1 / 22

CENG 499 Senior Design Project WIRELESS APPLICATION PROGRAMMING WITH J2ME AND BLUETOOTH

CENG 499 Senior Design Project WIRELESS APPLICATION PROGRAMMING WITH J2ME AND BLUETOOTH. Muhammed Mamedov / Nasif Ekiz Haluk Gumuskaya July 03 2003, Istanbul Fatih University – Computer Engineering Department. Overview. Definition of the problem Justification for the problem chosen

anana
Download Presentation

CENG 499 Senior Design Project WIRELESS APPLICATION PROGRAMMING WITH J2ME AND BLUETOOTH

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. CENG 499 Senior Design ProjectWIRELESS APPLICATION PROGRAMMING WITH J2ME AND BLUETOOTH Muhammed Mamedov / Nasif Ekiz Haluk Gumuskaya July 03 2003, Istanbul Fatih University – Computer Engineering Department

  2. Overview • Definition of the problem • Justification for the problem chosen • Previous work • Background • Solution for the problem • Implementation • Future work • Summary

  3. Definition of the problem • The design, development, testing and verification phases of a Bluetooth system prototype will be accomplished using J2ME. • A client application simulating mobile equipment with a Bluetooth module having multimedia capabilities will be implemented. • A server application putting emphasis on the wide range of applicability of Bluetooth will be developed. • Bluetooth protocol stacks will be examined and one of them may be used or a new one will be developed. • The theoretical and practical issues like file transfer, ad-hoc networking, device synchronization, peripheral connectivity will be investigated.

  4. Justification for the problem chosen • One of our project aims is to see what today’s technology can do for tomorrow and how tomorrow’s world will look like. In other words: • Combine Bluetooth with J2ME in a multimedia environment. • Client/Server Application and its implementation in wireless environments.

  5. Previous work >> Projects Overview • JSIS – Java Student Information System“Develop a system that will enable students to perform their tasks in an easy way and will let them access needed information from anywhere* and anytime they want!”*With whatever technology they have (Internet, Mobile Devices, PDAs, etc…) • JVS – Java Video Streaming“Enable users to access any needed media data (audio/video) by means of a mobile device any time needed"

  6. Previous work >> Technologies Used • JSIS – Java Student Information System- J2ME (MIDP 1.0)- Servlets/JSP- Database Programming (Oracle) • JVS – Java Video Streaming - J2ME (MIDP 2.0) - MMAPI (Multimedia API) - Servlets - Database Programming (Oracle)

  7. Background >> Bluetooth • What is Bluetooth ? • Short-range • Secure radio waves • Conceived as basic cable replacement technology • Operates in the 2.4 GHz Industrial, Scientific, and Medical(ISM) band which is unlicensed • Enables wireless personal ad-hoc networks(PAN) • Wireless PANs will enable the creation of “smart environments” in which virtually any electronic device can be networked

  8. Background >> Bluetooth • SIG (Special Interest Group) • Charter of SIG was to monitor the technical development of a short-range and to create an open global standard • The Bluetooth Specification • Capable of voice and data communication • Distance roughly 10 to 100 meters • Connections • Ad-Hoc point to point • Ad-Hoc point to multipoint • Units can dynamically be added or disconnect from the network

  9. Background >> Bluetooth • Protocol Stack

  10. Background >> Bluetooth • Some components are Bluetooth specific (Bluetooth Radio) • Some are reused from other specifications (IP, WAP, OBEX) • Some have been modified for the Bluetooth protocol stack (vCard/vCal, WAE, Audio)

  11. Background >> Bluetooth • Profiles

  12. Background >> Bluetooth • Profiles describe how different parts of the specification can be used to fulfill a desired function for a Bluetooth device • Profiles present the default solution for a usage model and form the basis for Bluetooth interoperability and logo requirements • Each Bluetooth device must support at least one profile, but may support several profiles • If two devices support same profile, then they should be able to interoperate

  13. Background >> Bluetooth • Java APIs For Bluetooth Wireless Technology • JSR-82 • This API is an optional package that can be used to extend the capability of J2ME profile, such as Mobile Information Device Profile (JSR 37) • The overall goal of this specification is to define a standard set of APIs that will enable an open, third-party application enviroment for Bluetooth wireless technology

  14. Background >> Bluetooth • This API mainly describes the following contents: • Device Discovery • Service Discovery • Service Registration • Generic Access Profile • Serial Port Profile • Logical Link Control and Adaptation Protocol • Object Exchange Protocol (OBEX)

  15. Background >> Java 2 Micro Edition • What is J2ME? Unlike J2SE, J2ME is not a piece of software, nor is it a single specification. J2ME is a collection of technologies and specifications that are designed for different parts of the small device market. J2ME is divided into configurations and profiles.

  16. Background >> Java 2 Micro Edition • Configurations- Details of virtual machine - Base set of APIs • Profile- Builds on a configuration - Adds more specific APIs to make a complete environment for building applications. (MIDP, MMAPI)

  17. Background >> Java 2 Micro Edition CLDC – Connected, Limited Device ConfigurationThe Mobile Information Device Profile (MIDP)*, which is based on CLDC, is the first finished profile and thus the first finished J2ME application environment. *We will use MIDP 2.0 since it contains MMAPI (Multimedia API)

  18. Solution for the problem • We are going to implement Java and Bluetooth enabled Client/Server application. • At Client side (MIDP 2.0 compatible mobile device) will be used for audio/video playback. • Server side will be implemented using Servlet technology according to Front Controller Design Pattern.

  19. Implementation • At the present moment we do not have a complete implementation of our project, but still we will be showing you two demos we were working on all these time. • Server side is implemented by Nasif Ekiz • Client side is implemented by M.Mamedov • JVS Demohttp://jvs.turkmenweb.com • Rococo Bluetooth Simulator Demo

  20. Future work • In the future we are going to develop Client/Server application of the JVS which will be using Bluetooth technology as the main way of communication and data transfer between Client and Server.

  21. Summary • We learnt and implemented two challenging technologies of tomorrow already available today, Bluetooth and J2ME. We also learnt how Bluetooth is integrated with J2ME environment. • We developed an application (JVS)* that performs audio/video streaming using J2ME. * It is lacking Bluetooth part only.

  22. The End Thank you!

More Related