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DESIGN OF STRUCTURES IN VIRTUAL REALITY ENVIRONMENT

University of Maryland. DESIGN OF STRUCTURES IN VIRTUAL REALITY ENVIRONMENT. A. Baz Mechanical Engineering Department University of Maryland College Park, MD 20742 e-mail:baz@eng.umd.edu Tel: 301-405-5216. WHY VIRTUAL REALITY ENVIRONMENT ?.

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DESIGN OF STRUCTURES IN VIRTUAL REALITY ENVIRONMENT

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  1. University of Maryland DESIGN OF STRUCTURES IN VIRTUAL REALITY ENVIRONMENT A. Baz Mechanical Engineering Department University of Maryland College Park, MD 20742 e-mail:baz@eng.umd.edu Tel: 301-405-5216

  2. WHY VIRTUAL REALITY ENVIRONMENT ? • Today's interfaces (keyboard, mouse, monitor, etc.) force us to working within tight, unnatural, two-dimensional constraints. • In Virtual Reality (VR), human-computer interface technology leverages the natural human capabilities. • VR provides engineers with real-time 3D audio, visual & sensory perception in a more intuitive & natural manner. • VR system lets the engineer experience data directly. • In VR, engineers can look and move around/inside a virtual model or environment, drive through it, lift items, hear things & feel things. • VR serves as a cost-effective problem-solving tool. University of Maryland

  3. MISSION OF VIRTUAL REALITY LABORATORY • Interactive & Collaborative Design of SMART Structures in: • Real time • Environment with: • virtual reality audio, • visual, and • sensory capabilities. University of Maryland

  4. DESIGN IN VIRTUAL REALITY ENVIRONMENT • Design is Interactive with Designer in the Loop • Vary design parameters & monitor response in real-time • Collaborative Design with other design sites University of Maryland

  5. University of Maryland COMPUTER-AUTOMATED VIRTUAL ENVIRONMENT

  6. COMPUTER-AUTOMATED VIRTUAL ENVIRONMENT University of Maryland

  7. COMPUTER SYSTEM OF VIRTUAL REALITY LAB SGI/ONYX2 COMPUTER University of Maryland

  8. COMPUTER-AUTOMATED VIRTUAL ENVIRONMENT University of Maryland

  9. CYBER TOUCH GLOVES The Glove has six small vibro-tactile stimulators on the fingers and the palm. Each stimulator can be individually programmed to vary the strength of touch sensation. University of Maryland

  10. VIRTUAL DESIGN OF ACTIVE STRUCTURES Torpedo Helicopter University of Maryland

  11. University of Maryland VIRTUAL DESIGN OF ACTIVE TORPEDOES Actuator Active Rib Damping Propeller Nose

  12. VIRTUAL DESIGN OF A HELICOPTER University of Maryland

  13. VIRTUAL DESIGN OF A HELICOPTER University of Maryland

  14. University of Maryland VIRTUAL DESIGN OF A TORPEDOE SHELL

  15. VIRTUAL DESIGN OF A TORPEDO SHELL University of Maryland

  16. Car Crash Vehicle Dynamics & Acoustics Space Structures FUTURE APPLICATIONS University of Maryland

  17. University of Maryland OTHER VIRTUAL REALITYAPPLICATIONS General Motors Research Heliac Plasma Coil Cooperative Research Center for Advanced Computational Systems (Australian National University)

  18. University of Maryland OTHER VIRTUAL REALITY APPLICATIONS Virtual Harlem Virtual Temporal Bone Bryan Carter & Bill Plummer – ATC (Advanced Technology Center at Univ. of Missouri- Columbia ) VR Medicine Lab, UIC

  19. OTHER VIRTUAL REALITY SYSTEMS VisionDome Immersa Desk - Flat Wall Curved Wall University of Maryland

  20. University of Maryland VIRTUAL REALITY ENVIRONMENTS 2000 - 50+ CAVEs, 50+ Idesks, many clones & international 1992 - One CAVE at U. OF Illinois at Chicago

  21. University of Maryland NETWORKING VIRTUAL ENVIRONMENTS Tele-Immersion

  22. END University of Maryland

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