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Technology hindering people

Technology hindering people. By Kari Heinecke - Spencer Steele - Jenny Trang. Is there such thing as too much technology?. Health Risks: Obesity, Computer Vision Syndrome, Anxiety, Depression, Lack of Sleep. Academic Risks: Distractions, Procrastination, and Unreliable Sources.

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Technology hindering people

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  1. Technology hindering people By Kari Heinecke - Spencer Steele - Jenny Trang

  2. Is there such thing as too much technology? Health Risks: Obesity, Computer Vision Syndrome, Anxiety, Depression, Lack of Sleep. Academic Risks: Distractions, Procrastination, and Unreliable Sources. Career Risks: Inappropriate comments through email/IM, Inappropriate hobbies. Social Risks: Lack of Communication Skills, Lack of Attention, Less Memory.

  3. Obesity If people are spending too much time in front of the computer are they at higher risk for obesity? 62% of people from Debate.org feel it is a determining factor. It is important to be active and exercise.

  4. Headaches, Vision, Back Pain Screen position, font size, and poor sitting posture can lead to headaches while using computers, Staring at screens for extended periods can cause night blindness, color blindness, and poor vision. Poor posture, incorrect chairs, and monitor positions can cause bad back problems. Watch carefully how you position your screen, body and chair to avoid these problems.(Doctor.NDTV, 2012)

  5. Anxiety, Depression, Lack of Sleep. Psychologist Larry Rosen has found that teens who use more technology have increased episodes of anxiety, depression, and issues with sleep.(M.F., 2011) To avoid these things it is suggested that you limit technology, and encourage face to face time with people.(M.F., 2011)

  6. Memory Loss Adam Gazzaley is a professor of neurology and director of the Neuroscience Imaging Center at the University of California, San Francisco. He has found examples where the distractions from cell phones decrease memory recall. (Gazzaley, 2012) In another article Adam Gazzaley states,”We are exposing our brains to an environment and asking them to do things we weren't necessarily evolved to do, we know already there are consequences.” (Ritchtel, 2010). So bursts of information coupled with distractions can possibly decrease our memory and that of our children?

  7. Academic risks • Technology may help students on homework but it also hurts students academically • Students are more distracted in school via technology and playing with their phones and listening to their mp3 players. • Students procrastinate more and get less done with all the digital distractions that surround them. • Students tend to get their answers and information on the internet from unreliable sources.

  8. Studies on technology hindering students academically • A study in 2012 reports that 87% of teachers said that students are more easily distracted and have shorter attention spans • 64% of teachers state that today's technology distracts them more than helps them

  9. Career risks • Some jobs require that you know how to use technology to be able to work • But technology can also get you fired from a job • People on the news constantly get fired from jobs because of what they do or say online, such as racist comments or hateful comments about co workers and employers. • An online rant or hobby deemed as inappropriate can get you fired as well.

  10. Social Risks Socializing has been a part of the worlds culture since the world began. Now, something has come into the world that has changed all of that, technology. An article from the New York Times states; "Some experts in child development and others have observed that spontaneous play and “childhood culture,” including games that have been passed down from generation to generation, are disappearing." (Ojalvol) And many believe that this is happening because of technology.

  11. Social Risks Cont. This lack of socialization can be connected to many, not just children, but students also. Many parts of technology hinder the ability of a student to socialize. Some of these include, but are not limited to, video gaming, online classes, netflix and other video streaming websites.

  12. Video Gaming When a person is gaming, he or she is mostly alone. This means that there is very little interaction between the gamer and other persons. When people game, it isn't just for a minute or two, it lasts for a good amount of time. In a survey of male college students,” ninety percent of the surveyed acknowledged that their lives (social and/or academic) were interrupted by video games, and while they were gaming, they were confined to their rooms for long durations and no longer responded to human interaction while playing.” "This alienation from human contact made social relationships more difficult to maintain since they spend so much time chained to their computers"(Barenthin and Puymbroeck 24).

  13. Online Classes Some research criticises computer-mediated communities in that they are unable to 'foster substantive and genuine personal relationships …….and unable to produce legitimate social bonding '(Thomson et al 1998)I believe that online classes have hindered my ability to socialize personally. I have been doing online classes since I was in highschool, and I can honestly tell you have not been involved in any activities with the members of those classes. The only interaction I have had through online classes are projects like these, and that interaction is very limited.

  14. Netflix and other Video Streaming whoneedsasociallifewhen you have netflix and a fridge full of food? This quote has been passed around the internet by many, and even videos on Youtube have been made about the statement. It seems to be a common believe that the creation of online video streaming has caused many to put away the idea of being with people, and have replaced it with a "better" use of their time.

  15. Citation Ojalvo, H.. N.p.. Web. 1 May 2013. <http://learning.blogs.nytimes.com/2010/03/30/do-you-socialize-more-virtually-than-in-reality/>. Furgy, Turd. N.p.. Web. 1 May 2013. <https://www.gameinformer.com/blogs/members/b/turdfurgy_blog/archive/2013/01/11/on-the-affects-of-video-games-on-social-behavior-research-paper.asp&xgt;. Lynch, K. "THE SOCIAL IMPACT OF ON-LINE LEARNING."Ascilite - Home. 1999. Web. 1 May 2013. <http://www.ascilite.org.au/conferences/brisbane99/papers/lynch.pdf>. Lewis, Linsey. "Technology Both Helps, Hurts Students' Learning - The Talon."Technology Both Helps, Hurts Students' Learning - The Talon. The TALON, 6 Nov. 2009. Web. 01 May 2013. Doctor.NDTV. (2012, February 29). Retrieved from http://doctor.ndtv.com/photodetail/ndtv/page/3/id/7885/Technology_and_health_problems.html#talk Gazzaley, A. (2012, 9 23). How mobile tech can influence our brain . Retrieved from CNN: http://www.cnn.com/2012/09/23/opinion/gazzaley-mobile-brain M.F. (2011, August 9). Healthy Herndon. Retrieved from herndon.patch.com: http://herndon.patch.com/articles/too-much-technology-breeds-health-problems-in-teens-2 Ritchtel, M. (2010, 6 6). Attached to Technology and Paying a Price. Retrieved from New York Times: http://www.nytimes.com/2010/06/07/technology/07brain.html?pagewanted=all

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