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Message Design

Message Design. Principles for Public School Teachers. Message Design Key Terms. Message Instruction and Learning Media Message Design. Message. Patterns of signs or symbols used for communication from sender to receiver.

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Message Design

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  1. Message Design Principles for Public School Teachers

  2. Message Design Key Terms • Message • Instruction and Learning • Media • Message Design

  3. Message • Patterns of signs or symbols used for communication from sender to receiver. • A sign or symbol can be anything that comes to mean something else that stimulates one of the five senses.

  4. Instruction and Learning • Instruction is focused more on the physical form of a message and occurs outside the learner. • Learning is the result cognitive processes that happen inside of the learner. • Good instruction does not guarantee learning. • Learning can happen separate of instruction.

  5. Media • Media is the carrier of the message. • There is some disagreement over the importance of media. • Some view it as simply a conveyance, like a delivery truck. • Others feel that message design principles are not generic to all media, giving greater importance to the media.

  6. Message Design • Message design is one step in the instructional development process that encompasses all three of the afore mentioned terms. • Message design involves manipulating the message conveyed to achieve better instruction and ultimately more learning.

  7. Message Design for Instruction and Learning • Message Design can be broken into two parts. • Each of the following parts focuses on one key aspect of message design but both can be applied on the same project. • Message Design for Instruction • Message Design for Learning

  8. Message Design for Instruction • Instruction involves the physical form of the message one conveys. • Message Design for Instruction involves: • Text Design • Consistency and appearance of a document. Spacing, graphics, subheadings, etc. • Computer Display Design • Similar to text design but focusing on effective use of whitespace, attention grabbing wipes and erases, limited scrolling and keystrokes, etc.

  9. Message Design for Learning • Learning is an internal cognitive process. • Message Design for Learning involves structuring a message to encourage learning. • This may include: • Organization of material to promote a learning meaningfully drawing on past knowledge. • Strategies that promote active participation as a means to promote the participant learning. • Initial material followed by interactive dialogue and multifaceted problems to solve.

  10. So What? • Why should I be concerned with message design in my classroom?

  11. Better Achievement • Better Instruction • Better Learning • Better Achievement

  12. Instruction • Content of a message is important. • Delivering that content in a pleasing and attention grabbing manner can impact student interest and retention. • Design text with attention in mind. • Design or choose computer based experiences with ease of use and visual appeal in mind. • This can pay dividends in student engagement and understanding.

  13. Learning • Structure assignments in such a manner that students are continually challenged. • Provide base knowledge and then provide meaningful experiences with which to use that knowledge to solve more complex problems. • Choose or construct experiences where interactive dialogue can take place. • Engaged students want to learn and studies show engagement leads to more retention.

  14. Achievement • When students are engaged by well designed materials as well as materials organized in a manner that promotes engagement they will take a more active role in learning. • Students taking active ownership of the learning process will make greater strides toward achieving the goals we set before them.

  15. References: • Anglin, G.J.(1992). Instructional Technology: Past, Present, and Future (2nd Edition). Colorado: Libraries Unlimited

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