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Project-Based Learning

Project-Based Learning. Creating Authentic, Technology-Rich Projects. Charlotte Mohling Wessington Springs, SD. GOALS…. Characteristics of technology-rich project-based learning Criteria of good project Components of project-based learning Technology tools to enhance project-based learning

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Project-Based Learning

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  1. Project-Based Learning Creating Authentic, Technology-Rich Projects Charlotte Mohling Wessington Springs, SD

  2. GOALS….. • Characteristics of technology-rich project-based learning • Criteria of good project • Components of project-based learning • Technology tools to enhance project-based learning • Development and implementation of project

  3. What expectations do you have for today? Our Journey What has motivated you to consider new strategies for your classroom? Where are you starting on your journey?

  4. Why Project Based Learning? What do students say about PBL?

  5. What is project-based learning? "Project learning, also known as project-based learning, is a dynamic approach to teaching in which students explore real-world problems and challenges, simultaneously developing cross-curriculum skills while working in small collaborative groups." (Edutopia.com)

  6. Mapping our journey

  7. Suppose you are considering implementing technology-rich, project-based learning in your classroom this year. What should you consider or what would you need to know?

  8. May need to reconsider… • Your learning goals • The way you talk and engage with students • Your classroom management style • The physical arrangement of your class • How you think about assessment • What you collect • How you communicate with parents and colleagues

  9. CRITERIA… What makes a project… …a good project? Example 1Example 2Example 3

  10. Hallmarks of Reinvigorated Approach to Projects • Forms centerpiece of curriculum • Real-world activities • Strategies of authentic disciplines • Collaborative work on problems that matter • Technology for discovery, collaboration, and communication • Cross geographic boundaries and time zones Reinventing Project-Based Learrning Suzie Boss and Jane Krauss

  11. Additional help… Project Based Learning Wiki http://sdprojectbasedlearning.wikispaces.com/

  12. “Find a travel companion” Collaborate with colleagues well-designed project already underway and tested

  13. Packing for journey

  14. FRAMEWORK… • Project Planning and Design • Implementation • Monitor and adapt • Assess • Celebrate and reflect

  15. PROJECT PLAN and DESIGNExploring the possibilities • Big ideas (standard and understanding) • Essential question or problem • Higher-order thinking skills • 21st century skills • Learning dispositions • Assessment

  16. LET’S BEGIN… Complete The “big ideas” section of Project Planning

  17. Designing to discover

  18. REVIEWING CURRENT PROJECTSPitfalls in project design • Long on activity, short on learning outcomes • Technology layered over traditional practice • Trivial thematic units • Overly scripted with many, many steps

  19. QUALITIES OF BEST PROJECTS • Loosely designed • Generative • Center on driving question • Capture student interest • Realistic • Reach beyond school • Tap data or primary sources • Students learn with and from others • Students work as inquiring experts • 21st century skills • Important learning dispositions • Students learn by doing

  20. DESIGN PROJECT… COMPLETE DESIGN PROJECT SECTION OF PLAN

  21. Getting to destination

  22. ESSENTIAL LEARNING FUNCTIONSTechnology and Students • Ubiquity • Deep learning • Make things visible and discussable • Express, share and build • Collaborate • Research • Manage • Reflect

  23. Ubiquity • Overarching and desirable quality of tools • Anytime-anywhere access • Web-based productivity tools • Multiple communications options

  24. Deep learning • Use “raw” information – primary sources and real-time data • World Factbook • National Archives Educators and Students sub-site • American Memory Project • Center for Disease Control and Prevention • The Center for Innovation in Engineering and Science Education • Worldometers • Global Grocery List Project site • Interpret and make visual displays with Web-based tools • Google docs

  25. Visible and discussable • Google Earth • Google Maps • Google SketchUp • Webcams • Mind mapping (bubbl.us) • Photographs online (Picasa, Flickr Classroom Displays) • Concept Modeling (Interactive reasoning tools) • Screencasting (Jing) • Art Snacks

  26. Express, share, build • Website • Google Sites • Blogs • Edublogs • Blogger • Blogmeister • 21Classes Cooperative Learning • Social networks • Ning

  27. Collaboration • Engage experts (Electronic Emissary) • Virtual meetings (GoToMeeting) • Webinars (GoToWebinar) • Voice-over IP service (Skype) • Wikis (Wikispaces) • Google docs

  28. Research • Search engines • Bookmarks (delicious) • State Library

  29. Project Management • Learning Management Systems • WebCT • Web-based “home pages” or “desktops” • iGoogle • Protopage • Netvibes • My Yahoo!

  30. Reflection and Iteration • Personal diary or journal • Blogs (Blogger, Blogmeister) • Iterations of work and sharing works in progress • Wikis (Wikispaces)

  31. Project Tools • Music creation (Jam Studio) • Recording (Vocaroo, vozMe) • Screencasting (Jing) • Photo Editing (picnik) • Newspaper Clipping Generator • Word Clouds (Wordle)

  32. Project Management… How will you and your students manage the project? managingproject.mp4

  33. From PLAN to ACTION • Students’ prior knowledge • Set the stage – hook students • Share assessment • Pre-requisite knowledge • Prepare students for technology use • Guide student inquiry • Build information literacy • Extend experience beyond classroom

  34. THE END IS A BEGINNING… CELEBRATE and REFLECT

  35. ASSESSMENT • Considered assessment strategies during planning – formative • Student assessment – What did they learn • Students create something new – summarize or synthesize what they learned • Model real-world assessment • Enter contest or submit for publication

  36. THE PLAN… COMPLETE STAGE 3 – LEARNING PLAN

  37. Project-Based Learning You have arrived! Sharing, Reflection, Questions

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