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Joseph Pietruch  Max VanDuyne  Robert Kolb

Joseph Pietruch  Max VanDuyne  Robert Kolb Gregory White  Mitchell Cardwell  John Keppel Cathy Razim  Brendon Trombley  Patrick Cartelli. NEW MEDIA TEAM PROJECT. DOME COLLABORITORIUM. Global Tasks. Project Management Joseph Pietruch Experience Design

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Joseph Pietruch  Max VanDuyne  Robert Kolb

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  1. Joseph Pietruch  Max VanDuyne  Robert Kolb Gregory White  Mitchell Cardwell  John Keppel Cathy Razim  Brendon Trombley  Patrick Cartelli • NEW MEDIA TEAM PROJECT • DOME COLLABORITORIUM

  2. Global Tasks Project Management • Joseph Pietruch Experience Design • Brendon Trombley & Cathy Razim Client • Jake Noel-Storr

  3. DOME Tasks 3D Design & Animation • John Keppel 3D Programming • Joseph Pietruch & Brendon Trombley Interface Devices • Joseph Pietruch

  4. DOME Tasks GUI Design & Development • Patrick Cartelli Sound Production • Mitchell Cardwell & Gregory White Voice Actress • Enter Name Here

  5. Website Tasks Front-end Development • Gregory White & Robert Kolb Back-end Development • Max VanDuyne Design • Robert Kolb & Cathy Razim

  6. Documentation Software & Assets • Max VanDuyne & Joseph Pietruch Case Study & Blog • Cathy Razim

  7. Problem Scenario Initial Problem • We were tasked with creating an interactive virtual environment that utilized the DOME Key Requirements • Should be educational • Educate students on NASA’s SDO satellite

  8. Solution Unique Aspects • Luster • DOME • Website Interactivity

  9. Design Direction Outer Space • Simplicity of required elements • Less required gravity and collision simulation

  10. Design Direction Astra • Guides students throughout experience

  11. Design Direction Website • Additional interactivity

  12. Design Direction

  13. Design Direction

  14. Project Plan Original schedule Various ‘task force’ groups

  15. Lessons Learned • Narrow the project scope from the beginning • Deadlines are important • Good documentation is crucial to successful use of experimental software • Cinema4D is great – but not the best tool for every job

  16. Lessons Learned • A good project manager takes nothing from no one • The Solar System is enormous • We needed more programmers (or training) • We spent a lot of time finding answers, this will help the people who follow

  17. Deliverables • DOME experience • Accompanying website • Documentation for creating additional content

  18. Contest Submissions

  19. Joseph Pietruch  Max VanDuyne  Robert Kolb Gregory White  Mitchell Cardwell  John Keppel Cathy Razim  Brendon Trombley  Patrick Cartelli • NEW MEDIA TEAM PROJECT • DOME COLLABORITORIUM

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