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# Two Player Zero Sum Games - PowerPoint PPT Presentation

Two Player Zero Sum Games. Virtual Material for Statistics 802. The General (m by n) Two Player, Zero Sum Game. 2 players opposite interests (zero sum) communication does not matter binding agreements do not make sense. The General Two Player Zero Sum Game. Row has m strategies

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## PowerPoint Slideshow about 'Two Player Zero Sum Games' - Sharon_Dale

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### Two Player Zero Sum Games

Virtual Material for Statistics 802

• 2 players

• opposite interests (zero sum)

• communication does not matter

• binding agreements do not make sense

• Row has m strategies

• Column has n strategies

• Row and column select a strategy simultaneously

• The outcome (payoff to each player) is a function of the strategy selected by row and the strategy by column

• The sum of the payoffs is zero (zero-sum, remember)

• Column pays row the amount in the cell

• Negative numbers mean row pays column

• Row collects some amount between 14 and 67 from column in this unfair game (The game is unfair because column can not win.)

2 by 2 Example Row Interchange

• Rows, columns or both can be interchanged without changing the structure of the game. In the two games below Rows 1 and 2 have been interchanged but the games are identical!!

2 by 2 representations (Each player has 2 strategies)

• Each 2 by 2 game has 4 representations

• original

• interchange rows

• interchange columns

• interchange rows and columns

Simple Games - #1Row’s choice

Reminder: Column pays row the amount in the chosen cell.

You are row. Should you select row 1 or row 2 and why? Remember, row and column select simultaneously.

Reminder: Column pays row the amount in the chosen cell.

You are row. Should you select row 1 or row 2 and why? Remember, row and column select simultaneously.

You should select row 2 because regardless of which column is chosen row 2 is better. If column selects col 1 then row 2 yields \$34 instead of only \$11 while if column selects col 2 row 2 yields \$42 instead of only \$27. Row wants to collect as much as possible.

Simple Games - #1Column’s choice

Reminder: Column pays row the amount in the chosen cell.

You are column. Should you select col 1 or col 2 and why? Remember, row and column select simultaneously.

Reminder: Column pays row the amount in the chosen cell.

You are column. Should you select col 1 or col 2 and why? Remember, row and column select simultaneously.

You should select col 1 because regardless of which row is chosen col 1 is better. If row selects row 1 then col 1 pays only \$11 instead of \$27 while if row selects row 2 col 2 pays only \$34 instead of \$42. Column wants to pay as little as possible.

Reminder: Column pays row the amount in the chosen cell.

We say that row 2 dominates row 1 since row 2 is better regardless of which column is chosen. Similarly, we say that column 1 dominates column 2 since each outcome in column 1 is better than the corresponding outcome in column 2.

Reminder: Column pays row the amount in the chosen cell.

We can always eliminate rows or columns which are dominated in a zero sum game.

Simple Games - #1Game Solution

Reminder: Column pays row the amount in the chosen cell.

Thus, we have solved our first game (and without using DS for Windows.) Row will select row 2, Column will select col 1 and column will pay row \$34. We say the value of the game is \$34. We previously had said that this game is unfair because row always wins. To make the game fair, row should pay column \$34 for the opportunity to play this game.

Answer the following 3 questions before going to the following slides.

What should row do? (easy question)

What should column do? (not quite as easy)

What is the value of the game (easy if you got the other 2 questions)

Simple games - #2Row’s choice

As was the case before, row should select row 2 because it is better than row 1 regardless of which column is chosen. That is, \$55 is better than \$18 and \$30 is better than \$24.

Simple games - #2Column’s choice

Until now, we have found that one row or one column dominates another. At this point though we have a problem because

\$18 < \$24

But \$55 > \$30

Therefore, neither column dominates the other.

Simple games - #2Column’s choice – cont.

However, when column examines this game, column knows that row is going to select row 2. Therefore, column’s only real choice is between paying \$55 and paying \$30. Column will select col 2, and lose \$30 to row in this game.

Notice the “you know, I know” logic.

Answer the following 3 questions before going to the following slides.

What should row do? (difficult question)

What should column do? (difficult question)

What is the value of the game (double difficult question since the first two questions are difficult)

This game has no dominant row nor does it have a dominant column. Thus, we have no straightforward answer to this problem.

Simple games - #3Row’s conservative approach

Row could take the following conservative approach to this problem. Row could look at the worst that can happen in either row. That is, if row selects row 1, row may end up winning only \$25 whereas if row selects row 2 row may end up winning only \$14. Therefore, row prefers row 1 because the worst case (\$25) is better than the worst case (\$14) for row 2.

Simple games - #3Maximin

Since \$25 is the best of the worst or maximum of the minima it is called the maximin.

Simple games - #3Column’s conservative way

Column could take a similar conservative approach. Column could look at the worst that can happen in either column. That is, if column selects col 1, column may end up paying as much as \$34 whereas if column selects col 2 column may end up paying as much as \$67. Therefore, column prefers col 1 because the worst case (\$34) is better than the worst case (\$67) for column 2.

Simple games - #3Minimax

Since \$34 is the best of the worst or minimum of the maxima for column it is called the minimax.

Simple games - #3Solution ???

When we put row and column’s conservative approaches together we see that row will play row 1, column will play column 2 and the outcome (value) of the game will be that column will pay row \$25 (the outcome in row 1, column 1).

What is wrong with this outcome?

Simple games - #3Solution ???

What is wrong with this outcome?

If row knows that column will select column 1 because column is conservative then row needs to select row 2 and get \$34 instead of \$25.

Simple games - #3Solution ???

However, if column knows that row will select row 2 because row knows that column is conservative then column needs to select col 2 and pay only \$14 instead of \$34.

Simple games - #3Solution ???

However, if row knows that column knows that row will select row 2 because row knows that column is conservative and therefore column needs to select col 2 then row must select row 1 and collect \$67 instead of \$14.

Simple games - #3Solution ???

However, if column knows that row knows that column knows that row will select row 2 because row knows that column is conservative and therefore column needs to select col 2 and that therefore row must select row 1 then column must select col 1 and pay \$25 instead of \$67 and we are back where we began.

Simple games - #3Solution ???

The structure of this game is different from the structure of the first two examples. They each had only one entry as a solution and in this game we keep cycling around. There is a lesson for this game…..

.

Simple games - #3Solution ???

That is, you must select your strategy randomly. We call this a mixed strategy.

Notice that in game 1 (which is trivial to solve) we have that

maximin = minimax

Minimax

maximin

Notice that in game 3 (which is hard to solve) we have that

maximin < minimax. vhe Value of the game is between maximin, minimax

Minimax

maximin

Consider game #3 above . What would you choose

• if this game were played only once?

• if this game were played many times?

• Row will pick row 1 with probability p and row 2 with probability (1-p)

• Column will pick col 1 with probability q and col 2 with probability (1-q)

• We need to find p to make the expected values against both columns equal

• We need to find q to make the expected values against both rows equal

Row should play row 1 32% of the time and row 2 68% of the time. Column should play column 1 85% of the time and column 2 15% of the time. On average, column will pay row \$31.10.

• .322*25+.677*34 = 31.097 (Col 1 * row’s mix)

• .322*67+.677*14 = 31.097 (Col 2 * row’s mix)

• .855*25+.145*67 = 31.097 (Row 1 * col’s mix)

• .855*34+.145*14 = 31.097 (Row 2 * col’s mix)

If row and column each play according to the percentages on the outside then each of the four cells will occur with probabilities as shown in the table

This leads to an expected value of

25*.276+67*.047+34*.579+14*.098 = 31.097

• If maximin=minimax

• there is a saddle point (equilibrium) and each player has a pure strategy – plays only one strategy

• If maximin does not equal minimax

• maximin <= value of game <= minimax

• We find mixed strategies

• We find the (expected) value or weighted average of the game

• A constant can be added to a zero sum game without affecting the optimal strategies.

• A zero sum game can be multiplied by a positive constant without affecting the optimal strategies.

• A zero sum game is fair if its value is 0

• A graph can be drawn for a player if the player has only 2 strategies available.