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Create a MSN Messenger Ad

Create a MSN Messenger Ad. Installation MXP Extension Kit. Hallo Creative-Team, We are pleased that you work with Eyeblaster. To facilate your, we offer you the Eyeblaster Workshop MXP Extension kit,

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Create a MSN Messenger Ad

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  1. Create a MSN Messenger Ad

  2. Installation MXP Extension Kit Hallo Creative-Team, We are pleased that you work with Eyeblaster. To facilate your, we offer you the Eyeblaster Workshop MXP Extension kit, with which you can create and upload your Ads very simple. All needed Scripts are included. Please download the Workshop here: Download MXP Extension Kit And install it with the den Adobe Extension Manager.

  3. Definition of a MSN Messenger Ad Close X • An expandable Messenger Ad contains:   • 234x60 (Fallback Gif/Jpeg) max. 40 KB • 234x60 SWF max. 40 KB • 300x250 or 300x600 SWF max. 100 KB • The Expanding Ad openes on Mouse Over with 1 Sek. delay • On MouseOut the Expandable closes. • Videointegration possibe • Sound: only user-initiated on Click – Sound On/Off Button necessary • Videorunningtimet: max 30 Sek. • Size: 2,1 MB • No Looping • Play/Stop Button 300x600 • A Messenger Ad contains: • Default / Backup Image max. 20 KB (jpeg or gif) in 234x60 Pixel • Default Flash File/ Basiselement (swf) in 234x60 Pixel • Panel Flash File / Expandedelement (swf) in 300x600 or 300x250 Pixel. Videointegration is possible. Video 300 x 250 234x60 234x60

  4. Create a MSN Messenger Ads Its necessary to have the workshop installed and activated, but you don´t have to use a template for the messenger ad. Without the installation, some Eyeblaster-scripts wouldn´t be work. Please create your two ads and integrate the Eyeblaster-Actionscripts.

  5. Click Button Settings In Expandable Template the Action Scripts (AS2) are preset: Click Button for links: clickthrough_btn.onRelease = function(){ EB.Clickthrough(); } You have to change the “clickthrough_btn” with your own button-name. Or you can use a alternative Script on the button itself. Button to open the Panel: Show_click_btn.onRelease = function(){ EB.ExpandPanel(“NamedesPanels”); } You have to change the “show_click_btn” with your own button-name. Or you can use a alternative Script on the button itself. Button to close the Panel (it´s not necessary, because the panel will be close per mouse out automatic): Close_click_btn.onRelease = function(){ EB.CollapsePanel(“NamedesPanels”); } You have to change the “close_click_btn” with your own button-name.

  6. EyeblasterActionscript – MSN Messenger Ad It is necessary to use the following Script in every Ad on the first keyframe: AS2: #include "ebFlashActions.as“ AS3:include "<local drive>/Documents and Settings/<username>/Local Settings/Application Data/Adobe/Flash CS3/<language>/Configuration/Include/ebFlashActionsAS3.as" Please do nothing else (movieclips or sounds) on the first keyframe. Basisbanner 234x60: Link-Button: clickthrough_btn.onRelease = function(){ EB.Clickthrough(“NamedesBanners”); } You have to change the “click_thru_btn” with your own button-name. Or you can use a alternative Script on the button itself. Expand on Mouse Over: show_roll_btn.onRollOver = function(){ EB.ExpandPanel("panel1“,”user”); } You have to change the “show_roll_btn” with your own button-name. Or you can use a alternative Script on the button itself. Please set an Name like panel1 or Layer in quotes in quotation marks. Alternativ: on (release) { EB.Clickthrough(“Halfsize”); } Alternativ: on (release) { EB.CollapsePanel(“panel1”, “user”); }

  7. EyeblasterActionscript - Panel Panel 300x600 bzw 300x250: Close-Button for manual close (User Interaction): close_btn.onRelease = function(){ EB.CollapsePanel(“panel1”, “user”); } You have to change the “close_btn” with your own button-name. Or you can use a alternative Script on the button itself. Please set an Name like panel1 or Layer in quotes in quotation marks.

  8. Positioning of Panel at the Adserver Close X Panel-Positioning will be make directly at the Eyeblaster-Platform It has to expand up (centered or right) 300x600 Video 300 x 250 234x60

  9. Workshop-Ads on Adserver The swf-files will be uploaded directly in MSN-Account at the Adserver . The Ad can be edited in Eyeblaster Ad Format: You can change the assets and upload corrected swfs without provide a new ad. Ad Editieren: To edit, click the pencil-icon or doubleclick the ad

  10. Workshop Ads at the Adserver Your ad is completed at the adserver with an Ad ID and can be edited Positioning: You can position Ad and Panel here. Actions and Tracking: You can insert your target-url and trackingpixel here.

  11. Ad positioning at the Ad-Server Positioning: Ad and Panel can be positioned here. Actions and Tracking: You can insert your target-url and trackingpixel here. Preview Funktionen: Positioning: Positoning, if more banner in an ad Interactions Monitor: Actions Scripts checking Share Preview: Preview Url to send Preview Url: Check Ads on a website-view

  12. Advantage of Eyeblaster Workshop • Individual adjustable Templates • Uncomplicated Upload out of Flash • Preview in Flash • Interaction Monitor • Bundling all Files to one Ad

  13. General • You can only use Eyeblaster Workshop with MXP Extension Kit. Download • Ad Name = Asset Folder Name • You can make settings (positionierung, links) at the adserver or directly in Flash • You can save the files whereever you want • You can ajust some templates • All files are bundeled to one file (.ebs) • Download Step-for-step-Video-Documentations about making Ads with Workshop (Download) • Please ask for a log in to Eyeblaster Adserver: creative_de@eyeblaster.com

  14. Thank youIf you have any more questions, please ask:Creative_de@eyeblaster.com

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