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Lecture 9-1 Virtual Memory

Lecture 9-1 Virtual Memory. Original Note By Prof. Mike Schulte Present by Pradondet Nilagupta Spring 2001. Virtual Memory. Virtual memory (VM) allows main memory (DRAM) to act like a cache for secondary storage (magnetic disk).

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Lecture 9-1 Virtual Memory

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  1. Lecture 9-1Virtual Memory Original Note By Prof. Mike Schulte Present by Pradondet Nilagupta Spring 2001

  2. Virtual Memory • Virtual memory (VM) allows main memory (DRAM) to act like a cache for secondary storage (magnetic disk). • VM address translation a provides a mapping from the virtual address of the processor to the physical address in main memory or on disk. • VM provides the following benefits • Allows multiple programs to share the same physical memory • Allows programmers to write code as though they have a very large amount of main memory • Automatically handles bringing in data from disk • Cache terms vs. VM terms • Cache block => page or segment • Cache Miss => page fault or address fault

  3. Virtual Memory Basics • Programs reference “virtual” addresses in a non-existent memory • These are then translated into real “physical” addresses • Virtual address space may be bigger than physical address space • Divide physical memory into blocks, called pages • Anywhere from 512 to 16MB (4k typical) • Virtual-to-physical translation by indexed table lookup • Add another cache for recent translations (the TLB) • Invisible to the programmer • Looks to your application like you have a lot of memory! • Anyone remember overlays?

  4. VM: Page Mapping Process 1’s Virtual Address Space Page Frames Process 2’s Virtual Address Space Disk Physical Memory

  5. VM: Address Translation 20 bits 12 bits Log2 of pagesize Virtual page number Page offset Per-process page table Valid bit Protection bits Dirty bt Reference bit Page Table base Physical page number Page offset To physical memory

  6. Typical Page Parameters • It’s a lot like what happens in a cache • But everything (except miss rate) is a LOT worse

  7. Paging vs. Segmentation • Pages are fixed sized blocks • Segments vary from 1 byte to 232 (for 32bit addresses) bytes

  8. Cache and VM Parameters • How is virtual memory different from caches? • Software controls replacement - why? • Size of virtual memory determined by size of processor address • Disk is also used to store the file system - nonvolatile

  9. Paged and Segmented VM(Figure 5.38, pg. 442) • Virtual memories can be catagorized into two main classes • Paged memory : fixed size blocks • Segmented memory : variable size blocks

  10. Paged vs. Segmented VM • Paged memory • Fixed sized blocks (4 KB to 64 KB) • One word per address (page number + page offset) • Easy to replace pages (all same size) • Internal fragmentation (not all of page is used) • Efficient disk traffic (optimize for page size) • Segmented memory • Variable sized blocks (up to 64 KB or 4GB) • Two words per address (segment + offset) • Difficult to replace segments (find where segment fits) • External fragmentation (unused portions of memory) • Inefficient disk traffic (may have small or large transfers) • Hybrid approaches • Paged segments: segments are a multiple of a page size • Multiple page sizes: (e.g., 8 KB, 64 KB, 512 KB, 4096 KB)

  11. Pages are Cached in a Virtual Memory System Can Ask the Same Four Questions we did about caches • Q1: Block Placement • choice: lower miss rates and complex placement or vice versa • miss penalty is huge • so choose low miss rate ==> place page anywhere in physical memory • similar to fully associative cache model • Q2: Block Addressing - use additional data structure • fixed size pages - use a page table • virtual page number ==> physical page number and concatenate offset • tag bit to indicate presence in main memory

  12. Normal Page Tables • Size is number of virtual pages • Purpose is to hold the translation of VPN to PPN • Permits ease of page relocation • Make sure to keep tags to indicate page is mapped • Potential problem: • Consider 32bit virtual address and 4k pages • 4GB/4KB = 1MW required just for the page table! • Might have to page in the page table… • Consider how the problem gets worse on 64bit machines with even larger virtual address spaces! • Alpha has a 43bit virtual address with 8k pages… • Might have multi-level page tables

  13. Inverted Page Tables Similar to a set-associative mechanism • Make the page table reflect the # of physical pages (not virtual) • Use a hash mechanism • virtual page number ==> HPN index into inverted page table • Compare virtual page number with the tag to make sure it is the one you want • if yes • check to see that it is in memory - OK if yes - if not page fault • If not - miss • go to full page table on disk to get new entry • implies 2 disk accesses in the worst case • trades increased worst case penalty for decrease in capacity induced miss rate since there is now more room for real pages with smaller page table

  14. Inverted Page Table Page Offset • Only store entries • For pages in physical • memory Hash Page Frame V = OK Frame Offset

  15. Address Translation Reality • The translation process using page tables takes too long! • Use a cache to hold recent translations • Translation Lookaside Buffer • Typically 8-1024 entries • Block size same as a page table entry (1 or 2 words) • Only holds translations for pages in memory • 1 cycle hit time • Highly or fully associative • Miss rate < 1% • Miss goes to main memory (where the whole page table lives) • Must be purged on a process switch

  16. Back to the 4 Questions • Q3: Block Replacement (pages in physical memory) • LRU is best • So use it to minimize the horrible miss penalty • However, real LRU is expensive • Page table contains a use tag • On access the use tag is set • OS checks them every so often, records what it sees, and resets them all • On a miss, the OS decides who has been used the least • Basic strategy: Miss penalty is so huge, you can spend a few OS cycles to help reduce the miss rate

  17. Last Question • Q4: Write Policy • Always write-back • Due to the access time of the disk • So, you need to keep tags to show when pages are dirty and need to be written back to disk when they’re swapped out. • Anything else is pretty silly • Remember – the disk is SLOW!

  18. Page Sizes An architectural choice • Large pages are good: • reduces page table size • amortizes the long disk access • if spatial locality is good then hit rate will improve • Large pages are bad: • more internal fragmentation • if everything is random each structure’s last page is only half full • Half of bigger is still bigger • if there are 3 structures per process: text, heap, and control stack • then 1.5 pages are wasted for each process • process start up time takes longer • since at least 1 page of each type is required to prior to start • transfer time penalty aspect is higher

  19. More on TLBs • The TLB must be on chip • otherwise it is worthless • small TLB’s are worthless anyway • large TLB’s are expensive • high associativity is likely • ==> Price of CPU’s is going up! • OK as long as performance goes up faster

  20. Address Translation withPage Table (Figure 5.40, pg. 444) • A page table translates a virtual page number into a physical page number • The page offset remains unchaged • Page tables are large • 32 bit virtual address • 4 KB page size • 2^20 4 byte table entries = 4MB • Page tables are stored in main memory => slow • Cache table entries in a translation buffer

  21. Fast Address Translation with Translation Buffer (TB)(Figure 5.41, pg. 446) • Cache translated addresses in TB • Alpha 21064 data TB • 32 entries • fully associative • 30 bit tag • 21 bit physical address • Valid and read/write bits • Separate TB for instr. • Steps in translation • compare page no. to tags • check for memory access violation • send physical page no. of matching tag • combine physical page no. and page offset

  22. Selecting a Page Size • Reasons for larger page size • Page table size is inversely proportional to the page size; therefore memory saved • Fast cache hit time easy when cache size < page size (VA caches); bigger page makes this feasible as cache size grows • Transferring larger pages to or from secondary storage, possibly over a network, is more efficient • Number of TLB entries are restricted by clock cycle time, so a larger page size maps more memory, thereby reducing TLB misses • Reasons for a smaller page size • Want to avoid internal fragmentation: don’t waste storage; data must be contiguous within page • Quicker process start for small processes - don’t need to bring in more memory than needed

  23. Memory Protection • With multiprogramming, a computer is shared by several programs or processes running concurrently • Need to provide protection • Need to allow sharing • Mechanisms for providing protection • Provide Base and Bound registers: Base ฃAddress ฃBound • Provide both user and supervisor (operating system) modes • Provide CPU state that the user can read, but cannot write • Branch and bounds registers, user/supervisor bit, exception bits • Provide method to go from user to supervisor mode and vice versa • system call : user to supervisor • system return : supervisor to user • Provide permissions for each flag or segment in memory

  24. Alpha VM Mapping(Figure 5.43, pg. 451) • “64-bit” address divided into 3 segments • seg0 (bit 63=0) user code • seg1 (bit 63 = 1, 62 = 1) user stack • kseg (bit 63 = 1, 62 = 0) kernel segment for OS • Three level page table, each one page • Reduces page table size • Increases translation time • PTE bits; valid, kernel & user read & write enable

  25. Alpha 21064 Memory Hierarchy • The Alpha 21064 memory hierarchy includes • A 32 entry, fully associative, data TB • A 12 entry, fully associative instruction TB • A 8 KB direct-mapped physically addressed data cache • A 8 KB direct-mapped physically addressed instruction cache • A 4 entry by 64-bit instruction prefetch stream buffer • A 4 entry by 256-bit write buffer • A 2 MB directed mapped second level unified cache • The virtual memory • Maps a 43-bit virtual address to a 34-bit physical address • Has a page size of 8 KB

  26. Alpha Memory Performance: Miss Rates 8K 8K 2M

  27. Alpha CPI Components • Largest increase in CPI due to • I stall: Instruction stalls from branch mispredictions • Other: data hazards, structural hazards

  28. Pitfall: Address space to small • One of the biggest mistakes than can be made when designing an architect is to devote to few bits to the address • address size limits the size of virtual memory • difficult to change since many components depend on it (e.g., PC, registers, effective-address calculations) • As program size increases, larger and larger address sizes are needed • 8 bit: Intel 8080 (1975) • 16 bit: Intel 8086 (1978) • 24 bit: Intel 80286 (1982) • 32 bit: Intel 80386 (1985) • 64 bit: Intel Merced (1998)

  29. Pitfall: Predicting Cache Performance of one Program from Another Program • 4KB Data cache miss rate 8%,12%,or 28%? • 1KB Instr cache miss rate 0%,3%,or 10%? • Alpha vs. MIPS for 8KB Data:17% vs. 10%

  30. Pitfall: Simulating Too Small an Address Trace

  31. Virtual Memory Summary • Virtual memory (VM) allows main memory (DRAM) to act like a cache for secondary storage (magnetic disk). • The large miss penalty of virtual memory leads to different stategies from cache • Fully associative, TB + PT, LRU, Write-back • Designed as • paged: fixed size blocks • segmented: variable size blocks • hybrid: segmented paging or multiple page sizes • Avoid small address size

  32. Summary 2: Typical Choices

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