Teaching students referencing skills using an interactive web-based tutorial

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Teaching students referencing skills using an interactive web-based tutorial

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1. Teaching students referencing skills using an interactive web-based tutorial Anne McMahon Librarian, Electronic Services University of Limerick E-mail: [email protected]

15. How it came about… Quickstart / The Library step by step - The Library’s first online tutorial HEA targeted funding for special initiatives

16. Why Referencing Increase in queries “Find it Fast” training sessions No formal UL referencing guidelines Adapts well to an e-learning environment

17. Why E-Learning (Lindsay, 2004) Self-directed, self paced learning Distance, mature, part time Supplement to classes and guides Increasing student numbers and diversity Reduce training costs Adapts to different learning styles, interactive Provides 24/7 learning opportunities

18. Project Team Information Services Department 3 College Librarians Head of Information Services Designer Mindy Maxwell – Brownboxdesigns

19. Criteria for Good Design (Preece et al., 2002, Alessi & Trollop, 2001)

20. Criteria for Good Design (Preece et al., 2002, Alessi & Trollop, 2001) Human Computer Interaction

21. Criteria for Good Design (Preece et al., 2002, Alessi & Trollop, 2001) Human Computer Interaction

22. Criteria for Good Design (Preece et al., 2002, Alessi & Trollop, 2001) Human Computer Interaction

23. Criteria for Good Design (Preece et al., 2002, Alessi & Trollop, 2001) Human Computer Interaction

24. Criteria for Good Design (Preece et al., 2002, Alessi & Trollop, 2001) Human Computer Interaction

25. Criteria for Good Design (Preece et al., 2002, Alessi & Trollop, 2001) Human Computer Interaction

26. Learning Theories & Models (Allan, 2002, Mergel, 1998)

27. Learning Theories & Models (Allan, 2002, Mergel, 1998)

28. Learning Theories & Models (Allan, 2002, Mergel, 1998)

29. Learning Theories & Models (Allan, 2002, Mergel, 1998)

30. Instructional Design Model (ADDIE)

31. Preliminary Research

32. Preliminary Research

33. Preliminary Research

34. Preliminary Research

35. Preliminary Research

36. Preliminary Research

37. Preliminary Research

38. Design & Development

39. Design & Development

40. Design & Development

41. Design & Development

44. Game & Quizzes

45. Usability Testing (Neilson 2000, Turnbow et al. 2005) Think Aloud Protocol Observation Questionnaire 2 Facilitators 10 Participants

46. Results Easy to navigate Look & feel put participants at ease Quizzes provided excellent learning opportunities Identified any ambiguous language Problem with screen size Problem with consistency screen

49. Evaluation Good marketing for the Library UL Handbook of Academic Administration High usage statistics More usability testing needed Further funding

50. References/ Useful Reading Alessi, S. and Trollop, S. (2001) Multimedia for Learning: Methods and developments, 3rd ed., Boston: Allyn and Bacon. Allan, B. (2002) E-learning and Teaching in Library and Information Services, London: Facet Publishing. Bains, S. and Jones, R,. (2003) ‘Using Macromedia Flash to create online information skills materials at Edinburgh University Library’ Program-Electronic Library and Information Systems, 37(4), 242-250. Dewald, N. H. (1999) ‘Transporting good library instruction practices into the web environment: An analysis of online tutorials’, Journal of Academic Librarianship, 25(1), 26-31. Donaldson, K. (2000) ‘Library research success: designing an online tutorial to teach information literacy skills to first-year students’, The Internet and Higher Education, 2(4), 237-251. Kendall, M. (2005) ’Tackling student referencing errors through an online tutorial’ Aslib Proceedings: New Information Perspectives, 57(2), 131-145.

51. References/ Useful Reading Lindsay, E. B. (2004) ‘Distance teaching: Comparing two online information literacy courses’ Journal of Academic Librarianship, 30(6), 482-487. Mergel, B. (1998) Instructional Design & Learning Theory [online], available: http://www.usask.ca/education/coursework.802papers/mergel/mergel.PDF [accessed 18 Aug 2005]. Neilsen, J. (2000) Why you only need to test with 5 users [online], available: http://www.useit.com/alertbox/20000319.html [accessed 1 Sept 2005]. Preece, J., Rogers, Y. and Sharp, H. (2002) Interaction Design beyond human-computer interaction, New York: John Wiley & Sons. Stephanidis, C. (2001) ‘User Interfaces for all: New perspectives into Human-Computer Interaction’ In: C. Stephanidis ed., User Interfaces for all – Concepts, Methods and Tools, Mahwah: Lawrence Erlbaum Associates, 3-17.   Turnbow, D. (2005) Usability testing for web redesign: a UCLA case study, OCLC Systems & Services, 21(3), 226-234.

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