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(FIsme) Freudenthal Institute for Science and Mathematics Education Utrecht University,

Polygons, triangles and capes Aad Goddijn (FIsme). TSG 34. (FIsme) Freudenthal Institute for Science and Mathematics Education Utrecht University, The Netherlands, A.Goddijn@fi.uu.nl. A design for a one day team task. Educational setting Less known Mathematical content

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(FIsme) Freudenthal Institute for Science and Mathematics Education Utrecht University,

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  1. Polygons, triangles and capes Aad Goddijn (FIsme) TSG 34 (FIsme) Freudenthal Institute for Science and Mathematics Education Utrecht University, The Netherlands, A.Goddijn@fi.uu.nl

  2. A design for a one day team task • Educational setting • Less known Mathematical content • Design process

  3. Simple polygon: No selfintersections! Pro- In - truding vertex ! diagonal Polygons, triangles and capes !

  4. Situation: Math – B day • Senior Highschool • A-lympiad, Math B-day • teams of 4 students, no teacher interference • One day; 9.00 – 16.00 hrs, 27/11/2007. • from initial problem exploration to final essay • Competition + Regular school task (why ????, PA) • Numbers: • 180 schools, each 6-10 teams of 4, about 5000 students (out of 10000) • 118 teams go for competition • 10 winning teams, get a price * *sponsored by TEXAS INSTRUMENTS*

  5. Design ‘constraints’ and ideals for the Math B-day assignment • No try-out possible • competition ….. • Teams of students • Debate, argumentation • division of labour • Safe start and adventurious open ending • Regular task + competition; full day • do not send them home in tears • Mathematics as a ‘research’ activity, rounded of by written essay • Guided Reinvention

  6. The assignment for november 23, 2007 • 15 pages A4 • How was it created?

  7. Design process timeline • Design team: • 4 Teachers, 1 research mathematician, 2 professional edu-math designers • One-day (24 hours) session of the design team • Wild idea, selecting, exploring, and more • Realisation by 2 team members • Finishing touches by everbody

  8. Wild idea • Polyeders of ’s only • Count number of p’s with 10 triangular faces! • Switching edges: Do you get them all by switching?

  9. From wild to focus • Debate : • Exciting! • Topology, we never do at school • Half-way problems difficult to find • Too far away from regular curriculum • Rejected, but: • keep polygons + ’s on board • Related sourcematerial was present in meeting

  10. Design team explores mathematics of polygons • Web-source Computational geometry (Ian Garton) • triangulations of polygons stay in center • (Art gallery theorem as a possible application) • Unknown problems for most members! • Design team explores new mathematicslike students should do

  11. Inspiring van Gogh-like headings at Ian Garton‘s website Ear = Cape

  12. Application field: Computational geometry Proofs are not existence proofs but Explicit methods (algorithms) to find ‘something’ within a certain time Math B-day’s choice: - no algorithmic order estimates

  13. End of the day: • Basic exploration of main problems of the subject ready • Rough outline of content • Results : • possible and impossible problems and solutions, • obstacles located • tried-out survival hints • additional (new) problems • 2 designers promise to write a first version

  14. Overview of the assignment • A: Introduction material • definitions, sum of inner angles of simple polygon • C: Basic part: the triangulation theorem • each simple polygon with n sides can be decomposed in n-2 triangles (… a triangulation) • D: Optional part : convex polygons • What is the number of different possible triangulations of a convex n-gon? • (F: Difficult part: The Art Gallery Theorem) • Each simple polygon with n vertices can be guarded by p cameras that are mounted in the vertices, where p is te smallest whole number for which p > n/3 - 1

  15. A: Introduction to the fieldtotal angular sum of n-gon. Students work:

  16. Can’t they do shorter? • Probably! • But: To be handed in: Make a continuous report of your work that is easy to read and can be understood by your fellow students even those who have never heard of simple polygons.

  17. There is a minimum of 3 protruding angles. Show why ! A(2): Introduction to several conceptsConstruct all kinds of (counter)examples

  18. C: Reinventing the triangulation theorem and a proof Triangulation theorem (to be proven) for each simple polygon with n vertices there is a triangulation with n - 2 triangles Raising doubts about (n-2)180 B A C

  19. Divideand conquer; a hint! diagonal Triangulatable q-sided Triangulatable p-sided

  20. Is there always a diagonal? • Partof thedesign team: proof is ok. • Prediction: Most students will not ask: • But probably they see the point of it and pick up a suggestion.

  21. (Students work) diagonals Diagonals exist always. Proof: Find a protruding vertex. A Cape or Not a cape Next question: is there always a protruding vertex ?

  22. Guided(?) reinvention, remarks about • Strong hint about main idea of proof • Main point first: divide and conquer • Students keep overview on the whole story • Proof unrolls in reverse order: • Div+conquer ?? Diagonal ?? Protruding vertex ?? Yes! • In contrast with (axiomatic) deduction: • Polygons -> protruding vertex -> diagonal exist -> divide and conquer -> induction -> theorem -> QED. • Local deduction (Freudenthal) • Explicit proofs rather late in Dutch curriculum, this can be first time • Students show many different levels of retelling the proof-story • Design team explored possible students behavior

  23. D: Counting triangulations in the CONVEX case(optional, but recommended) • Problem formulated during design-day: How many different triangulations are possible in a convex 5, 6, 7-gon? • Initial design motivation: There should be accessible problems for everyone • [Name of this number: Tn ]

  24. Student work in progress; T6 = 14 ? Yes!

  25. Design team at mathwork again • T5 = 5, T6 = 14 • Find T7 from T6. • General: • find Tn from earlier Tm’s. • .. • (there is a convolution - recursion formula) • (numbers are the so-called Catalan-numbers)

  26. 5 14 5 5 14 Divide and conquer, first attempt in design team How many triangulations are there with the red LINE included? 5 * 14 A dead end: no clear way to go on. (9-sided)

  27. This Halfway-question is a better hint! (10-sided) How many triangulations are there with the gray triangle included?

  28. Final splitting up comes in many different representations (1) ?

  29. 8-gon 9-gon And on many levels ( 2)

  30. Difficult spots in process Final formula found in many styles (3)

  31. Final formula found in many styles (4)

  32. Final conclusion • the hard core of this design process was the mathematical activity of the design team • which is a kind of reinventing of problems and solutions • The resulting guided reinvention in the task • Prevents some possible disasters • helped students exploring a route in the problem field • On many different levels … • And did not steer them totally from 0 to 100.

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