Game Character Generator for Generic Role Playing Game. Ross Wilkie. This project is an endeavour to create a customisable videogame character generator, that allows users to specify their ideal character based on well known RPG statistics.
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Game Character Generator for
Generic Role Playing Game
This project is an endeavour to create a customisable videogame character generator, that allows users to specify their ideal character based on well known RPG statistics.
The user of the system can enter numbers to represent 5 common statistics used by game characters in your average RPG. The system then searches through a collection of well known videogame protagonists (past and present) and assigns the user that character which best fits their requirements. Each character has attributes such as Speed, HitPoints, MagicPoints etc, that are derived from their Stats.
When the user is happy with their assigned character they can create a character model that will be useable in a generic RPG environment.
This character model is plugged into a simple Java based 2D game, and the user can control a sprite of their chosen character in the game.
Since each character model had different strengths and weaknesses, the outcome of the game, and the way the game is played will be different for each character.
At this stage in development, the character generator interface is virtually complete. The game environment is being developed from open source Java code available on the Internet.
The database is just a proprietary file that can be modified (add/remove chars, change stats etc).
The character model is plugged into the game.