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TEAM COMPUTE

TEAM COMPUTE. Jacob Andrews, Travis Arnott , Kiefer Beelman , Ai Fukushima, and Dorothy Pusateri. We used to do IT, but we guess we’ll do anything for a buck these days. Assignment Outline. Our team has been asked to develop a game for Software Development Corporation (SDC).

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TEAM COMPUTE

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  1. TEAM COMPUTE Jacob Andrews, Travis Arnott, Kiefer Beelman, Ai Fukushima, and Dorothy Pusateri We used to do IT, but we guess we’ll do anything for a buck these days.

  2. Assignment Outline Our team has been asked to develop a game for Software Development Corporation (SDC). After meeting with SDC members and determining their expectations; The following presentation is our proposal to the company. It details our mission, cost-benefit analysis, data flow diagram, and a game storyboard.

  3. Business Case Even Numbers and Odd Numbers is an educational game created by Team Compute. Designed to help young children distinguish between even and odd numbers, the game will be available to the general public as an online download. Future progress will also allow the game to be played as a mobile application for a one time charge of $0.99¢.

  4. Business Case (cont.) The initial cost of the project will be $150,000 which will cover the salaries of the five Team Compute employees, licensing fees, specialized research, and other overhead expenditures. It is expected that Even Numbers and Odd Numbers will be completed and ready for marketing in one year.

  5. Goals and Objectives To integrate new technologies into existing online platforms. Educate school aged children in a medium they can both understand and enjoy. To market commercial products in ways beneficial to both the consumer and the company.

  6. Pert Chart & fix problems & fix problems

  7. Data Flow Diagram

  8. Preproduction Splash screens Short game description How to play the game Identifies target audience Gives the game rating Lists the resources Game Design Document

  9. Data Dictionary Background Sprite – Sprite used for backdrop Splash Sprite – Sprite used for title screen Background Audio – Music played during gameplay Walking Audio – Audio used while walking Point Added Audio – Played when gaining points Point Deducted Audio – Played when points deducted Idle Sprite – Player sprite used when player isn’t moving Walking Sprite – Payer sprite used when player is moving Odd Sprite – Sprite for odd numbers Even Sprite – Sprite for even numbers

  10. Game Play Model

  11. Cost Analysis Distribution cost Salaries Projected income for the game $0.99¢ fee will begin generating profit within six months. All further downloads will cover cost of maintenance and updates As the title is competitively priced for it’s market it is expected to be downloaded frequently. Software Development Corporation will receive revenue for every copy purchased.

  12. Conclusion This game will be profitablefor the SDC company. It will be popular with elementary school aged children and their parents. This game could be marketed as a learning tool to reach a broader demographic.

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