Cost Benefit Analysis of Interactive Gambling Act 2001. Presented By: Josephine Chuk & Paul You. What is Interactive Gambling Act 2001?. Passed on 28 June, 2001 Objective of Act:
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Presented By: Josephine Chuk & Paul You
To address the issue that interactive gambling may provide a “quantum leap” in access and an increased risk of problem gambling.
Prohibits online casinos from taking bets from Australian Internet users but allows the provision of interactive sports betting and wagering services.
1987/88: $45 B
1997/98: $115 B
Gaming machine & casino shares 72% of total, grow by 190%
CBA of IGA2001
Opportunity Cost of IGA2001
Externalities of IGA2001
Benefit of IGA2001
Cost to Implement IGA2001
Social Impact of IGA2001Implementation in & outside Gambling Industries
Net Social Impact
Net Benefit or Cost of IGA2001 in 2003
Net Benefit/cost of IGA2001 in Perspective
ABCD: Gambling Industry
CDEF: Internet Industry
CD: Internet Gambling
Tangible Cost -
Intangible costs –