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Animal War. Start the epic saga of your animal kingdom, safeguard your land and destroy the other creatures. CS5367-COMPUTER GAMES DESIGN 2007-2008 2st Semester - Group Project Progress Presentation Presented on 2008-03-14. Group Members. Group 03 Members Ku Heung Chin (Ku)

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Animal War

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Animal war l.jpg

Animal War

Start the epic saga of your animal kingdom,safeguard your land and destroy the other creatures

CS5367-COMPUTER GAMES DESIGN

2007-2008 2st Semester - Group Project Progress Presentation

Presented on 2008-03-14


Group members l.jpg

Group Members

  • Group 03

  • Members

    • Ku Heung Chin (Ku)

    • Yu Kam Fung (Kam)

    • Fung Ka Hang (Harry)


The story l.jpg

chicken

worm

snail

cat

The Story

  • In the ancient time, there were four strongest creatures:


The story4 l.jpg

The Story

  • Each of the species formed a kingdom and wanted to rule the Earth, so battles were always happened across different kingdoms.

  • Because each species had their special power in fighting, therefore, none of them completely won in the past.


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The Story

  • Now you are the leader of your kingdom, your job is to turn over the situation and leads your kingdom to the victory by completely destroy the other three kingdoms.


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Genre

  • Shooting Game (STG)

  • Single Player

  • Rolling from top to bottom

  • control the aviator to move on a 2D manner.


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Stages

  • There will be 3 stages.

  • Difficulty level will increase when passing 1 stage.

  • The Game will be Clear if user can pass all the three stage.


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Game Over

  • When Enemies’ bullet hits the aviator:

    • 1 life will be deduced.

  • When Players’ number of life become

    • Game Over!!

  • Number of life depends on the difficulty level.


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Scoring System

  • When the aviator destroy an enemy or get an items, it can gain some score.

  • When game clear or game over, the system total score of the player will calculated.

  • The player scored the top 5 score will be recorded by the game system.


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Aviator

  • 4 Kingdoms

    • Speed

    • Attack

    • Special Attack


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Weapon

  • Straight Bullets at beginning

  • Can be upgraded through getting items.

  • 3 major kinds of weapons:

    • Multi-dimension bullets

    • Laser

    • Missile


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Multi-dimension bullets

  • Same destroying power as bullets

  • Improve shooting range


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Laser

  • Higher destroying power than bullets


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Missile

  • Will trace the enemy automatically.

  • Need reloading time.


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Special Attack

  • Special Attack (SA) will have much destroy power than the normal attack.

  • Different creatures have different (SA)

  • Each Aviator will have 3 times of SA at the beginning.

  • More SA can be gained by getting items


Items l.jpg

L

B

A

S

M

Items

  • Items will be gained by destroying enemies.


Enemy l.jpg

Enemy

Aviator needs to attract soldiers and castle in order to pass each stage.

Castle

Soldier#1

Soldier#2

Soldier#3

Soldier#4

Soldier#5

Soldier#6

Soldier#N

Next

Stage


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Enemy

Soldiers (weak enemy)

Submit few bullets each time

Killed by at most 3 shots

Castle (strong enemy)

Submit a list of bullets each time

Killed by a number of shots


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Enemy


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Enemy’s Bullets

  • Level Design

    • Number of bullets shooting from enemy

    • Direction of bullet

    • Density of bullet

  • Symbol


Bullet soldier l.jpg

Bullet – Soldier


Bullet castle l.jpg

Bullet - Castle

Bullet from castle is shooting out in all direction


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Development Platform

  • Programming Language

    • Java (J2SE 1.6)

      • Platform independent

      • Rich graphics and sound APIs

  • Development platform

    • Eclipse - Java SDK

      • User friendly interface

      • Java complier and debugger

      • Java Syntax and spelling checking


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Game Live Demo


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Task to be done

  • Graphics and Art Work

  • Sound Effect


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Q & A


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