Images and video for teacher education part 2 digital storytelling
Download
1 / 21

Images and Video for Teacher Education - PowerPoint PPT Presentation


  • 336 Views
  • Updated On :

Images and Video for Teacher Education, Part 2: Digital Storytelling. Maryanne R. Bednar, Ph. D. John J. Sweeder, Ed. D. La Salle University Philadelphia, PA. “Jerk It Out”. Our Graduate Practicum. Who EDC 647 + EDC 648 What ET = Products + Ideas + S-M-C

loader
I am the owner, or an agent authorized to act on behalf of the owner, of the copyrighted work described.
capcha
Download Presentation

PowerPoint Slideshow about 'Images and Video for Teacher Education' - Roberta


An Image/Link below is provided (as is) to download presentation

Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.


- - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript
Images and video for teacher education part 2 digital storytelling l.jpg

Images and Video for Teacher Education, Part 2: Digital Storytelling

Maryanne R. Bednar, Ph. D.

John J. Sweeder, Ed. D.

La Salle University

Philadelphia, PA



Our graduate practicum l.jpg
Our Graduate Practicum

  • Who EDC 647 + EDC 648

  • What ET = Products + Ideas + S-M-C

  • When Summer: 6 weeks

  • Where On Campus

  • Why Change of career

  • Why do we use digital stories?


Why we use digital stories l.jpg
Why We Use Digital Stories?

  • For affective purposes

    • To reduce stress

    • To motivate

    • To celebrate

  • For cognitive purposes

    • To instruct students

    • To assess program (verifiable artifacts)


Creating digital stories l.jpg
Creating Digital Stories

  • Process

  • Hardware

    • Choices to make

  • Logistics

    • Staff

    • Time

    • Space


Idea technology used sherman s 3 phase process l.jpg
Idea Technology Used: Sherman’s 3-Phase Process

  • Planning

    • Mental visual and aural plan which represents a final product

  • Production

    • The “shoot” itself – both motion video and digital still photography

  • Postproduction

    • Re-shooting, video and audio editing


Product technologies used l.jpg
Product Technologies Used

  • Digital video camcorders with D-8 tape

  • Tripods and firewire cables

  • Digital still cameras

  • Laptop computers with firewire

  • Pinnacle Studio 9 Plus editing software

  • Background music and live ambient sound

  • Recordable DVD disc


Product considerations l.jpg
Product Considerations

  • Pinnacle Studio 9 Plus

    • Free vs. Cheap vs. Expensive

  • Laptops

    • Mobility vs. Expense

    • School-supported models vs. being a maverick

    • Firewire (to save time) vs. USB cables and connectors

  • Camcorders

    • D-8 vs. Mini DV

    • Digital vs. Analog


Product considerations9 l.jpg
Product Considerations

  • Digital Still Cameras

    • School-supported models vs. being a maverick

  • Sound Considerations

    • Music vs. Voice Over vs. Ambient Sound vs. Effects

      • Canned vs. commercial vs. original creations

  • DVD

    • DVD vs. videotape vs. MPEG II or IV vs. AVI

      • Disc Format Compatibility with DVD player used


Logistics to consider l.jpg
Logistics to Consider

  • Human Resources

  • Time Allocation

  • Workspace

  • Food


1 human resources l.jpg
1. Human Resources

  • Three videographers/editors

    • Two men and one woman

      • One veteran science teacher

      • Two novice English teachers

  • Two still digital photographers

    • Two women

      • One novice English teacher

      • One undergraduate English-education major


Directorial technical expert l.jpg
Directorial/technical Expert

  • Supplies the vision/s

  • Suggests the musical soundtrack/s

    • Content, pacing, tone, etc.

  • Acts as sounding board throughout the process

  • Reminds production staff of important time deadlines

  • Provides support and encouragement

  • Anticipates potential problems


2 time allocation nine days l.jpg
2. Time Allocation: Nine Days

  • Shooting (first four days primarily)

  • Capturing (real time)

    • transferring video to the computer

  • Editing (four days)

    • video then musical soundtrack

  • Rendering/Compiling (several minutes)

  • Outputting to DVD (approx. 2X real time)

  • Rehearsal and test driving (three hours)


3 workspace l.jpg
3. Workspace

  • A basic classroom, preferably one with an Internet connection

  • Secured

  • Private


4 food l.jpg
4. Food

  • More significant than one might think

    • Keeping up the energy level involved in a creative and technical process over a nine-day period is important


Why use digital stories l.jpg
Why Use Digital Stories?

  • For affective purposes

    • To reduce stress

    • To motivate

    • To celebrate

  • For cognitive purposes

    • To instruct students

    • To assess program (verifiable artifacts)


Digital storytelling l.jpg
Digital Storytelling

  • EDC 647: Planning & Adjusting Instruction

    • Inform through visual images

      • by seeing the kids themselves, MI applications, etc.

    • Reduce anxiety

      • by showing what their distant peers have accomplished

    • Motivate

      • through the emotion


Digital storytelling18 l.jpg
Digital Storytelling

  • EDC 648: The Practicum

    • Enhance Community Public Relations

      • Parents/Guardians of the children

      • External/Internal community representatives

    • Offer Celebration

      • Adolescent learners

      • Graduate pre-service teachers

      • Practicum staff



Digital storytelling20 l.jpg
Digital Storytelling

  • Meeting Standards: Program Assessment

    • PA Department of Education

      • Digital stories provide tangible artifacts that demonstrate how our pre-service teacher program directly addresses diversity concerns and technology integration

    • NETS-T : I-VI

    • NETS-A : II, III, V


Adapting our model of digital storytelling to suit your needs l.jpg
Adapting Our Model of Digital Storytelling to Suit Your Needs

How might you use the info we shared with you today?

  • Brainstorm for examples


ad