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Senior Design

Senior Design. Tom Rethard. Courses. CSE 4316/4317 Taken by CSE, SE and CS majors CSE 4316 Primarily “Professional Practices” – otherwise known as 3310+ Project from inception through requirements and into architecture CSE 4317 Primarily ethics, architecture and construction

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Senior Design

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  1. Senior Design Tom Rethard

  2. Courses • CSE 4316/4317 • Taken by CSE, SE and CS majors • CSE 4316 • Primarily “Professional Practices” – otherwise known as 3310+ • Project from inception through requirements and into architecture • CSE 4317 • Primarily ethics, architecture and construction • Project from architecture through final delivery

  3. Requirements (may vary) • Project (40%) • Team Performance (20%) • Individual Performance (20%) • Software Engineering Notebook • Exams (50%) • Mostly written • Sometimes oral • Attendance and participation (10%) • Must Meet ALL ABET Criteria to Pass

  4. ABET Outcomes

  5. More ABET Outcomes

  6. Overall Grading • As on the Syllabus, but you must ALSO pass EVERY ABET and CSE@UTA Outcome • Passing means you are at least minimally satisfactory in every area that applies to that criterion

  7. Bottom Line • Do your job every day • Work smart • Don’t get behind • Don’t procrastinate • Don’t get stupidly lazy (good engineers are intelligently lazy – they think long term, not short term)

  8. What’s Easy • The technical stuff • If you paid attention in earlier classes • If you come to class • If you follow instructions • If you have solid self-discipline

  9. What’s Hard • The people stuff • Working as part of a team • Managing conflict • Avoiding ego clashes • Remembering you have a job to do • Staying focused!

  10. The Projects • Origins • Some student suggested • Some faculty suggested • Some industry suggested • Instructor approves all project proposals • Must be difficult enough to be real work • Must be achievable • Must result in a real product

  11. What We Don’t Do • Alarm systems • Remote-controlled vehicles (some exceptions for sponsored projects) • Non-sponsored “smart home” projects • Larger than 1 cubic yard • Existing product • Websites • Coding projects

  12. What a Project Must Be • About 12 man-months’ worth of full-time work (~2000 man-hours) • CSE majors must include major hardware design/integration • CS and SE majors will work with CSE majors, but will not have primary responsibility for hardware design. • BUT, they will have to deal with it.

  13. Teams • Minimum 4, maximum 6, students • Formed based on the available projects and distribution of available skills. • DON’T team up with your best friend, girl/boy friend, spouse, etc. (in other words, make sure your instructor knows about your relationships that might violate this) • Unless you want to destroy the relationship

  14. Level of Effort • Overall (through two semesters) • About 10-15 hours per week per person • Hours will vary during the project • Weekly oral status reports • Periodic formal reviews • Individual presentations • And the usual classroom load • This is not an easy course

  15. Prior Group Projects • A control and reporting system for power usage measured by a network-attached electric meter • An automatic drink mixer • Two different parking garage entry control system • An automated baby monitoring system • A parked vehicle monitoring system • Monitoring for children and/or animals left in car

  16. More Prior Projects • A saltwater aquarium control system • A hydroponics control system • A thermal emergency monitoring system • A cleaning robot • A change management system

  17. More Prior Projects • DASD Organization Performance Measurement Testbed • A Web-controlled LED Announcement Board for Room 100 • A Computer-Controlled Laser Display System • A DVD Imaging and Duplication System

  18. More Prior Projects • An RFID-based Inventory System • A Monitor and Control Backpack for a Rat • A Navigation and Target Identification Subsystem for the UTA AUV

  19. Current Projects • An autonomous submersible (2 teams) • AUVSI Contest • An autonomous vehicle (2 teams) • AUVSI Contest • An automated guitar player • A “slot machine” for the CoE • To be used for prize giveaways during e-week

  20. More Current Projects • A flood control monitor for feeder streams • A testbed system for the Heracleia Lab • A network analysis tool (also for Heracleia)

  21. Discussion • Open forum with Senior Design Students

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