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L 23a – Vibrations and Waves [4]

L 23a – Vibrations and Waves [4]. resonance  clocks – pendulum  springs  harmonic motion  mechanical waves  sound waves  golden rule for waves  musical instruments  wave interference The Doppler effect Doppler radar radar guns shock waves. Review.

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L 23a – Vibrations and Waves [4]

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  1. L 23a – Vibrations and Waves [4] • resonance  • clocks – pendulum  • springs  • harmonic motion  • mechanical waves  • sound waves  • golden rule for waves  • musical instruments  • wave interference • The Doppler effect • Doppler radar • radar guns • shock waves

  2. Review • A wave is a disturbance that travels through something – solids, liquids or gases • The disturbance moves because of the elastic nature of the material • As the disturbance moves, the parts of the material (segment of string, air molecules) execute harmonic motion (move up and down or back and forth)

  3. transverse wave on a string • jiggle the end of the string to create a disturbance • the disturbance moves down the string • as it passes, the string moves up and then down • the string motion in vertical but the wave moves in the horizontal (perpendicular) direction transverse wave • this is a single pulse wave (non-repetitive) • the “wave” in the football stadium is a transverse wave

  4. Harmonic waves – keep jiggling the end of the string up and down

  5. Slinky waves • you can create a longitudinalwave on a slinky • instead of jiggling the slinky up and down, you jiggle it in and out • the coils of the slinky move along the same direction (horizontal) as the wave

  6. SOUND WAVES • longitudinal pressure disturbances in a gas • the air molecules jiggle back and forth in the same direction as the wave the diaphragm of the speaker moves in and out

  7. Sound – a longitudinal wave

  8. The golden rule for waves • This last result was not a coincidence • The wavelength = wave speed / frequency • = v / f or  v =   f Wave speed = wavelength  frequency • This applies to all waves  water waves, waves on strings, sound, radio, light . . • This rule is important for understanding how musical instruments work

  9. L L Vibration modes of a string A Fundamental mode Wavelength = 2 L Frequency = fo N N A N A N N First harmonic mode Wavelength = L Frequency = 2 fo N = nodes, A = antinodes

  10. Standing waves • At the NODE positions, the string does not move • At the ANTINODES the string moves up and down harmonically • Only certain wavelengths can fit into the distance L • The frequency is determined by the velocity and mode number (wavelength)

  11. Vibration frequencies • In general, f = v / , where v is the propagation speed of the string • The propagation speed depends on the diameter and tension • Modes • Fundamental: fo = v / 2L • First harmonic: f1 = v / L = 2 fo • The effective length can be changed by the musician “fingering” the strings

  12. Bowed instruments • In violins, violas, cellos and basses, a bow made of horse hair is used to excite the strings into vibration • Each of these instruments are successively bigger (longer and heavier strings). • The shorter strings make the high frequencies and the long strings make the low frequencies • Bowing excites many vibration modes simultaneously mixture of tones (richness)

  13. Organ pipes • The air pressure inside the pipe can vibrate, in some places it is high and in other places low • Depending on the length of the pipe, various resonant modes are excited, just like blowing across a pop bottle • The long pipes make the low notes, the short pipes make the high notes

  14. Beats – wave interference • Waves show a special property called interference • When two waves are combined together, the waves can add or subtract • We call this constructive and destructive interference • When a wave is launched on a string it can reflect back from the far end. The reflected wave can combine with the original wave to make a standing wave

  15. Constructive interference Waves add to double amplitude

  16. Destructive interference waves add to give 0 amplitude

  17. Combining 2 waves of the samefrequency Red+ Blue

  18. Combining2 waves of slightly different frequencies Red + Blue Beats

  19. Room Acoustics • Destructive interference accounts for bad room acoustics • Sound that bounces off a wall can interfere destructively (cancel out) sound from the speakers resulting in dead spots

  20. Wave interference can be used to eliminate noise Take one wave, turn it upside down (invert its phase) then add it to the original wave

  21. The Doppler Effect • If a source of sound is moving toward you, you hear a higher frequency than when it is at rest • If a source of sound is moving away from you, you hear a lower frequency than when it is at rest • You can hear this effect with sirens on fire engines of train whistles • A similar effect occurs with light waves and radar waves

  22. A science teacher demonstrating the Doppler effect

  23. Doppler effect  Radar guns When radar waves bounce off a moving object (echo )the frequency of the reflected radar changes by an amount that depends on how fast the object is moving. The detector senses the frequency shift and translates this into a speed. http://auto.howstuffworks.com/radar-detector1.htm

  24. Once you see the cop, he’s got you!

  25. Bow waves • When the speed of the source is as great as the speed of the wave (Mach 1) something interesting happens The waves pile up in front of the source- this is what is meant by “breaking the sound barrier”.

  26. shock wave V equals Us V less than Us V exceeds Us Shock waves – sonic boom • V is the speed of the jet, Us is the speed of sound When the conical shell of compressed air (shock) sweeps over you on the ground, the listener nears a sharp crack – SONIC BOOM

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