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John Lofthouse, Andrew MacConnell, Jakub Frej, Jie Huang

John Lofthouse, Andrew MacConnell, Jakub Frej, Jie Huang. Brief History. Original idea created in 1993, called J-Robot League Huge Worldwide Reception Previous Research into Multi-Agents through Soccer Some Soccer Robots already created Pre-RoboCup held in 1996 for Tests

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John Lofthouse, Andrew MacConnell, Jakub Frej, Jie Huang

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  1. John Lofthouse, Andrew MacConnell, Jakub Frej, Jie Huang

  2. Brief History • Original idea created in 1993, called J-Robot League • Huge Worldwide Reception • Previous Research into Multi-Agents through Soccer • Some Soccer Robots already created • Pre-RoboCup held in 1996 for Tests • 1st Official Cup Held in 1997 • Over 40 teams participated + over 5,000 spectators

  3. RoboCup Competitions • RoboCup Soccer • Central topic of research for RoboCup • 5 different leagues – from Simulation to Humanoid • RoboCup Rescue • Search and rescue in large scale disaster situations • Initiated to promote research in socially significant issues, inspired by the Kobe earthquake • 2 leagues – Simulation and Robot • RoboCup@Home • Real-world applications and interaction between humans and autonomous machines • Development of robots assisting in everyday life • RoboCup Junior • Aimed at primary and secondary schools (up to 19 years old) to promote robotics and sharing of ideas • Different challenges and competition between teams, e.g. dance, rescue, soccer • Run both internationally and locally • Demonstrations • New ideas for future competitions and research

  4. RoboCup Soccer • Simulation League • Software Only • SoccerServer • Small Size Robot League • Teams of 5 • Must fit to strict size • Use Global Vision • Middle Size Robot League • On Board Sensors • Inter Team Cooperation • Now Only a Coloured Ball • Humanoid League • 3 Player teams • Must Have Human Shape • Disqualified if not able to Walk or Stand • Standard Platform League • Pre Given Robots • AI and Logistical Skill rather than Motor Functions

  5. This Year’s Soccer Results • Simulation League • 40 teams entered • Groups of 5 • Top 2 of each group go into knockout • Winner HELIOS2010(Japan) • Small Size League • Instant Knockout • Only Winner Proceeds • Winner SKUBA (Thailand) • Middle Size League • 9 Games each over 3 Days • Points System depending on robot complexity • 10 compete for winner • Winner Water (China) • Humanoid League • Similar to Small Size League • Each team in instant Knockout game • Kids League Winner Darmstadt Dribblers (Germany) • Teen League RO-RE (Singapore) • Standard Platform League • Winner B-Human (Germany)

  6. Conclusion • Good Method to promote Science & Technology • Creates new and innovative ideas • Gets children interested and involved in science at a young age References & image sources: http://www.robocup2010.org (accessed 12/10/2010) http://www.robocup.org/ (accessed 12/10/2010) http://en.wikipedia.org/wiki/RoboCup(accessed 12/10/2010) http://www.noblab.jp/research/soccer/image/local.jpg http://www.cs.cmu.edu/~brettb/smallsize.jpg http://www.ais.uni-bonn.de/humanoidsoccer/ws10/images/RoboCup_2010_Humanoid_KidSize_Final_Darmstadt_Dribblers_vs_FUmanoid.jpg http://farm4.static.flickr.com/3645/3465813639_5bbb26dd9a.jpg?v=0

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