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Entrepreneurship in Entertainment Technology

Entrepreneurship in Entertainment Technology. Welcome!. Today’s Agenda. Startup Process Ideas Business Models Market Research Next Class. Presentations. Your Final Idea Market Model Market Opportunity. Startup Process. Game design process. Idea. Research. Prototype. Execute.

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Entrepreneurship in Entertainment Technology

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  1. Entrepreneurship in Entertainment Technology Welcome!

  2. Today’s Agenda • Startup Process • Ideas • Business Models • Market Research • Next Class

  3. Presentations • Your Final Idea • Market Model • Market Opportunity

  4. Startup Process

  5. Game design process Idea Research Prototype Execute

  6. Startupdesign process “Pivot” Idea Research Model Execute

  7. ideas

  8. “There is no market for ideas.” • - Tim Ferriss

  9. “As long as I listen to my customers, I never need to have another original idea.” • - Niel Robertson

  10. Share Your Ideas!

  11. Where do ideas come from? • Your passion • Your expertise • How the world is changing • Observation

  12. First ideas • email list of events • network server for the home • cryptographic storage on a Palm Pilot • feature in a game • web consulting company

  13. Evaluating ideas • ADDITIVE • CREATE or ADD VALUE SUBTRACTIVE REDUCE PAIN

  14. Additive or subtractive? • Spreadsoft – Fitty • Teeva – Addy • Wind-up – Ride Green • InfoGames – Corporate Training Games

  15. Evaluating Ideas • Who is your customer? • Can the product be monetized? • How will people’s lives be changed?

  16. Presentations • Your Final Idea • Market Research • Market Opportunity

  17. Business Models

  18. Startupdesign process Idea Research Model Execute

  19. Four steps to epiphany Search Execution Customer Discovery Customer Validation Customer Creation Company Building

  20. Business model canvas

  21. PDI

  22. DREAMWORKS

  23. ZYNGA

  24. Presentations • Your Final Idea • From the Business Model Canvas – your “Market Model”: Value Proposition Customer Segments Channels Revenue Streams • Market Opportunity

  25. Market OPPORTUNITY

  26. Evaluating Market Opportunities • Market type • Market size • Competition

  27. Market type • New Product to Existing Market • New Market Segment • New Market • Mass Market • Niche Market

  28. What type of market? • New market, new product, or new segment? • Mass or niche? • Spreadsoft – Fitty • Teeva – Addy • Wind-up – Ride Green • InfoGames – Corporate Training Games

  29. Market size • Total Market Size • Available Market Size • Market Segments

  30. Finding good data • socialbakers.com • blog.nielsen.com/us/en/ • company websites • …

  31. Market size? • Spreadsoft – Fitty • Teeva – Addy • Wind-up – Ride Green • InfoGames – Corporate Training Games

  32. Competition • Direct Competition • In-Direct Competition

  33. Next Class

  34. Presentations • Your Final Idea • From the Business Model Canvas – your “Market Model”: Value Proposition Customer Segments Channels Revenue Streams • Market Opportunity • Estimate the market size for your product • Dollars • Customers • Direct and Indirect Competition

  35. Resources

  36. Resources • Pages 1-60 in “Do More Faster” – Theme 1: Idea and Vision • Slide presentation: steveblank.com/2010/11/15/creating-startup-success-customer-development-business-model-design/ • Book – “Business Model Generation” www.businessmodelgeneration.com/ www.businessmodelgeneration.com/downloads/business_model_canvas_poster.pdf www.businessmodelgeneration.com/downloads/businessmodelgeneration_preview.pdf

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