2. What\'s a pattern?. A pattern is a named abstraction from a concrete form that represents a recurring solution to a particular problem. . 3. Categories of Patterns. Design patterns vary in granularity and level of abstraction.By categorizing patterns, it becomes easier to recognize and learn thempatterns can be categorized by purpose or scopepurpose reflects what the pattern doesscope specifies if the pattern applies to classes or objects.
Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.